Last change
on this file was
238,
checked in by epyon, 11 years ago
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- mesh data interface and usage
- new wavefront importer (old pending removal)
- updates to test projects
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File size:
597 bytes
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Line | |
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1 | #version 120
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2 | attribute vec3 nv_position;
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3 | attribute vec3 nv_color;
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4 | uniform mat4 nv_m_mvp;
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5 |
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6 | varying vec3 f_coord;
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7 | varying vec3 f_normal;
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8 | varying vec3 f_material;
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9 | varying float f_diffuse_value;
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10 | uniform vec3 light;
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11 |
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12 | void main(void) {
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13 | f_normal = vec3(0,0,0);
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14 | f_normal[int(abs(nv_color.y)-1)] = sign( nv_color.y );
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15 | vec3 vnormal = normalize(f_normal);
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16 | vec3 vlight = normalize(light - nv_position);
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17 | float diffuse = max(dot(vlight, vnormal), 0.0);
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18 | f_diffuse_value = diffuse;
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19 | f_coord = nv_position;
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20 | f_material = nv_color;
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21 | gl_Position = nv_m_mvp * vec4(nv_position, 1.0);
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22 | }
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