Index: trunk/src/lib/gl.cc
===================================================================
--- trunk/src/lib/gl.cc	(revision 204)
+++ trunk/src/lib/gl.cc	(revision 245)
@@ -16,19 +16,37 @@
 #endif
 
-#define NV_GL_FUN( rtype, fname, fparams ) rtype (NV_GL_APIENTRY *fname) fparams = nullptr;
+// for wgl support
+#if NV_PLATFORM == NV_WINDOWS
+#    ifndef WIN32_LEAN_AND_MEAN
+#      define WIN32_LEAN_AND_MEAN 1
+#    endif
+#include <windows.h>
+#    undef WIN32_LEAN_AND_MEAN
+#endif
+
+// extern added for wgl needs only!
+#define NV_GL_FUN( rtype, fname, fparams ) extern "C" rtype (NV_GL_APIENTRY *fname) fparams = nullptr;
+#define NV_GL_FUN_REN( rtype, fname, rname, fparams ) extern "C" rtype (NV_GL_APIENTRY *rname) fparams = nullptr;
 #define NV_GL_FUN_EXT NV_GL_FUN
 #include <nv/lib/detail/gl_functions.inc>
+#if NV_PLATFORM == NV_WINDOWS
+#include <nv/lib/detail/wgl_functions.inc>
+#endif
+#undef NV_GL_FUN_REN
 #undef NV_GL_FUN_EXT
 #undef NV_GL_FUN
 
+static nv::library gl_library;
+static bool gl_library_loaded = false;
+static bool wgl_library_loaded = false;
+
 bool nv::load_gl_library( const char* path )
 {
+	if ( gl_library_loaded ) return true;
 #if defined( NV_SDL_GL )
 #		define NV_GL_LOAD( symbol ) *(void **) (&symbol) = SDL_GL_GetProcAddress(#symbol);
 #		define NV_GL_LOAD_EXT( symbol ) *(void **) (&symbol) = SDL_GL_GetProcAddress(#symbol);
 #else
-	static nv::library gl_library;
-	if ( gl_library.is_open() ) return true;
-	gl_library.open( path );
+	if ( !gl_library.is_open() ) gl_library.open( path );
 
 	void * (NV_GL_APIENTRY *ext_loader) (const char* proc) = nullptr;
@@ -55,6 +73,115 @@
 #	undef NV_GL_LOAD
 #	undef NV_GL_LOAD_EXT
+	gl_library_loaded = true;
 	return true;
 }
 
