Opened 14 years ago
Closed 14 years ago
#204 closed enhancement (implemented)
Color ID for cells
Reported by: | tehtmi | Owned by: | epyon |
---|---|---|---|
Priority: | minor | Milestone: | 0.9.9.4 |
Component: | engine | Version: | 0.9.9.3 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
Quoting http://forum.chaosforge.org/index.php/topic,4422.0.html:
Sometimes there are several cells (tiles) that are intended to look alike to the player. The best example is probaly "wall" and "wall2", but also "pwall" (or p versions of anything). By changing color bindings, the player can (intentionally or unintentionally) distinguish between these tiles.
I suggest adding a "color_id" property to cells in the style of levers so that e.g. wall2 will use the color binding for wall.
Modders might also find this useful for e.g. hiding secret doors.
Change History (1)
comment:1 Changed 14 years ago by tehtmi
- Resolution set to implemented
- Status changed from new to closed
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