Changeset 100 for trunk/src/gl
- Timestamp:
- 06/03/13 23:21:08 (12 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/gl/gl_vertex_buffer.cc
r99 r100 13 13 : vertex_buffer( hint, size ), m_name() 14 14 { 15 if (data) 16 { 17 assign( data ); 18 } 15 bind(); 16 glBufferData( GL_ARRAY_BUFFER, m_size, data, buffer_hint_to_enum( m_hint ) ); 17 unbind(); 19 18 } 20 19 21 void gl_vertex_buffer:: assign( void* data)20 void gl_vertex_buffer::update( void* data, int offset, int size ) 22 21 { 23 glBindBuffer( GL_ARRAY_BUFFER, m_name.get_value() );24 glBufferData( GL_ARRAY_BUFFER, m_size, data, buffer_hint_to_enum( m_hint ) );25 glBindBuffer( GL_ARRAY_BUFFER, 0);26 }27 28 void gl_vertex_buffer::assign( void* data, int offset, int size )29 {30 glBindBuffer( GL_ARRAY_BUFFER, m_name.get_value() );31 22 glBufferSubData( GL_ARRAY_BUFFER, offset, size, data ); 32 glBindBuffer( GL_ARRAY_BUFFER, 0);33 23 } 34 24 … … 52 42 : index_buffer( hint, size ), m_name() 53 43 { 54 if (data) 55 { 56 assign( data ); 57 } 44 bind(); 45 glBufferData( GL_ELEMENT_ARRAY_BUFFER, m_size, data, buffer_hint_to_enum( m_hint ) ); 46 unbind(); 58 47 } 59 48 60 void gl_index_buffer:: assign( void* data)49 void gl_index_buffer::update( void* data, int offset, int size ) 61 50 { 62 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_name.get_value() );63 glBufferData( GL_ELEMENT_ARRAY_BUFFER, m_size, data, buffer_hint_to_enum( m_hint ) );64 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0);65 }66 67 void gl_index_buffer::assign( void* data, int offset, int size )68 {69 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_name.get_value() );70 51 glBufferSubData( GL_ELEMENT_ARRAY_BUFFER, offset, size, data ); 71 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0);72 52 } 73 53
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