- Timestamp:
- 09/17/15 17:17:20 (10 years ago)
- Location:
- trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/gfx/debug_draw.cc
r395 r469 8 8 9 9 #include "nv/interface/device.hh" 10 #include "nv/core/logging.hh" 10 11 11 12 static const char *nv_debug_draw_vertex_shader = R"( … … 34 35 { 35 36 m_program = m_context->get_device()->create_program( nv_debug_draw_vertex_shader, nv_debug_draw_fragment_shader ); 37 m_buffer_size = 0; 36 38 } 37 39 38 40 void nv::debug_data::update() 39 41 { 40 m_context->release( m_va ); 41 m_va = m_context->create_vertex_array( m_data, nv::STATIC_DRAW ); 42 if ( !m_va.is_valid() || m_data.size() > m_buffer_size ) 43 { 44 if ( m_va.is_valid() ) m_context->release( m_va ); 45 m_buffer_size = nv::max( m_data.size(), 4096U, m_buffer_size ); 46 m_va = m_context->create_vertex_array(); 47 m_vb = m_context->get_device()->create_buffer( VERTEX_BUFFER, nv::STREAM_DRAW, m_buffer_size * sizeof( debug_vtx ), m_data.data() ); 48 m_context->add_vertex_buffers< debug_vtx >( m_va, m_vb, true ); 49 } 50 else 51 { 52 m_context->update( m_vb, m_data.data(), 0, m_data.size()* sizeof( debug_vtx ) ); 53 } 42 54 } 43 55 -
trunk/src/gl/gl_context.cc
r466 r469 48 48 for ( uint32 i = 0; i < info->count; ++i ) 49 49 { 50 if ( info->attr[i].owner ) m_device->release( info->attr[i].vbuffer ); 50 if ( info->attr[i].owner ) 51 m_device->release( info->attr[i].vbuffer ); 51 52 } 52 53 if ( info->index.is_valid() && info->index_owner) m_device->release( info->index ); -
trunk/src/gui/gui_gfx_renderer.cc
r456 r469 160 160 sr->varray = m_window->get_context()->create_vertex_array(); 161 161 buffer vb = sr->buffer.get_buffer(); 162 m_window->get_context()->add_vertex_buffers< vertex >( sr->varray, vb );162 m_window->get_context()->add_vertex_buffers< vertex >( sr->varray, vb, false ); 163 163 164 164 nv::sampler sampler( nv::sampler::LINEAR, nv::sampler::CLAMP_TO_EDGE );
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