- Timestamp:
- 07/30/15 20:49:02 (10 years ago)
- Location:
- trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/engine/particle_engine.cc
r452 r453 749 749 if ( edata.angle > 0.0f ) 750 750 { 751 float emission_angle = glm::radians( edata.angle );751 float emission_angle = math::radians( edata.angle ); 752 752 float cos_theta = r.frange( math::cos( emission_angle ), 1.0f ); 753 753 float sin_theta = math::sqrt(1.0f - cos_theta * cos_theta ); -
trunk/src/rocket/rocket_interface.cc
r395 r453 273 273 nv::vertex_array m_va = m_context->create_vertex_array( rv, num_vertices, (unsigned*)indices, num_indices, nv::STATIC_DRAW ); 274 274 //if ( info ) m_device->set_uniform( m_program, "texsize", nv::vec2( info->size ) ); 275 m_state.set_model( glm::translate( glm::mat4(), nv::vec3( translation.x, translation.y, 0.0f ) ) );275 m_state.set_model( nv::math::translate( nv::mat4(), nv::vec3( translation.x, translation.y, 0.0f ) ) ); 276 276 m_context->draw( nv::TRIANGLES, m_rstate, m_state, m_program, m_va, num_indices ); 277 277 m_context->release( m_va ); -
trunk/src/sdl/sdl_audio.cc
r406 r453 75 75 if ( relative != vec3() ) 76 76 { 77 angle = glm::degrees( -glm::orientedAngle( m_forward, glm::normalize( relative ), m_up ) );77 angle = math::degrees( -glm::orientedAngle( m_forward, glm::normalize( relative ), m_up ) ); 78 78 distance = glm::clamp( 20.0f * glm::length( relative ), 0.0f, 255.0f ); 79 79 }
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