Changeset 43
- Timestamp:
- 05/28/13 14:09:36 (12 years ago)
- Location:
- trunk
- Files:
-
- 3 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/nv/gl/gl_enum.hh
r42 r43 16 16 #include <nv/interface/render_state.hh> 17 17 #include <nv/interface/vertex_buffer.hh> 18 #include <nv/interface/texture2d.hh> 18 19 #include <nv/types.hh> 19 20 … … 30 31 unsigned int stencil_operation_to_enum( stencil_test_face::operation type ); 31 32 unsigned int buffer_hint_to_enum( buffer_hint hint ); 33 unsigned int texture_format_to_enum( texture2d::format format ); 34 unsigned int texture_datatype_to_enum( texture2d::datatype datatype ); 35 unsigned int texture_filter_to_enum( texture2d_sampler::filter filter ); 36 unsigned int texture_wrap_to_enum( texture2d_sampler::wrap wrap ); 32 37 33 38 unsigned int type_to_gl_enum( type type ); -
trunk/src/gl/gl_enum.cc
r42 r43 134 134 } 135 135 136 unsigned int nv::texture_format_to_enum( texture2d::format format ) 137 { 138 switch( format ) 139 { 140 case texture2d::RGB : return GL_RGB; 141 case texture2d::RGBA : return GL_RGBA; 142 default : return 0; // TODO: throw! 143 } 144 } 145 146 unsigned int nv::texture_datatype_to_enum( texture2d::datatype datatype ) 147 { 148 switch( datatype ) 149 { 150 case texture2d::UINT : return GL_UNSIGNED_INT; 151 case texture2d::UBYTE : return GL_UNSIGNED_BYTE; 152 case texture2d::FLOAT : return GL_FLOAT; 153 default : return 0; // TODO: throw! 154 } 155 } 156 157 unsigned int nv::texture_filter_to_enum( texture2d_sampler::filter filter ) 158 { 159 switch( filter ) 160 { 161 case texture2d_sampler::LINEAR : return GL_LINEAR; 162 case texture2d_sampler::NEAREST : return GL_NEAREST; 163 case texture2d_sampler::NEAREST_MIPMAP_NEAREST : return GL_NEAREST_MIPMAP_NEAREST; 164 case texture2d_sampler::LINEAR_MIPMAP_NEAREST : return GL_LINEAR_MIPMAP_NEAREST; 165 case texture2d_sampler::NEAREST_MIPMAP_LINEAR : return GL_NEAREST_MIPMAP_LINEAR; 166 case texture2d_sampler::LINEAR_MIPMAP_LINEAR : return GL_LINEAR_MIPMAP_LINEAR; 167 default : return 0; // TODO: throw! 168 } 169 } 170 171 unsigned int nv::texture_wrap_to_enum( texture2d_sampler::wrap wrap ) 172 { 173 switch( wrap ) 174 { 175 case texture2d_sampler::CLAMP_TO_EDGE : return GL_CLAMP_TO_EDGE; 176 case texture2d_sampler::CLAMP_TO_BORDER : return GL_CLAMP_TO_BORDER; 177 case texture2d_sampler::MIRRORED_REPEAT : return GL_MIRRORED_REPEAT; 178 case texture2d_sampler::REPEAT : return GL_REPEAT; 179 default : return 0; // TODO: throw! 180 } 181 } 182 183 136 184 unsigned int nv::type_to_gl_enum( type type ) 137 185 {
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