Index: trunk/src/lib/gl.cc
===================================================================
--- trunk/src/lib/gl.cc	(revision 492)
+++ trunk/src/lib/gl.cc	(revision 501)
@@ -55,28 +55,28 @@
 
 
-static void* load_gl_ext_symbol_impl( const nv::string_view& name, nv::log_level fail_level = nv::LOG_DEBUG )
-{
-	void* result = gl_ext_loader( name.data() );
-	NV_LOG( ( result ? nv::LOG_DEBUG : fail_level ), "load_gl_ext_symbol : ", name, ( result ? " succeded." : "failed." ) );
-	return result;
-}
-
-static void* load_gl_ext_symbol( const nv::string_view& name, bool iterate, const nv::string_view& ext )
-{
-	void * result        = nullptr;
-	nv::string128 test_name = name + ext;
-	result = load_gl_ext_symbol_impl( !ext.empty() ? test_name : name );
-	if ( result ) return result;
-	if ( iterate )
-	{
-		test_name = name + "ARB"_ls;
-		result = gl_ext_loader( test_name.data() );
-		if ( result ) return result;
-		test_name = name + "EXT"_ls;
-		result = gl_ext_loader( test_name.data() );
-		if ( result ) return result;
-	}
-	return result;
-}
+// static void* load_gl_ext_symbol_impl( const nv::string_view& name, nv::log_level fail_level = nv::LOG_DEBUG )
+// {
+// 	void* result = gl_ext_loader( name.data() );
+// 	NV_LOG( ( result ? nv::LOG_DEBUG : fail_level ), "load_gl_ext_symbol : ", name, ( result ? " succeded." : "failed." ) );
+// 	return result;
+// }
+
+// static void* load_gl_ext_symbol( const nv::string_view& name, bool iterate, const nv::string_view& ext )
+// {
+// 	void * result        = nullptr;
+// 	nv::string128 test_name = name + ext;
+// 	result = load_gl_ext_symbol_impl( !ext.empty() ? test_name : name );
+// 	if ( result ) return result;
+// 	if ( iterate )
+// 	{
+// 		test_name = name + "ARB"_ls;
+// 		result = gl_ext_loader( test_name.data() );
+// 		if ( result ) return result;
+// 		test_name = name + "EXT"_ls;
+// 		result = gl_ext_loader( test_name.data() );
+// 		if ( result ) return result;
+// 	}
+// 	return result;
+// }
 
 bool nv::load_gl_library( const char* path, bool force_reload )
