Index: trunk/src/engine/model_manager.cc
===================================================================
--- trunk/src/engine/model_manager.cc	(revision 507)
+++ trunk/src/engine/model_manager.cc	(revision 507)
@@ -0,0 +1,94 @@
+// Copyright (C) 2016-2016 ChaosForge Ltd
+// http://chaosforge.org/
+//
+// This file is part of Nova libraries. 
+// For conditions of distribution and use, see copying.txt file in root folder.
+
+#include "nv/engine/model_manager.hh"
+
+#include "nv/lua/lua_math.hh"
+
+using namespace nv;
+
+bool nv::model_manager::load_resource( lua::table_guard& table, shash64 id )
+{
+	model* gm = new model;
+	gm->attach = table.get_string_hash_64( "attach" );
+	gm->root = transform( table.get<vec3>( "position", vec3() ) );
+
+	resource< mesh_data > def_data;
+	if ( table.is_string( "path" ) )
+		def_data = m_rm->get< mesh_data >( table.get_string128( "path" ) );
+
+	if ( table.has_field( "animator" ) )
+	{
+		gm->animator = m_rm->get< animator_data >( table.get_string( "animator" ) );
+		pose_data_set* poses = gm->animator.lock()->poses;
+		if ( !def_data || !def_data.lock()->node_data )
+			gm->bind_data = m_animator_binds->add( id, new animator_bind_data( poses->get_tree(), poses->get_tree() ) );
+		else
+			gm->bind_data = m_animator_binds->add( id, new animator_bind_data( poses->get_tree(), *def_data.lock()->node_data ) );
+	}
+
+	if ( table.is_table( "model" ) )
+	{
+		lua::table_guard model_table( table, "model" );
+		read_model_node( model_table, gm, def_data );
+	}
+
+	add( id, gm );
+	return true;
+}
+
+
+
+void nv::model_manager::read_model_node( lua::table_guard& table, model_node* node, resource< mesh_data > def_data )
+{
+	resource< data_channel_set > cmesh;
+	resource< material >         cmaterial;
+	sint16 attach_id = -1;
+
+	if ( table.is_string( "material" ) )
+		cmaterial = m_rm->get< material >( table.get_string128( "material" ) );
+
+	if ( table.has_field( "path" ) )
+	{
+		nv::string128 cpath( table.get_string128( "path" ) );
+		nv::data_node_info info;
+		cmesh = m_mesh_datas->get_path( cpath, def_data, &info );
+		attach_id = info.parent_id;
+	}
+
+	if ( table.has_field( "attach" ) )
+	{
+		if ( table.is_number( "attach" ) )
+		{
+			attach_id = table.get_integer( "attach", -1 );
+			//				parent_id = 0;
+		}
+		else if ( auto m = def_data.lock() )
+		{
+			auto it = m->node_names.find( table.get_string_hash_64( "attach" ) );
+			if ( it != m->node_names.end() )
+				attach_id = it->second + 1;
+			int error; int hack;
+		}
+	}
+
+	node->force = table.get_boolean( "force", false );
+	node->chance = table.get_float( "chance", 1.0f );
+	node->random_rotate_y = table.get_boolean( "random_rotate", false );
+
+	node->mesh = cmesh;
+	node->attach_id = attach_id;
+	node->material = cmaterial;
+
+	for ( uint32 i = 1; i <= table.get_size(); ++i )
+	{
+		lua::table_guard child_table( table, i );
+		model_node* child = new model_node;
+		node->children.push_back( child );
+		read_model_node( child_table, child, def_data );
+	}
+}
+
Index: trunk/src/engine/renderer.cc
===================================================================
--- trunk/src/engine/renderer.cc	(revision 507)
+++ trunk/src/engine/renderer.cc	(revision 507)
@@ -0,0 +1,7 @@
+// Copyright (C) 2016-2016 ChaosForge Ltd
+// http://chaosforge.org/
+//
+// This file is part of Nova libraries. 
+// For conditions of distribution and use, see copying.txt file in root folder.
+
+#include "nv/engine/renderer.hh"
