Timeline


and

08/26/14:

18:39 Changeset [326] by epyon
* window_manager interface added * input interface added * …
15:44 Changeset [325] by epyon
* removed legacy SDL 1.2 support - no reason to support it anymore
15:18 Changeset [324] by epyon
* planet test added (will be expanded later)
04:03 Changeset [323] by epyon
* nova now compiles again under all three compilers with -Winsane and …

08/25/14:

04:27 Changeset [322] by epyon
* profiler control via define/NV_DEBUG * weird RELEASE mode audio …
02:43 Changeset [321] by epyon
* updated all tests to new nova * cleaned up tests paths * general …
00:26 Changeset [320] by epyon
* split nova into separate libs * particle_engine moved to engine

08/21/14:

04:02 Changeset [319] by epyon
* created core module and moved all free source files there * took …
01:49 Changeset [318] by epyon
* gui shader now embedded
01:38 Changeset [317] by epyon
* cleaned and extended the shader lua resource interface

08/20/14:

12:50 Changeset [316] by epyon
* engine category * resource system beginnings * early effects …

08/19/14:

01:39 Changeset [315] by epyon
* deleted (moved to sandbox) resource and resource_manager
01:34 Changeset [314] by epyon
* update( time ) removed from mesh_interface

08/18/14:

23:25 Changeset [313] by epyon
* cleanup of context and device interfaces * create_vertex_array …

08/16/14:

00:40 Changeset [312] by epyon
* particle engine now can be extended with affectors and emmiters * …

08/14/14:

21:21 Changeset [311] by epyon
* full OpenGL extension loading mechanisms * framebuffer_object and …
19:00 Changeset [310] by epyon
* range - added bit enumeration iterator * flags - added flag …
08:44 MinimumRequirements edited by epyon
(diff)

08/12/14:

20:37 Changeset [309] by epyon
* origin parameter for particle system (TOP_LEFT, etc) * precise …
20:34 Changeset [308] by epyon
* multiple heavy duty functions added for random uniform distribution …
11:46 Changeset [307] by epyon
* particle_system - duration (duration_min/duration_max) added to …
01:51 Changeset [306] by epyon
* particle_engine module (WIP, but very robust already)
01:51 Changeset [305] by epyon
* lua_state - state_wrapper::get functions with default values * …

08/11/14:

11:56 Changeset [304] by epyon
* mouse wheel support for both SDL 1.2 and 2.0 * optional unmerged …

08/08/14:

13:18 Changeset [303] by epyon
* program is now handle-based * all device constructs are now …

08/07/14:

19:06 Changeset [302] by epyon
* buffers and vertex_arrays are now handle based
12:11 Changeset [301] by epyon
* textures are now handled by lightweight handles * textures now need …
10:29 Changeset [300] by epyon
* removed gl_names - too much bloat for too little gain
10:10 Changeset [299] by epyon
* all bind and update function for graphics objects are done via …
04:51 Changeset [298] by epyon
* fov_interface merged into map_area

07/31/14:

08:34 Changeset [297] by epyon
* mesh_data/mesh_nodes_data by name mesh/node retrieval
08:08 Changeset [296] by epyon
* lua::table_guard is_* utility functions * minor tweaks
02:32 Changeset [295] by epyon
* gl_context - support for integration with wxWindows * wx.hh - …

07/28/14:

03:05 Changeset [294] by epyon
* mesh_creator -- very robust tangent generation mechanism * …
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