Timeline
08/07/14:
- 19:06 Changeset [302] by
- * buffers and vertex_arrays are now handle based
- 12:11 Changeset [301] by
- * textures are now handled by lightweight handles * textures now need …
- 10:29 Changeset [300] by
- * removed gl_names - too much bloat for too little gain
- 10:10 Changeset [299] by
- * all bind and update function for graphics objects are done via …
- 04:51 Changeset [298] by
- * fov_interface merged into map_area
07/31/14:
- 08:34 Changeset [297] by
- * mesh_data/mesh_nodes_data by name mesh/node retrieval
- 08:08 Changeset [296] by
- * lua::table_guard is_* utility functions * minor tweaks
- 02:32 Changeset [295] by
- * gl_context - support for integration with wxWindows * wx.hh - …
07/28/14:
- 03:05 Changeset [294] by
- * mesh_creator -- very robust tangent generation mechanism * …
07/26/14:
- 09:55 Changeset [293] by
- * mesh_creator class, currently for transforms, later for const safety …
- 04:25 Changeset [292] by
- * nmd_loader now (temporarily) holds nmd dump code * image_data now …
- 02:05 Changeset [291] by
- * assimp_loader now uses standard mesh_loader structures * …
07/24/14:
- 00:54 Changeset [290] by
- * proper support for partial timeline animation
07/23/14:
- 20:36 Changeset [289] by
- * merged md5 animation loader into md5_loader * all animation now …
- 17:37 Changeset [288] by
- * unified animation_entry class * virtuals removed from …
- 15:24 Changeset [287] by
- * mesh_data_pack's in every format * md5_mesh_data removed, uses …
07/21/14:
- 02:42 Changeset [286] by
- * split the monolithic animation templates into separate headers * …
- 02:19 Changeset [285] by
- * full pure data model for animation * all loaders now use pure data …
07/20/14:
- 23:45 Changeset [284] by
- * nmd format made more robust * full implementation of runtime …
07/10/14:
- 20:58 Changeset [283] by
- * Nova Model Data format loader added * keyframed mesh and skeletal …
- 00:29 Changeset [282] by
- * key_slots - another template hell similar to vertex definitions * …
07/08/14:
- 21:49 Changeset [281] by
- * animation key raw sizes (the whole system will be dumped though) * …
- 18:29 Changeset [280] by
- * unified mesh_raw_channel and mesh_raw_index_channel * string_table …
- 16:10 Changeset [279] by
- * const correctness for stream::write * string_table and …
- 03:20 Changeset [278] by
- * assimp module now creates fully pre-transformed meshes with both …
Note: See TracTimeline
for information about the timeline view.