+bool nv::load_wgl_library( const char* path /*= NV_GL_PATH */ )
+{
+	if ( wgl_library_loaded ) return true;
+#if NV_PLATFORM == NV_WINDOWS 
+#if defined( NV_SDL_GL )
+#		define NV_GL_LOAD( symbol ) *(void **) (&symbol) = SDL_GL_GetProcAddress(#symbol);
+#		define NV_GL_LOAD_EXT( symbol ) *(void **) (&symbol) = SDL_GL_GetProcAddress(#symbol);
+#	    define NV_GL_LOAD_REN( fname, rname )  *(void **) (&rname) = SDL_GL_GetProcAddress(#fname);
+#else // 
+	if ( !gl_library.is_open() ) gl_library.open( path );
+
+	void * (NV_GL_APIENTRY *ext_loader) (const char* proc) = nullptr;
+	*(void **) (&ext_loader) = gl_library.get("wglGetProcAddress");
+#define NV_GL_LOAD( symbol ) *(void **) (&symbol) = gl_library.get(#symbol);
+#define NV_GL_LOAD_EXT( symbol ) *(void **) (&symbol) = ext_loader(#symbol);
+#define NV_GL_LOAD_REN( fname, rname ) *(void **) (&rname) = gl_library.get(#fname);
+#endif 
+#	define NV_GL_FUN( rtype, fname, fparams ) NV_GL_LOAD( fname )
+#	define NV_GL_FUN_EXT( rtype, fname, fparams ) NV_GL_LOAD_EXT( fname )
+#	define NV_GL_FUN_REN( rtype, fname, rname, fparams ) NV_GL_LOAD_REN( fname, rname )
+#	include <nv/lib/detail/wgl_functions.inc>
+#	undef NV_GL_FUN_REN
+#	undef NV_GL_FUN_EXT
+#	undef NV_GL_FUN
+
+#	undef NV_GL_LOAD
+#	undef NV_GL_LOAD_EXT
+#	undef NV_GL_LOAD_REN
+	wgl_library_loaded = true;
+	return true;
+#else
+	return false;
 #endif
+}
+
+#endif // NV_DYNAMIC
+
+bool nv::load_gl_no_context( const char* path /*= NV_GL_PATH */ )
+{
+#if NV_PLATFORM == NV_WINDOWS 
+	if ( !gl_library.is_open() ) gl_library.open( path );
+	if ( wgl_library_loaded ) return true;
+
+	HGLRC (NV_GL_APIENTRY *wgl_createcontext) (HDC)        = nullptr;
+	BOOL  (NV_GL_APIENTRY *wgl_makecurrent)   (HDC, HGLRC) = nullptr;
+	BOOL  (NV_GL_APIENTRY *wgl_deletecontext) (HGLRC)      = nullptr;
+
+	*(void **) &wgl_createcontext = gl_library.get("wglCreateContext");
+	*(void **) &wgl_makecurrent   = gl_library.get("wglMakeCurrent");
+	*(void **) &wgl_deletecontext = gl_library.get("wglDeleteContext");
+
+	WNDCLASS wndClass;
+	HINSTANCE hInstance = 0;
+
+	ZeroMemory(&wndClass, sizeof(WNDCLASS));
+
+	wndClass.cbClsExtra = 0;
+	wndClass.cbWndExtra = 0;			
+	wndClass.hCursor = LoadCursor(NULL, IDC_ARROW);
+	wndClass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+	wndClass.hInstance = hInstance;
+	wndClass.lpfnWndProc = (WNDPROC) DefWindowProc;
+	wndClass.lpszClassName = TEXT("Dummy67789");
+	wndClass.lpszMenuName = 0;
+	wndClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+
+	DWORD err = GetLastError();
+	RegisterClass(&wndClass);
+	err = GetLastError();
+
+
+	HWND hWndFake = CreateWindow(TEXT("Dummy67789"), "FAKE", WS_OVERLAPPEDWINDOW | WS_MAXIMIZE | WS_CLIPCHILDREN, 
+		0, 0, CW_USEDEFAULT, CW_USEDEFAULT, NULL, 
+		NULL, GetModuleHandle(nullptr), NULL); 
+
+	HDC hDC = GetDC(hWndFake); 
+
+	PIXELFORMATDESCRIPTOR pfd; 
+	memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); 
+	pfd.nSize= sizeof(PIXELFORMATDESCRIPTOR); 
+	pfd.nVersion   = 1; 
+	pfd.dwFlags    = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW; 
+	pfd.iPixelType = PFD_TYPE_RGBA; 
+	pfd.cColorBits = 32; 
+	pfd.cDepthBits = 24; 
+	pfd.iLayerType = PFD_MAIN_PLANE; 
+
+	int iPixelFormat = ChoosePixelFormat(hDC, &pfd); 
+	if (iPixelFormat == 0)return false; 
+
+	if(!SetPixelFormat(hDC, iPixelFormat, &pfd))return false; 
+
+	HGLRC hRCFake = wgl_createcontext(hDC); 
+	wgl_makecurrent(hDC, hRCFake); 
+
+	LoadLibrary( "gdi32.dll" );
+	bool gl_loaded = nv::load_gl_library( path );
+	bool wgl_loaded = nv::load_wgl_library( path );
+	bool result = gl_loaded && wgl_loaded;
+
+	wgl_makecurrent(NULL, NULL); 
+	wgl_deletecontext(hRCFake); 
+	DestroyWindow(hWndFake); 
+	return result;
+#else
+	return false;
+#endif
+}
+
