Changes between Version 3 and Version 4 of LinksLibraries


Ignore:
Timestamp:
08/15/15 14:57:54 (10 years ago)
Author:
epyon
Comment:

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  • LinksLibraries

    v3 v4  
    1414 * libctiny - https://github.com/leepa/libctiny
    1515 * uClibc - http://git.uclibc.org/uClibc/
     16 * PDClib - https://bitbucket.org/pdclib/pdclib/src/a82b02d0c7d4
    1617 * trio - printf done right - http://sourceforge.net/p/ctrio/git/ci/master/tree/triostr.c
    1718 * fast memcpy in c - http://www.danielvik.com/2010/02/fast-memcpy-in-c.html
     
    2324 * debugbreak - https://github.com/scottt/debugbreak/blob/master/debugbreak.h
    2425
     26 * anki-3d-engine -https://github.com/godlikepanos/anki-3d-engine /  http://www.anki3d.org
    2527 * magnum, modern c++ opengl engine - https://github.com/mosra/magnum
    2628 * corrade - c++11/14 utility library (also plugins) - https://github.com/mosra/corrade
     
    4345 * origin C++11 libraries - https://code.google.com/p/origin/
    4446 * facebook folly C++ library - https://github.com/facebook/folly
     47 * dlib - http://dlib.net/metaprogramming.html
     48 * mili - https://code.google.com/p/mili/
    4549
    4650 * miniz - https://code.google.com/p/miniz/source/browse/#svn%2Ftrunk%253Fstate%253Dclosed
     
    4953 * C++ move semantics vs Template Expressions - https://www.preney.ca/paul/archives/1009
    5054
     55 * profiling multithreading - http://preshing.com/20111203/a-c-profiling-module-for-multithreaded-apis/
     56 * profiling high perf - https://floodyberry.wordpress.com/2009/10/07/high-performance-cplusplus-profiling/
     57
     58 * generating DLL wrappers - https://floodyberry.wordpress.com/2008/09/08/generating-dll-wrappers/
     59
     60 * CHECK THIS - Dwarf Fortress game / Memory pool and other code - https://code.google.com/p/alteraorbis/source/browse/grinliz/glmemorypool.h
     61
     62 * font stash - http://digestingduck.blogspot.com/2009/08/font-stash.html
     63 * tinyXML - https://code.google.com/p/ticpp/source/browse/trunk/tinyxmlparser.cpp
     64 * hashmaps - https://github.com/goossaert/hashmap
     65
     66== META TYPE SYSTEM ==
     67 * http://www.gamedev.net/page/resources/_/technical/general-programming/implementing-a-meta-system-in-c-r3905
     68 * mirror reflection system - http://kifri.fri.uniza.sk/~chochlik/mirror-lib/html/
     69
     70
     71== Memory allocation ==
     72
     73 * BITSQUID - http://bitsquid.blogspot.com/2010/09/custom-memory-allocation-in-c.html
     74 * custom allocator - http://www.gamedev.net/page/resources/_/technical/general-programming/c-custom-memory-allocation-r3010
     75 * C++ reference counting - http://www.gamedev.net/page/resources/_/technical/general-programming/low-latency-garbage-collection-via-reference-co-r1060
     76 * allocator - http://allenchou.net/2013/05/memory-management-part-1-of-3-the-allocator/
     77
     78== Crypto ==
     79 * https://github.com/WaterJuice/CryptLib
     80
    5181== BIG LIST ==
    5282 * https://github.com/fffaraz/awesome-cpp
     83 * http://unlicense.org/
     84 * http://www.wtfpl.net/showcase/