Changes between Version 3 and Version 4 of LinksLibraries
- Timestamp:
- 08/15/15 14:57:54 (10 years ago)
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LinksLibraries
v3 v4 14 14 * libctiny - https://github.com/leepa/libctiny 15 15 * uClibc - http://git.uclibc.org/uClibc/ 16 * PDClib - https://bitbucket.org/pdclib/pdclib/src/a82b02d0c7d4 16 17 * trio - printf done right - http://sourceforge.net/p/ctrio/git/ci/master/tree/triostr.c 17 18 * fast memcpy in c - http://www.danielvik.com/2010/02/fast-memcpy-in-c.html … … 23 24 * debugbreak - https://github.com/scottt/debugbreak/blob/master/debugbreak.h 24 25 26 * anki-3d-engine -https://github.com/godlikepanos/anki-3d-engine / http://www.anki3d.org 25 27 * magnum, modern c++ opengl engine - https://github.com/mosra/magnum 26 28 * corrade - c++11/14 utility library (also plugins) - https://github.com/mosra/corrade … … 43 45 * origin C++11 libraries - https://code.google.com/p/origin/ 44 46 * facebook folly C++ library - https://github.com/facebook/folly 47 * dlib - http://dlib.net/metaprogramming.html 48 * mili - https://code.google.com/p/mili/ 45 49 46 50 * miniz - https://code.google.com/p/miniz/source/browse/#svn%2Ftrunk%253Fstate%253Dclosed … … 49 53 * C++ move semantics vs Template Expressions - https://www.preney.ca/paul/archives/1009 50 54 55 * profiling multithreading - http://preshing.com/20111203/a-c-profiling-module-for-multithreaded-apis/ 56 * profiling high perf - https://floodyberry.wordpress.com/2009/10/07/high-performance-cplusplus-profiling/ 57 58 * generating DLL wrappers - https://floodyberry.wordpress.com/2008/09/08/generating-dll-wrappers/ 59 60 * CHECK THIS - Dwarf Fortress game / Memory pool and other code - https://code.google.com/p/alteraorbis/source/browse/grinliz/glmemorypool.h 61 62 * font stash - http://digestingduck.blogspot.com/2009/08/font-stash.html 63 * tinyXML - https://code.google.com/p/ticpp/source/browse/trunk/tinyxmlparser.cpp 64 * hashmaps - https://github.com/goossaert/hashmap 65 66 == META TYPE SYSTEM == 67 * http://www.gamedev.net/page/resources/_/technical/general-programming/implementing-a-meta-system-in-c-r3905 68 * mirror reflection system - http://kifri.fri.uniza.sk/~chochlik/mirror-lib/html/ 69 70 71 == Memory allocation == 72 73 * BITSQUID - http://bitsquid.blogspot.com/2010/09/custom-memory-allocation-in-c.html 74 * custom allocator - http://www.gamedev.net/page/resources/_/technical/general-programming/c-custom-memory-allocation-r3010 75 * C++ reference counting - http://www.gamedev.net/page/resources/_/technical/general-programming/low-latency-garbage-collection-via-reference-co-r1060 76 * allocator - http://allenchou.net/2013/05/memory-management-part-1-of-3-the-allocator/ 77 78 == Crypto == 79 * https://github.com/WaterJuice/CryptLib 80 51 81 == BIG LIST == 52 82 * https://github.com/fffaraz/awesome-cpp 83 * http://unlicense.org/ 84 * http://www.wtfpl.net/showcase/