Changeset 529
- Timestamp:
- 01/05/17 13:50:41 (8 years ago)
- Location:
- trunk
- Files:
-
- 11 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/nv/engine/animation.hh
r524 r529 126 126 else 127 127 { 128 // duration -= last.time; 129 // last.time = 0.0f; 130 int hack; 131 m_time = 0.0f; 128 duration -= last.time; 129 last.time = 0.0f; 132 130 } 133 131 } -
trunk/nv/engine/light.hh
r520 r529 132 132 { 133 133 public: 134 static const unsigned lgeo_vertices = 4;135 static const unsigned lgeo_indices = 6 ;134 static const unsigned lgeo_vertices = 8; 135 static const unsigned lgeo_indices = 6 * 6; 136 136 137 137 void initialize( uint32 max_size ) … … 146 146 uint32 index_stride() const { return lgeo_indices; } 147 147 148 void update( array_view< light_data* > lights )148 void update( array_view< light_data* > lights, float min_height ) 149 149 { 150 150 uint32 count = nv::min< uint32 >( lights.size(), m_max_size ); … … 152 152 { 153 153 vec3 nlp = lights[i]->position; 154 154 155 float radius = lights[i]->range; 155 nlp.y = 0. 1f;156 nlp.y = 0.001f; 156 157 vec3 r1( radius, 0.0f, radius ); 157 158 vec3 r2( radius, 0.0f, -radius ); 159 vec3 hlp = lights[i]->position; 160 hlp.y = nv::max( hlp.y, min_height ); 158 161 159 162 m_light_data[i * lgeo_vertices + 0] = light_vertex{ vec4( nlp - r1, float( i ) ) }; … … 161 164 m_light_data[i * lgeo_vertices + 2] = light_vertex{ vec4( nlp + r1, float( i ) ) }; 162 165 m_light_data[i * lgeo_vertices + 3] = light_vertex{ vec4( nlp + r2, float( i ) ) }; 163 164 uint16 indices[lgeo_indices] = { 0, 1, 2, 2, 3, 0 }; 166 m_light_data[i * lgeo_vertices + 4] = light_vertex{ vec4( hlp - r1, float( i ) ) }; 167 m_light_data[i * lgeo_vertices + 5] = light_vertex{ vec4( hlp - r2, float( i ) ) }; 168 m_light_data[i * lgeo_vertices + 6] = light_vertex{ vec4( hlp + r1, float( i ) ) }; 169 m_light_data[i * lgeo_vertices + 7] = light_vertex{ vec4( hlp + r2, float( i ) ) }; 170 171 172 uint16 indices[lgeo_indices] = 173 { 174 2, 1, 0, 0, 3, 2, 175 4, 5, 6, 6, 7, 4, 176 177 0, 1, 5, 5, 4, 0, 178 1, 2, 6, 6, 5, 1, 179 2, 3, 7, 7, 6, 2, 180 3, 0, 4, 4, 7, 3, 181 }; 165 182 for ( uint16 j = 0; j < lgeo_indices; ++j ) 166 183 { … … 218 235 } 219 236 220 void update( context* ctx, array_view< light_data* > lights )237 void update( context* ctx, array_view< light_data* > lights, float min_height ) 221 238 { 222 239 m_active = nv::min<uint32>( m_geometry.max_size(), lights.size() ); 223 240 if ( m_active == 0 ) return; 224 241 m_block.update( lights ); 225 m_geometry.update( lights );242 m_geometry.update( lights, min_height ); 226 243 227 244 m_block.update( ctx ); … … 229 246 } 230 247 231 void filter_update( context* ctx, array_view< light_data* > lights, shadow_type type )248 void filter_update( context* ctx, array_view< light_data* > lights, shadow_type type, float min_height ) 232 249 { 233 250 uint32 count = 0; … … 241 258 if ( count >= size ) break; 242 259 } 243 update( ctx, array_view< light_data* >( filtered_lights.data(), count ) );260 update( ctx, array_view< light_data* >( filtered_lights.data(), count ), min_height ); 244 261 } 245 262 -
trunk/src/engine/default_resource_manager.cc
r520 r529 37 37 m_lua->register_enum( "RND_STEP_3", static_cast<int>( random_dist::STEP_3 ) ); 38 38 m_lua->register_enum( "RND_STEP_4", static_cast<int>( random_dist::STEP_4 ) ); 39 m_lua->register_enum( "RND_ LINEAR", static_cast<int>( random_dist::LINEAR ) );39 m_lua->register_enum( "RND_MLINEAR", static_cast<int>( random_dist::MLINEAR ) ); 40 40 m_lua->register_enum( "RND_MGAUSSIAN", static_cast<int>( random_dist::MGAUSSIAN ) ); 41 41 m_lua->register_enum( "RND_MRGAUSSIAN", static_cast<int>( random_dist::MRGAUSSIAN ) ); -
trunk/src/engine/model_manager.cc
r527 r529 135 135 node->choice = model_node_choice( table.get_unsigned( "choice", false ) ); 136 136 node->chance = table.get_float( "chance", 1.0f ); 137 node->weight = table.get_unsigned( "weight", 1);137 node->weight = static_cast< uint16 >( table.get_unsigned( "weight", 1 ) ); 138 138 node->mesh = cmesh; 139 139 node->attach_id = attach_id; -
