Timeline


and

08/12/14:

20:37 Changeset [309] by epyon
* origin parameter for particle system (TOP_LEFT, etc) * precise …
20:34 Changeset [308] by epyon
* multiple heavy duty functions added for random uniform distribution …
11:46 Changeset [307] by epyon
* particle_system - duration (duration_min/duration_max) added to …
01:51 Changeset [306] by epyon
* particle_engine module (WIP, but very robust already)
01:51 Changeset [305] by epyon
* lua_state - state_wrapper::get functions with default values * …

08/11/14:

11:56 Changeset [304] by epyon
* mouse wheel support for both SDL 1.2 and 2.0 * optional unmerged …

08/08/14:

13:18 Changeset [303] by epyon
* program is now handle-based * all device constructs are now …

08/07/14:

19:06 Changeset [302] by epyon
* buffers and vertex_arrays are now handle based
12:11 Changeset [301] by epyon
* textures are now handled by lightweight handles * textures now need …
10:29 Changeset [300] by epyon
* removed gl_names - too much bloat for too little gain
10:10 Changeset [299] by epyon
* all bind and update function for graphics objects are done via …
04:51 Changeset [298] by epyon
* fov_interface merged into map_area

07/31/14:

08:34 Changeset [297] by epyon
* mesh_data/mesh_nodes_data by name mesh/node retrieval
08:08 Changeset [296] by epyon
* lua::table_guard is_* utility functions * minor tweaks
02:32 Changeset [295] by epyon
* gl_context - support for integration with wxWindows * wx.hh - …

07/28/14:

03:05 Changeset [294] by epyon
* mesh_creator -- very robust tangent generation mechanism * …

07/26/14:

09:55 Changeset [293] by epyon
* mesh_creator class, currently for transforms, later for const safety …
04:25 Changeset [292] by epyon
* nmd_loader now (temporarily) holds nmd dump code * image_data now …
02:05 Changeset [291] by epyon
* assimp_loader now uses standard mesh_loader structures * …

07/24/14:

00:54 Changeset [290] by epyon
* proper support for partial timeline animation

07/23/14:

20:36 Changeset [289] by epyon
* merged md5 animation loader into md5_loader * all animation now …
17:37 Changeset [288] by epyon
* unified animation_entry class * virtuals removed from …
15:24 Changeset [287] by epyon
* mesh_data_pack's in every format * md5_mesh_data removed, uses …

07/21/14:

02:42 Changeset [286] by epyon
* split the monolithic animation templates into separate headers * …
02:19 Changeset [285] by epyon
* full pure data model for animation * all loaders now use pure data …

07/20/14:

23:45 Changeset [284] by epyon
* nmd format made more robust * full implementation of runtime …
Note: See TracTimeline for information about the timeline view.