Timeline
07/08/14:
- 21:49 Changeset [281] by
- * animation key raw sizes (the whole system will be dumped though) * …
- 18:29 Changeset [280] by
- * unified mesh_raw_channel and mesh_raw_index_channel * string_table …
- 16:10 Changeset [279] by
- * const correctness for stream::write * string_table and …
- 03:20 Changeset [278] by
- * assimp module now creates fully pre-transformed meshes with both …
07/07/14:
- 22:38 Changeset [277] by
- * fixed and corrected the transformation mess in the assimp loader * …
07/05/14:
- 17:19 Changeset [276] by
- * basic fov interface and algorithm
- 00:21 Changeset [275] by
- * scene_node setters * animated meshes don't need context, just the device
07/04/14:
- 21:57 Changeset [274] by
- * packed_indexed_array (experimental)
- 19:13 Changeset [273] by
- * entity_store space reservation * entity_store indexed access and …
- 15:57 Changeset [272] by
- * iterators for entity store
- 14:50 Changeset [271] by
- * entity storage based on handles in handle.hh * gui uses entity storage
- 13:57 Changeset [270] by
- * nv::handle - generic handle implementation * nv::index_store - …
06/21/14:
- 19:38 Changeset [269] by
- * gui::environment uses a single vector of static elements * …
06/19/14:
- 20:22 Changeset [268] by
- * gui::element completely independent of object * gui::element is …
- 19:03 Changeset [267] by
- * gui::element class now pure data * gui::element related code in …
- 03:49 Changeset [266] by
- * decoupling - uid_store independent of nv::object * decoupling - …
- 02:22 Changeset [265] by
- * lua::ref lightweight wrapper class * allows distinction from int …
- 01:57 Changeset [264] by
- * decoupling - root doesn't have to be an object * decoupling - …
- 00:26 Changeset [263] by
- * cleaned up sneaky lua map_area registration
- 00:02 Changeset [262] by
- * major decoupling lua system independent of nv::object …
06/18/14:
- 20:05 Changeset [261] by
- * md5_loader using dynamic_array * skeleton animation via pointer, …
- 20:04 Changeset [260] by
- * array header - includes static_array and dynamic_array
06/15/14:
- 17:26 Changeset [259] by
- * severly cleaned up the md5 loader, uses now the same scheme as the …
- 13:07 Changeset [258] by
- * md5 - algorithmic reduction and reweighting of loaded weights to 4 …
06/14/14:
- 22:40 Changeset [257] by
- * object can now only created from root * all registration is done …
- 21:06 Changeset [256] by
- * various minor fixes
06/13/14:
- 13:50 Changeset [255] by
- * range, range2d and index power iterators added * noncopyable added …
06/12/14:
- 22:37 Changeset [254] by
- * nv::any, similar to boost::any - full implementation
- 15:38 Changeset [253] by
- * managed finally to force the compile-time, hand-written performance, …
- 12:08 Changeset [252] by
- * animation may be nullptr
- 11:07 Changeset [251] by
- * const correctness (in-progress)
Note: See TracTimeline
for information about the timeline view.