Timeline
09/02/14:
- 08:45 Changeset [330] by
- * implemented positional sound interface for audio * rudimentary …
- 06:16 Changeset [329] by
- * audio now based on handles
- 04:06 UI edited by
- (diff)
- 03:38 Changeset [328] by
- * support for basic gui element skinning (WIP) * window_manager fix …
- 03:37 Changeset [327] by
- * minor fix to array2d * window_manager fix for planet_test
08/26/14:
- 18:39 Changeset [326] by
- * window_manager interface added * input interface added * …
- 15:44 Changeset [325] by
- * removed legacy SDL 1.2 support - no reason to support it anymore
- 15:18 Changeset [324] by
- * planet test added (will be expanded later)
- 04:03 Changeset [323] by
- * nova now compiles again under all three compilers with -Winsane and …
08/25/14:
- 04:27 Changeset [322] by
- * profiler control via define/NV_DEBUG * weird RELEASE mode audio …
- 02:43 Changeset [321] by
- * updated all tests to new nova * cleaned up tests paths * general …
- 00:26 Changeset [320] by
- * split nova into separate libs * particle_engine moved to engine
08/21/14:
- 04:02 Changeset [319] by
- * created core module and moved all free source files there * took …
- 01:49 Changeset [318] by
- * gui shader now embedded
- 01:38 Changeset [317] by
- * cleaned and extended the shader lua resource interface
08/20/14:
- 12:50 Changeset [316] by
- * engine category * resource system beginnings * early effects …
08/19/14:
- 01:39 Changeset [315] by
- * deleted (moved to sandbox) resource and resource_manager
- 01:34 Changeset [314] by
- * update( time ) removed from mesh_interface
08/18/14:
- 23:25 Changeset [313] by
- * cleanup of context and device interfaces * create_vertex_array …
08/16/14:
- 00:40 Changeset [312] by
- * particle engine now can be extended with affectors and emmiters * …
08/14/14:
- 21:21 Changeset [311] by
- * full OpenGL extension loading mechanisms * framebuffer_object and …
- 19:00 Changeset [310] by
- * range - added bit enumeration iterator * flags - added flag …
- 08:44 MinimumRequirements edited by
- (diff)
08/12/14:
- 20:37 Changeset [309] by
- * origin parameter for particle system (TOP_LEFT, etc) * precise …
- 20:34 Changeset [308] by
- * multiple heavy duty functions added for random uniform distribution …
- 11:46 Changeset [307] by
- * particle_system - duration (duration_min/duration_max) added to …
- 01:51 Changeset [306] by
- * particle_engine module (WIP, but very robust already)
- 01:51 Changeset [305] by
- * lua_state - state_wrapper::get functions with default values * …
08/11/14:
- 11:56 Changeset [304] by
- * mouse wheel support for both SDL 1.2 and 2.0 * optional unmerged …
08/08/14:
- 13:18 Changeset [303] by
- * program is now handle-based * all device constructs are now …
08/07/14:
- 19:06 Changeset [302] by
- * buffers and vertex_arrays are now handle based
- 12:11 Changeset [301] by
- * textures are now handled by lightweight handles * textures now need …
- 10:29 Changeset [300] by
- * removed gl_names - too much bloat for too little gain
- 10:10 Changeset [299] by
- * all bind and update function for graphics objects are done via …
- 04:51 Changeset [298] by
- * fov_interface merged into map_area
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