[52] | 1 | #include <nv/lib/lua.hh>
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| 2 | #include <nv/lua/lua_raw.hh>
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| 3 | #include <nv/logger.hh>
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| 4 | #include <string>
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| 5 | #include <iostream>
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| 6 |
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| 7 | int main(int, char* [])
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| 8 | {
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| 9 | nv::logger log(nv::LOG_TRACE);
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| 10 | log.add_sink( new nv::log_file_sink("log.txt"), nv::LOG_TRACE );
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| 11 | log.add_sink( new nv::log_console_sink(), nv::LOG_TRACE );
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| 12 | nv::load_lua_library();
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| 13 |
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| 14 | NV_LOG( nv::LOG_NOTICE, "Logging started" );
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| 15 |
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| 16 | // create new Lua state
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| 17 | lua_State *lua_state;
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| 18 | lua_state = luaL_newstate();
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| 19 |
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| 20 | // load Lua libraries
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| 21 | static const luaL_Reg lualibs[] =
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| 22 | {
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| 23 | { "base", luaopen_base },
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| 24 | { NULL, NULL}
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| 25 | };
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| 26 |
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| 27 | const luaL_Reg *lib = lualibs;
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| 28 | for(; lib->func != NULL; lib++)
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| 29 | {
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| 30 | lib->func(lua_state);
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| 31 | lua_settop(lua_state, 0);
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| 32 | }
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| 33 |
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| 34 | // run the Lua script
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| 35 | luaL_dofile(lua_state, "init.lua");
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| 36 |
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| 37 | while (true)
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| 38 | {
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| 39 | std::string input;
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| 40 | int stack = lua_gettop( lua_state );
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| 41 | std::cout << "LUA (" << stack << ") > ";
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| 42 | std::getline( std::cin, input );
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| 43 | if (input == "quit")
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| 44 | {
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| 45 | break;
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| 46 | }
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| 47 |
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| 48 | if (input.find("=", 0) == std::string::npos &&
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| 49 | input.find("if", 0) == std::string::npos &&
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| 50 | input.find("return", 0) == std::string::npos)
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| 51 | {
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| 52 | input = "return " + input;
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| 53 | }
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| 54 |
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| 55 | std::cout << "> " << input << std::endl;
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| 56 |
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| 57 | int code = luaL_loadstring( lua_state, input.c_str() );
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| 58 | if (code == 0) code = lua_pcall( lua_state, 0, LUA_MULTRET, 0);
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| 59 | if (code != 0)
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| 60 | {
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| 61 | std::string error = lua_tostring( lua_state, -1 );
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| 62 | std::cout << "ERROR : " << error << std::endl;
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| 63 | lua_settop( lua_state, stack );
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| 64 | continue;
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| 65 | }
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| 66 |
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| 67 | if (lua_gettop( lua_state ) > stack)
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| 68 | {
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| 69 | for ( int i = stack+1; i <= lua_gettop( lua_state ); ++i )
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| 70 | {
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| 71 | std::cout << nlua_typecontent( lua_state, i ) << std::endl;
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| 72 | }
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| 73 | }
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| 74 | lua_settop( lua_state, stack );
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| 75 | }
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| 76 |
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| 77 |
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| 78 | // close the Lua state
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| 79 | lua_close(lua_state);
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| 80 | NV_LOG( nv::LOG_NOTICE, "Logging stopped" );
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| 81 |
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| 82 | return 0;
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| 83 | }
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| 84 |
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