Timeline


and

07/21/14:

02:42 Changeset [286] by epyon
* split the monolithic animation templates into separate headers * …
02:19 Changeset [285] by epyon
* full pure data model for animation * all loaders now use pure data …

07/20/14:

23:45 Changeset [284] by epyon
* nmd format made more robust * full implementation of runtime …

07/10/14:

20:58 Changeset [283] by epyon
* Nova Model Data format loader added * keyframed mesh and skeletal …
00:29 Changeset [282] by epyon
* key_slots - another template hell similar to vertex definitions * …

07/08/14:

21:49 Changeset [281] by epyon
* animation key raw sizes (the whole system will be dumped though) * …
18:29 Changeset [280] by epyon
* unified mesh_raw_channel and mesh_raw_index_channel * string_table …
16:10 Changeset [279] by epyon
* const correctness for stream::write * string_table and …
03:20 Changeset [278] by epyon
* assimp module now creates fully pre-transformed meshes with both …

07/07/14:

22:38 Changeset [277] by epyon
* fixed and corrected the transformation mess in the assimp loader * …

07/05/14:

17:19 Changeset [276] by epyon
* basic fov interface and algorithm
00:21 Changeset [275] by epyon
* scene_node setters * animated meshes don't need context, just the device

07/04/14:

21:57 Changeset [274] by epyon
* packed_indexed_array (experimental)
19:13 Changeset [273] by epyon
* entity_store space reservation * entity_store indexed access and …
15:57 Changeset [272] by epyon
* iterators for entity store
14:50 Changeset [271] by epyon
* entity storage based on handles in handle.hh * gui uses entity storage
13:57 Changeset [270] by epyon
* nv::handle - generic handle implementation * nv::index_store - …
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