trunk/src/engine/particle_engine.cc
r522 r529 454 454 uint32 ecount = info->data->emitter_count; 455 455 if ( ecount == 0 ) return; 456 457 bool local = model.is_identity();458 // if ( !local )459 // {460 // source = vec3( m_model_matrix[3] );461 // orient = mat3( m_model_matrix );462 // }463 456 464 457 for ( uint32 i = 0; i < ecount; ++i ) -
trunk/src/engine/resource_system.cc
r524 r529 44 44 lua::table_guard sub_table( table, i + 1 ); 45 45 string64 id = sub_table.get_string64( "id" ); 46 NV_ASSERT( m_id_hash.find( id ) == m_id_hash.end(), "HASH COLLISION - ", id, " - ", m_id_hash[id]);46 NV_ASSERT( m_id_hash.find( id ) == m_id_hash.end(), "HASH COLLISION" ); 47 47 m_id_hash[id] = id; 48 48 } -
trunk/src/gfx/gfx_terminal.cc
r520 r529 112 112 }; 113 113 114 gfx_terminal::gfx_terminal( context* ctx, texture t, dimension tsize, dimension psize)114 gfx_terminal::gfx_terminal( context* ctx, texture t, dimension tsize, dimension /*psize*/ ) 115 115 : terminal( tsize ), m_context( ctx ) 116 116 { … … 178 178 } 179 179 180 bool gfx_terminal::poll( io_event & kevent)180 bool gfx_terminal::poll( io_event & /*kevent*/ ) 181 181 { 182 182 return false; 183 183 } 184 184 185 void gfx_terminal::set_cursor( position p)185 void gfx_terminal::set_cursor( position /*p*/ ) 186 186 { 187 187 } -
trunk/src/image/png_writer.cc
r520 r529 47 47 48 48 // initialize a callback-based context 49 static void stbi__start_write_callbacks( stbi__write_context *s, stbi_write_func *c, void *context )50 {51 s->func = c;52 s->context = context;53 }49 // static void stbi__start_write_callbacks( stbi__write_context *s, stbi_write_func *c, void *context ) 50 // { 51 // s->func = c; 52 // s->context = context; 53 // } 54 54 55 55 typedef unsigned int stbiw_uint32; … … 65 65 #define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL)) 66 66 67 /* 67 68 static void stbiw__writefv( stbi__write_context *s, const char *fmt, va_list v ) 68 69 { … … 139 140 break; 140 141 } 141 / * FALLTHROUGH */142 // FALLTHROUGH 142 143 case 3: 143 144 stbiw__write3( s, d[1 - rgb_dir], d[1], d[1 + rgb_dir] ); … … 188 189 } 189 190 } 190 191 */ 191 192 192 193 static unsigned int stbiw__crc32( unsigned char *buffer, int len ) … … 253 254 } 254 255 255 unsigned char * stbi_zlib_compress( unsigned char *data, int data_len, int *out_len, int quality)256 unsigned char * stbi_zlib_compress( unsigned char *data, int data_len, int *out_len, int /*quality*/ ) 256 257 { 257 258 unsigned long expected = nv::miniz_bound( data_len ); -
trunk/src/lua/lua_area.cc
r520 r529 285 285 { 286 286 nv::rectangle* a = to_parea( L, 1 ); 287 push_coord( L, a-> ul - a->lr+ nv::ivec2(1,1) );287 push_coord( L, a->lr - a->ul + nv::ivec2(1,1) ); 288 288 return 1; 289 289 } -
trunk/src/lua/lua_math.cc
r520 r529 138 138 139 139 template< typename T > 140 int nlua_vec_sign( lua_State* L ) 141 { 142 push_vec<T>( L, nv::math::sign( to_vec<T>( L, 1 ) ) ); 143 return 1; 144 } 145 146 template< typename T > 140 147 int nlua_vec_call( lua_State* L ) 141 148 { … … 324 331 static const struct luaL_Reg nlua_vec_f [] = { 325 332 { "clone", nlua_vec_clone<T> }, 333 { "sign", nlua_vec_sign<T> }, 326 334 { "get", nlua_vec_get<T> }, 327 335 { "tostring", nlua_vec_tostring<T> }, -
trunk/src/sdl/sdl_window_manager.cc
r505 r529 42 42 char buffer[128]; 43 43 sprintf( buffer, "%p", primal_window ); 44 NV_ASSERT( SDL_SetHint( "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT", buffer ) == SDL_TRUE ); 44 SDL_bool result = SDL_SetHint( "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT", buffer ); 45 NV_UNUSED( result ); 46 NV_ASSERT( result == SDL_TRUE, "SetHint failed!" ); 45 47 } 46 48 primal_window = SDL_CreateWindowFrom( sys_w_handle );
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