- Timestamp:
- 09/09/15 19:13:35 (10 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/nv/interface/animated_mesh.hh
r431 r468 26 26 public: 27 27 animation_entry( shash64 name, bool looping, uint32 frame_rate, float a_start, float a_end ) : m_name( name ), m_looping( looping ), m_frame_rate( frame_rate ), 28 m_start( a_start ), m_end( a_end ), m_duration( m_end - m_start ) , m_material_idx(0){}28 m_start( a_start ), m_end( a_end ), m_duration( m_end - m_start ) {} 29 29 shash64 get_name() const { return m_name; } 30 30 uint32 get_frame_rate() const { return m_frame_rate; } … … 43 43 m_frame_rate = rate; 44 44 } 45 void set_material_idx( uint32 idx ) { m_material_idx = idx; }46 uint32 get_material_idx() const { return m_material_idx; }47 45 virtual ~animation_entry() {} 48 46 protected: … … 53 51 float m_end; 54 52 float m_duration; 55 uint32 m_material_idx;56 53 }; 57 54
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