Index: trunk/src/formats/md2_loader.cc
===================================================================
--- trunk/src/formats/md2_loader.cc	(revision 235)
+++ trunk/src/formats/md2_loader.cc	(revision 236)
@@ -241,5 +241,5 @@
 }
 
-mesh_data* nv::md2_loader::release_mesh_data()
+mesh_data_old* nv::md2_loader::release_mesh_data()
 {
 	mesh_data_creator m;
@@ -254,5 +254,5 @@
 }
 
-mesh_data* nv::md2_loader::get_frame( sint32 frame )
+mesh_data_old* nv::md2_loader::get_frame( sint32 frame )
 {
 	mesh_data_creator m;
Index: trunk/src/formats/md3_loader.cc
===================================================================
--- trunk/src/formats/md3_loader.cc	(revision 235)
+++ trunk/src/formats/md3_loader.cc	(revision 236)
@@ -351,5 +351,5 @@
 }
 
-mesh_data* nv::md3_loader::release_mesh_data()
+mesh_data_old* nv::md3_loader::release_mesh_data()
 {
 	mesh_data_creator m;
@@ -371,5 +371,5 @@
 }
 
-mesh_data* nv::md3_loader::get_frame( sint32 frame )
+mesh_data_old* nv::md3_loader::get_frame( sint32 frame )
 {
 	mesh_data_creator m;
Index: trunk/src/formats/md5_loader.cc
===================================================================
--- trunk/src/formats/md5_loader.cc	(revision 235)
+++ trunk/src/formats/md5_loader.cc	(revision 236)
@@ -285,5 +285,5 @@
 }
 
-mesh_data* nv::md5_loader::release_submesh_data( uint32 mesh_id )
+mesh_data_old* nv::md5_loader::release_submesh_data( uint32 mesh_id )
 {
 	mesh_data_creator m;
Index: trunk/src/gfx/keyframed_mesh.cc
===================================================================
--- trunk/src/gfx/keyframed_mesh.cc	(revision 235)
+++ trunk/src/gfx/keyframed_mesh.cc	(revision 236)
@@ -15,5 +15,5 @@
 using namespace nv;
 
-keyframed_mesh::keyframed_mesh( context* a_context, mesh_data* a_data )
+keyframed_mesh::keyframed_mesh( context* a_context, mesh_data_old* a_data )
 	: animated_mesh()
 	, m_data( a_data )
@@ -115,5 +115,5 @@
 }
 
-keyframed_mesh_gpu::keyframed_mesh_gpu( context* a_context, mesh_data* a_data, program* a_program )
+keyframed_mesh_gpu::keyframed_mesh_gpu( context* a_context, mesh_data_old* a_data, program* a_program )
 	: keyframed_mesh( a_context, a_data )
 	, m_loc_next_position( 0 )
@@ -160,5 +160,5 @@
 
 
-nv::keyframed_mesh_cpu::keyframed_mesh_cpu( context* a_context, mesh_data* a_data )
+nv::keyframed_mesh_cpu::keyframed_mesh_cpu( context* a_context, mesh_data_old* a_data )
 	: keyframed_mesh( a_context, a_data )
 {
