Changes between Version 1 and Version 2 of LinksAnimation
- Timestamp:
- 08/15/15 15:07:25 (10 years ago)
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LinksAnimation
v1 v2 4 4 * blend tree evaluation - http://www.chemical-games.com/wp-content/uploads/2012/05/blend_tree_evaluation.pdf 5 5 * multithreading - https://software.intel.com/en-us/articles/multithreading-the-rendering-pipeline-for-3d-model-animation 6 * unreal - https://docs.unrealengine.com/latest/INT/Engine/Animation/AnimationBlending/index.html 7 * blending for skinned mesh - http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/a-blending-animation-controller-for-a-skinned-mesh-r3592 8 * ozz-animation - https://code.google.com/p/ozz-animation 9 * batching - http://www.gamedev.net/topic/663061-is-it-possible-to-do-batch-rendering-with-3d-skeletal-animation-data/ 6 10 7 11 == Stack Exchange ==