Changeset 482 for trunk/src/formats
- Timestamp:
- 11/12/15 19:02:08 (10 years ago)
- Location:
- trunk/src/formats
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/formats/assimp_loader.cc
r480 r482 105 105 } 106 106 107 data_channel_set* nv::assimp_loader::release_mesh_data( size_t index /*= 0 */)107 data_channel_set* nv::assimp_loader::release_mesh_data( size_t index, data_node_info& info ) 108 108 { 109 109 if ( index >= m_mesh_count ) return nullptr; 110 110 data_channel_set* result = data_channel_set_creator::create_set( 2 ); 111 load_mesh_data( result, index );111 load_mesh_data( result, index, info ); 112 112 return result; 113 113 } 114 void nv::assimp_loader::load_mesh_data( data_channel_set* data, size_t index )114 void nv::assimp_loader::load_mesh_data( data_channel_set* data, size_t index, data_node_info& info ) 115 115 { 116 116 const aiScene* scene = reinterpret_cast<const aiScene*>( m_scene ); … … 126 126 data_channel_set_creator maccess( data ); 127 127 const char* name = mesh->mName.data; 128 maccess.set_name( make_name( name ) ); 128 info.name = make_name( name ); 129 info.parent_id = -1; 129 130 uint8* cdata = maccess.add_channel( desc, mesh->mNumVertices ).raw_data(); 130 131 uint16* indices = reinterpret_cast<uint16*>( maccess.add_channel< index_u16 >( mesh->mNumFaces * 3 ).raw_data() ); … … 190 191 } 191 192 192 bool nv::assimp_loader::load_bones( size_t index, array_ref< data_ channel_set*> bones )193 bool nv::assimp_loader::load_bones( size_t index, array_ref< data_node_info > bones ) 193 194 { 194 195 if ( m_scene == nullptr ) return false; … … 200 201 aiBone* bone = mesh->mBones[m]; 201 202 mat4 offset = assimp_mat4_cast( bone->mOffsetMatrix ); 202 bones[m] = data_channel_set_creator::create_set( 0 );203 data_channel_set_creator access( bones[m] );204 203 const char* name = bone->mName.data; 205 access.set_name( make_name( name ));206 access.set_transform( offset );204 bones[m].name = make_name( name ); 205 bones[m].transform = offset; 207 206 } 208 207 return true; … … 284 283 } 285 284 286 mesh_nodes_data* nv::assimp_loader::release_merged_bones( data_channel_set* meshes )287 { 288 const aiScene* scene = reinterpret_cast<const aiScene*>( m_scene ); 289 mesh_nodes_data* result = new mesh_nodes_data( make_name( "bones" ) );285 data_node_list* nv::assimp_loader::release_merged_bones( data_channel_set* meshes ) 286 { 287 const aiScene* scene = reinterpret_cast<const aiScene*>( m_scene ); 288 data_node_list* result = new data_node_list( make_name( "bones" ) ); 290 289 hash_store< shash64, uint16 > names; 291 290 for ( unsigned int m = 0; m < m_mesh_count; ++m ) 292 291 { 293 292 uint16 translate[MAX_BONES]; 294 vector< data_ channel_set*> bones;293 vector< data_node_info > bones; 295 294 const aiMesh* mesh = scene->mMeshes[ m ]; 296 295 if ( mesh->mNumBones != 0 ) 297 296 { 298 297 bones.resize( mesh->mNumBones ); 298 NV_ASSERT( false, "parent ids for bones are not loaded!" ); 299 299 load_bones( m, bones ); 300 300 for ( unsigned int b = 0; b < mesh->mNumBones; ++b ) 301 301 { 302 302 303 data_ channel_set*bone = bones[b];304 auto iname = names.find( bone ->get_name());303 data_node_info bone = bones[b]; 304 auto iname = names.find( bone.name ); 305 305 if ( iname == names.end() ) 306 306 { … … 308 308 uint16 index = uint16( result->size() ); 309 309 result->append( bone ); 310 names[ bone ->get_name()] = index;310 names[ bone.name ] = index; 311 311 translate[b] = index; 312 312 } … … 334 334 } 335 335 } 336 result->initialize();336 //result->initialize(); 337 337 338 338 return result; … … 352 352 uint16 frame_rate = static_cast<uint16>( anim->mTicksPerSecond ); 353 353 uint16 duration = static_cast<uint16>( anim->mDuration ); 354 bool flat = false; 355 356 data_ channel_set** temp = new data_channel_set*[ count];354 355 data_channel_set** temp = new data_channel_set*[ count ]; 356 data_node_info* temp2 = new data_node_info[count]; 357 357 array_ref< data_channel_set* > temp_ref( temp, count ); 358 load_node( index, temp_ref, root, 0, -1 ); 359 360 mesh_nodes_data* result = new mesh_nodes_data( make_name( static_cast<const char*>( anim->mName.data ) ), frame_rate, duration, flat ); 361 for ( auto set : temp_ref ) 362 { 363 result->append( set ); 358 array_ref< data_node_info > temp2_ref( temp2, count ); 359 load_node( index, temp_ref, temp2_ref, root, 0, -1 ); 360 361 mesh_nodes_data* result = new mesh_nodes_data( make_name( static_cast<const char*>( anim->mName.data ) ), frame_rate, duration ); 362 for ( nv::uint32 i = 0; i < count; ++i ) 363 { 364 result->append( temp_ref[i], temp2_ref[i] ); 364 365 } 365 366 result->initialize(); 366 367 delete temp; 368 delete temp2; 367 369 return result; 370 } 371 372 data_node_list* nv::assimp_loader::release_data_node_list( size_t index /*= 0 */ ) 373 { 374 int this_is_incorrect; 375 NV_ASSERT( false, "unimplemented!" ); 376 // mesh_nodes_data* half_result = release_mesh_nodes_data( index ); 377 // data_node_list* result = new data_node_list( half_result->get_name() ); 378 // for ( auto node : *half_result ) 379 // result->append( node->get_info() ); 380 // delete half_result; 381 // return result; 382 return nullptr; 383 } 384 385 bool nv::assimp_loader::is_animated( size_t /*= 0 */ ) 386 { 387 int this_is_incorrect; 388 return false; 368 389 } 369 390 … … 379 400 } 380 401 381 nv::sint16 nv::assimp_loader::load_node( uint32 anim_id, array_ref< data_channel_set* > nodes, const void* vnode, sint16 this_id, sint16 parent_id )402 nv::sint16 nv::assimp_loader::load_node( uint32 anim_id, array_ref< data_channel_set* > nodes, array_ref< data_node_info > infos, const void* vnode, sint16 this_id, sint16 parent_id ) 382 403 { 383 404 const aiScene* scene = reinterpret_cast<const aiScene*>( m_scene ); … … 396 417 nodes[ this_id ] = anode ? create_keys( anode ) : data_channel_set_creator::create_set( 0 ); 397 418 398 data_channel_set_creator access( nodes[this_id] ); 399 access.set_name( make_name( name ) ); 400 access.set_parent_id( parent_id ); 419 infos[this_id].name = make_name( name ); 420 infos[this_id].parent_id = parent_id; 401 421 // This value is ignored by the create_transformed_keys, but needed by create_direct_keys! 402 422 // TODO: find a common solution! 403 423 // This is bad because create_transformed_keys never uses node-transformations for 404 424 // node's without keys 405 access.set_transform( nv::assimp_mat4_cast( node->mTransformation ) ); 406 if ( this_id == 0 ) access.set_transform( mat4() ); 425 // TODO: this can probably be deleted 426 infos[this_id].transform = nv::assimp_mat4_cast( node->mTransformation ); 427 if ( this_id == 0 ) infos[this_id].transform = mat4(); 407 428 408 429 nv::sint16 next = this_id + 1; 409 430 for ( unsigned i = 0; i < node->mNumChildren; ++i ) 410 431 { 411 next = load_node( anim_id, nodes, node->mChildren[i], next, this_id );432 next = load_node( anim_id, nodes, infos, node->mChildren[i], next, this_id ); 412 433 } 413 434 -
trunk/src/formats/nmd_loader.cc
r480 r482 37 37 { 38 38 data_channel_set* mesh = data_channel_set_creator::create_set( e.children ); 39 load_channel_set( source, mesh, e ); 39 data_node_info info; 40 load_channel_set( source, mesh, info, e ); 40 41 // m_mesh_names.push_back( e.name ); 42 m_infos.push_back( info ); 41 43 m_meshes.push_back( mesh ); 42 44 return true; 43 45 } 44 46 45 data_channel_set* nv::nmd_loader::release_mesh_data( size_t index )47 data_channel_set* nv::nmd_loader::release_mesh_data( size_t index, data_node_info& info ) 46 48 { 47 49 data_channel_set* result = m_meshes[ index ]; 50 info = m_infos[ index ]; 48 51 m_meshes[ index ] = nullptr; 49 52 return result; … … 54 57 for ( auto mesh : m_meshes ) if ( mesh ) delete mesh; 55 58 if ( m_node_data ) delete m_node_data; 59 if ( m_bone_data ) delete m_bone_data; 56 60 m_meshes.clear(); 57 61 58 m_node_data = nullptr; 62 m_node_data = nullptr; 63 m_bone_data = nullptr; 59 64 } 60 65 … … 85 90 nmd_animation_header animation_header; 86 91 source.read( &animation_header, sizeof( animation_header ), 1 ); 87 m_node_data = new mesh_nodes_data( e.name, animation_header.frame_rate, animation_header.frame_count, animation_header.flat ); 92 m_node_data = new mesh_nodes_data( e.name, animation_header.frame_rate, animation_header.frame_count ); 93 m_bone_data = new data_node_list( e.name ); 88 94 for ( uint32 i = 0; i < e.children; ++i ) 89 95 { … … 93 99 NV_ASSERT( element_header.type == nmd_type::NODE, "NODE expected!" ); 94 100 data_channel_set* set = data_channel_set_creator::create_set( element_header.children ); 95 load_channel_set( source, set, element_header ); 96 m_node_data->append( set ); 101 data_node_info info; 102 load_channel_set( source, set, info, element_header ); 103 m_bone_data->append( info ); 104 m_node_data->append( set, info ); 97 105 } 98 106 m_node_data->initialize(); … … 110 118 } 111 119 112 bool nv::nmd_loader::load_channel_set( stream& source, data_channel_set* channel_set, const nmd_element_header& e )120 bool nv::nmd_loader::load_channel_set( stream& source, data_channel_set* channel_set, data_node_info& info, const nmd_element_header& e ) 113 121 { 114 122 data_channel_set_creator kaccess( channel_set ); … … 117 125 load_channel( source, channel_set ); 118 126 } 119 data_channel_set_creator access( channel_set ); 120 access.set_name( e.name ); 121 access.set_parent_id( e.parent_id ); 122 access.set_transform( e.transform ); 127 info.name = e.name; 128 info.parent_id = e.parent_id; 129 info.transform = e.transform; 123 130 return true; 124 131 } … … 126 133 mesh_nodes_data* nv::nmd_loader::release_mesh_nodes_data( size_t ) 127 134 { 128 if ( m_node_data ) 129 { 130 mesh_nodes_data* result = m_node_data; 131 m_node_data = nullptr; 132 return result; 133 } 134 return nullptr; 135 mesh_nodes_data* result = m_node_data; 136 m_node_data = nullptr; 137 return result; 138 } 139 140 data_node_list* nv::nmd_loader::release_data_node_list( size_t ) 141 { 142 data_node_list* result = m_bone_data; 143 m_bone_data = nullptr; 144 return result; 145 } 146 147 bool nv::nmd_loader::is_animated( size_t /*= 0 */ ) 148 { 149 if ( !m_node_data ) return false; 150 return m_node_data->is_animated(); 135 151 } 136 152 … … 150 166 } 151 167 152 void nv::nmd_dump_element( stream& stream_out, const data_channel_set& data, nmd_type type )168 void nv::nmd_dump_element( stream& stream_out, const data_channel_set& data, const data_node_info& info, nmd_type type ) 153 169 { 154 170 uint32 size = 0; … … 163 179 eheader.children = static_cast<uint16>( data.size() ); 164 180 eheader.size = size; 165 eheader.name = data.get_name();166 eheader.transform = data.get_transform();167 eheader.parent_id = data.get_parent_id();181 eheader.name = info.name; 182 eheader.transform = info.transform; 183 eheader.parent_id = info.parent_id; 168 184 eheader.attributes = 0; 169 185 stream_out.write( &eheader, sizeof( eheader ), 1 ); … … 205 221 aheader.frame_rate = nodes.get_fps(); 206 222 aheader.frame_count = nodes.get_frame_count(); 207 aheader. flat = nodes.is_flat();223 aheader.unused = false; 208 224 stream_out.write( &aheader, sizeof( aheader ), 1 ); 209 225 226 for ( uint32 i = 0; i < nodes.size(); ++i ) 227 { 228 nmd_dump_element( stream_out, *nodes[i], nodes.get_info(i), nv::nmd_type::NODE ); 229 } 230 } 231 232 void nv::nmd_dump_bones( stream& stream_out, const data_node_list& nodes ) 233 { 234 uint32 