Changes between Initial Version and Version 1 of LinksLibraries


Ignore:
Timestamp:
08/15/15 14:17:21 (10 years ago)
Author:
epyon
Comment:

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  • LinksLibraries

    v1 v1  
     1
     2 * nn - non null shared/unique pointer - https://github.com/dropbox/nn/blob/master/nn.hpp
     3 * multidimensional array proposal - http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n3851.pdf
     4
     5 * google-breakpad (crash handling) - https://code.google.com/p/google-breakpad
     6 * crashrpt.cpp (windows crash handling) - https://drdump.com/CrashRpt.CPP/About
     7 * debugbreak - https://github.com/scottt/debugbreak/blob/master/debugbreak.h
     8
     9 * magnum, modern c++ opengl engine - https://github.com/mosra/magnum
     10 * corrade - c++11/14 utility library (also plugins) - https://github.com/mosra/corrade
     11
     12 * filmic opengl shaders - https://github.com/mattdesl/filmic-gl/blob/master/demos/shaders/lens.frag
     13
     14 * glm - http://glm.g-truc.net/
     15 * vector math library design - http://www.reedbeta.com/blog/2013/12/28/on-vector-math-libraries/
     16 * simd vector STD proposal - http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/n3759.html / http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/n3571.pdf
     17 * vector math with simd - http://code.compeng.uni-frankfurt.de/projects/vc
     18 * SIMD real world usage at Insomniac games - https://deplinenoise.files.wordpress.com/2015/03/gdc2015_afredriksson_simd.pdf
     19
     20 * STL vs games - http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4456.pdf
     21
     22 * std::vector::release - http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4359.pdf
     23
     24 * C++11 efficient argument passing - http://codesynthesis.com/~boris/blog/2012/06/19/efficient-argument-passing-cxx11-part1/