- Timestamp:
- 07/08/13 17:22:08 (12 years ago)
- Location:
- trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/formats/md3_loader.cc
r149 r153 351 351 } 352 352 353 sint32 nv::md3_loader::get_max_frames() const353 sint32 md3_loader::get_max_frames() const 354 354 { 355 355 return ((md3_t*)m_md3)->header.num_frames; 356 } 357 358 void md3_loader::load_tag_names( std::vector< std::string >& tags ) 359 { 360 tags.clear(); 361 md3_t* md3 = (md3_t*)m_md3; 362 for ( sint32 i = 0; i < md3->header.num_tags; ++i ) 363 { 364 const md3_tag_t& rtag = md3->tags[i + md3->header.num_tags]; 365 tags.push_back( (char*)(rtag.name) ); 366 } 356 367 } 357 368 … … 480 491 481 492 } 493 494 keyframed_mesh::keyframed_mesh( md3_loader* loader ) 495 { 496 loader->load_positions( m_positions ); 497 loader->load_normals( m_normals ); 498 loader->load_texcoords( m_texcoords ); 499 loader->load_indicies( m_indices ); 500 501 std::vector< std::string > names; 502 loader->load_tag_names( names ); 503 for ( auto& name : names ) 504 { 505 loader->load_tags( m_tags[ name ], name ); 506 } 507 508 m_frames = loader->get_max_frames(); 509 } 510 -
trunk/src/gl/gl_device.cc
r121 r153 53 53 } 54 54 55 vertex_buffer* gl_device::create_vertex_buffer( buffer_hint hint, size_t size, void* source /*= nullptr */ )55 vertex_buffer* gl_device::create_vertex_buffer( buffer_hint hint, size_t size, const void* source /*= nullptr */ ) 56 56 { 57 57 return new gl_vertex_buffer( hint, size, source ); 58 58 } 59 59 60 index_buffer* gl_device::create_index_buffer( buffer_hint hint, size_t size, void* source /*= nullptr */ )60 index_buffer* gl_device::create_index_buffer( buffer_hint hint, size_t size, const void* source /*= nullptr */ ) 61 61 { 62 62 return new gl_index_buffer( hint, size, source ); -
trunk/src/gl/gl_vertex_buffer.cc
r121 r153 10 10 using namespace nv; 11 11 12 gl_vertex_buffer::gl_vertex_buffer( buffer_hint hint, size_t size, void* data )12 gl_vertex_buffer::gl_vertex_buffer( buffer_hint hint, size_t size, const void* data ) 13 13 : vertex_buffer( hint, size ), m_name() 14 14 { … … 18 18 } 19 19 20 void gl_vertex_buffer::update( void* data, size_t offset, size_t size )20 void gl_vertex_buffer::update( const void* data, size_t offset, size_t size ) 21 21 { 22 22 glBufferSubData( GL_ARRAY_BUFFER, (GLintptr)offset, (GLsizeiptr)size, data ); … … 39 39 } 40 40 41 gl_index_buffer::gl_index_buffer( buffer_hint hint, size_t size, void* data )41 gl_index_buffer::gl_index_buffer( buffer_hint hint, size_t size, const void* data ) 42 42 : index_buffer( hint, size ), m_name() 43 43 { … … 47 47 } 48 48 49 void gl_index_buffer::update( void* data, size_t offset, size_t size )49 void gl_index_buffer::update( const void* data, size_t offset, size_t size ) 50 50 { 51 51 glBufferSubData( GL_ELEMENT_ARRAY_BUFFER, (GLintptr)offset, (GLsizeiptr)size, data );
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