Changeset 501 for trunk/src/gui
- Timestamp:
- 06/15/16 18:34:37 (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/gui/gui_gfx_renderer.cc
r492 r501 116 116 ~screen_render_data() 117 117 { 118 ctx-> get_device()->release( shader );118 ctx->release( shader ); 119 119 ctx->release( varray ); 120 120 } … … 157 157 screen_render_data* sr = new screen_render_data( w->get_context(), 1024 ); 158 158 m_render_data = sr; 159 sr->shader = m_window->get_ device()->create_program( nv_gui_vertex_shader, nv_gui_fragment_shader );159 sr->shader = m_window->get_context()->create_program( nv_gui_vertex_shader, nv_gui_fragment_shader ); 160 160 m_scene_state.get_camera().set_ortho( 0.0f, float( m_window->get_width() ), float( m_window->get_height() ), 0.0f ); 161 161 … … 166 166 167 167 nv::sampler sampler( nv::sampler::LINEAR, nv::sampler::CLAMP_TO_EDGE ); 168 sr->tex = m_window->get_ device()->create_texture( m_atlas.get_size(), image_format( nv::RGBA, nv::UBYTE ), sampler, nullptr );168 sr->tex = m_window->get_context()->create_texture( m_atlas.get_size(), image_format( nv::RGBA, nv::UBYTE ), sampler, nullptr ); 169 169 170 170 m_render_state.depth_test.enabled = false; … … 395 395 if ( m_render_data ) 396 396 { 397 m_context-> get_device()->release( reinterpret_cast< screen_render_data* >( m_render_data )->tex );397 m_context->release( reinterpret_cast< screen_render_data* >( m_render_data )->tex ); 398 398 delete m_render_data; 399 399 }
Note: See TracChangeset
for help on using the changeset viewer.