total = sizeof( nmd_animation_header ); 210 235 for ( auto node : nodes ) 211 236 { 212 nmd_dump_element( stream_out, *node, nv::nmd_type::NODE ); 237 total += sizeof( nmd_element_header ); 238 } 239 240 nmd_element_header header; 241 header.type = nmd_type::ANIMATION; 242 header.children = static_cast<uint16>( nodes.size() ); 243 header.size = total; 244 header.name = nodes.get_name(); 245 header.transform = mat4(); 246 header.parent_id = -1; 247 header.attributes = 0; 248 249 stream_out.write( &header, sizeof( header ), 1 ); 250 251 nmd_animation_header aheader; 252 aheader.frame_rate = 0; 253 aheader.frame_count = 0; 254 aheader.unused = false; 255 stream_out.write( &aheader, sizeof( aheader ), 1 ); 256 257 for ( auto node : nodes ) 258 { 259 nmd_element_header eheader; 260 eheader.type = nv::nmd_type::NODE; 261 eheader.children = 0; 262 eheader.size = 0; 263 eheader.name = node.name; 264 eheader.transform = node.transform; 265 eheader.parent_id = node.parent_id; 266 eheader.attributes = 0; 267 stream_out.write( &eheader, sizeof( eheader ), 1 ); 213 268 } 214 269 } … … 227 282 } 228 283 229 void nv::nmd_dump( stream& stream_out, array_view< data_channel_set* > meshes, const mesh_nodes_data* nodes, const string_table* strings /*= nullptr*/, uint64 name /*= 0 */ )284 void nv::nmd_dump( stream& stream_out, array_view< data_channel_set* > meshes, array_view< data_node_info > infos, const mesh_nodes_data* nodes, const string_table* strings /*= nullptr*/, uint64 name /*= 0 */ ) 230 285 { 231 286 uint32 elements = ( strings ? 1 : 0 ) // +1 string array … … 237 292 { 238 293 NV_ASSERT( meshes[i], "mesh is null!" ); 239 nmd_dump_element( stream_out, *meshes[i], nv::nmd_type::MESH );294 nmd_dump_element( stream_out, *meshes[i], infos[i], nv::nmd_type::MESH ); 240 295 } 241 296 … … 243 298 { 244 299 nmd_dump_nodes( stream_out, *nodes ); 300 } 301 302 if ( strings ) 303 { 304 nmd_dump_strings( stream_out, *strings ); 305 } 306 } 307 308 void nv::nmd_dump( stream& stream_out, array_view< data_channel_set* > meshes, array_view< data_node_info > infos, const nv::data_node_list* nodes, const string_table* strings /*= nullptr*/, uint64 name /*= 0 */ ) 309 { 310 uint32 elements = ( strings ? 1 : 0 ) // +1 string array 311 + meshes.size() // meshes 312 + ( nodes && nodes->size() > 0 ? 1 : 0 ); // nodes 313 nmd_dump_header( stream_out, elements, name ); 314 315 for ( uint32 i = 0; i < meshes.size(); ++i ) 316 { 317 NV_ASSERT( meshes[i], "mesh is null!" ); 318 nmd_dump_element( stream_out, *meshes[i], infos[i], nv::nmd_type::MESH ); 319 } 320 321 if ( nodes && nodes->size() > 0 ) 322 { 323 nmd_dump_bones( stream_out, *nodes ); 245 324 } 246 325 -
trunk/src/formats/obj_loader.cc
r480 r482 327 327 328 328 data_channel_set* result = data_channel_set_creator::create_set( 1 ); 329 data_channel_set_creator raccess( result ); 330 raccess.set_name( make_name( reader->name ) ); 331 uint8* rdata = raccess.add_channel( m_descriptor, reader->size * 3 ).raw_data(); 329 330 uint8* rdata = data_channel_set_creator(result).add_channel( m_descriptor, reader->size * 3 ).raw_data(); 332 331 333 332 if ( reader->raw_size() > 0 ) … … 335 334 raw_copy_n( reader->raw_pointer(), reader->raw_size(), rdata ); 336 335 } 337 336 data_node_info info; 337 info.name = make_name( reader->name ); 338 info.parent_id = -1; 339 m_infos.push_back( info ); 338 340 m_meshes.push_back( result ); 339 341 … … 345 347 } 346 348 347 data_channel_set* nv::obj_loader::release_mesh_data( size_t index )349 data_channel_set* nv::obj_loader::release_mesh_data( size_t index, data_node_info& info ) 348 350 { 349 351 data_channel_set* result = m_meshes[ index ]; 352 info = m_infos[index]; 350 353 m_meshes[ index ] = nullptr; 351 354 return result;
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