Opened 14 years ago

Closed 14 years ago

#232 closed bug (fixed)

game freeze due to non-wall border

Reported by: Game Hunter Owned by: epyon
Priority: minor Milestone: 0.9.9.5
Component: engine Version: 0.9.9.3
Keywords: Cc:
Blocked By: Blocking:

Description

With teleboss_ai, trying to get coordinates for teleporting when the map border isn't a wall (for example, on Lava Pits) causes the game to freeze. This occurs for "flee" teleporting, which is calculated based on the player's and enemy's coordinates, and could potentially be calculated off-map (area:coord_clamp is used to prevent this).

Change History (1)

comment:1 Changed 14 years ago by game_hunter

  • Resolution set to fixed
  • Status changed from new to closed

(In [1831]) * revised version.txt

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