[127] | 1 | #include <nv/gl/gl_device.hh>
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| 2 | #include <nv/gui/gui_environment.hh>
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[239] | 3 | #include <nv/interface/context.hh>
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[319] | 4 | #include <nv/core/logging.hh>
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| 5 | #include <nv/core/logger.hh>
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[321] | 6 | #include <nv/core/random.hh>
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[127] | 7 |
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| 8 | class application
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| 9 | {
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| 10 | public:
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| 11 | application();
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| 12 | bool initialize();
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| 13 | bool run();
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| 14 | void kill_window();
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| 15 | void spawn_window();
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| 16 | void recolor_window();
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[267] | 17 | // void bring_to_front( int i );
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[127] | 18 | ~application();
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| 19 | protected:
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| 20 | nv::device* m_device;
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| 21 | nv::window* m_window;
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| 22 | nv::clear_state m_clear_state;
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| 23 | nv::gui::environment* m_guienv;
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[269] | 24 | std::vector<nv::gui::handle> m_windows;
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[127] | 25 | };
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| 26 |
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| 27 | application::application()
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| 28 | {
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| 29 | m_device = new nv::gl_device();
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[229] | 30 | m_window = m_device->create_window( 800, 600, false );
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[127] | 31 | m_clear_state.buffers = nv::clear_state::COLOR_AND_DEPTH_BUFFER;
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| 32 | m_guienv = new nv::gui::environment( m_window );
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| 33 | m_guienv->load_style( "test.style.lua" );
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| 34 | }
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| 35 |
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| 36 | bool application::initialize()
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| 37 | {
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| 38 | return true;
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| 39 | }
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| 40 |
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| 41 | bool application::run()
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| 42 | {
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| 43 | int keypress = 0;
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| 44 |
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| 45 | while(!keypress)
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| 46 | {
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| 47 | m_guienv->update();
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| 48 |
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| 49 | m_window->get_context()->clear( m_clear_state );
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| 50 | m_guienv->draw();
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| 51 | m_window->swap_buffers();
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| 52 |
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| 53 | nv::io_event event;
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| 54 | while(m_window->poll_event(event))
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| 55 | {
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| 56 | switch (event.type)
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| 57 | {
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| 58 | case nv::EV_QUIT:
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| 59 | keypress = 1;
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| 60 | break;
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| 61 | case nv::EV_KEY:
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| 62 | if (event.key.pressed)
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| 63 | {
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| 64 | switch (event.key.code)
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| 65 | {
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[267] | 66 | // case nv::KEY_1 : bring_to_front(0); break;
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| 67 | // case nv::KEY_2 : bring_to_front(1); break;
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| 68 | // case nv::KEY_3 : bring_to_front(2); break;
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| 69 | // case nv::KEY_4 : bring_to_front(3); break;
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| 70 | // case nv::KEY_5 : bring_to_front(4); break;
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[127] | 71 | case nv::KEY_N : spawn_window(); break;
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| 72 | case nv::KEY_K : kill_window(); break;
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| 73 | case nv::KEY_ESCAPE : keypress = 1; break;
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| 74 | }
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| 75 | }
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| 76 | break;
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| 77 | }
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| 78 | }
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| 79 | }
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| 80 | return true;
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| 81 | }
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| 82 |
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| 83 | void application::spawn_window()
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| 84 | {
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[321] | 85 | nv::ivec2 a = nv::random::get().range( nv::ivec2(), nv::ivec2( 600, 400 ) );
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| 86 | nv::ivec2 b = nv::random::get().range( nv::ivec2( 40, 40 ), nv::ivec2( 240, 240 ) );
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[269] | 87 | nv::gui::handle e = m_guienv->create_element( nv::rectangle(a).dim(b) );
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[268] | 88 | m_guienv->set_class( e, "window" );
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| 89 | m_guienv->set_text( e, "Window "+nv::to_string(m_windows.size()+1) );
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[127] | 90 | NV_LOG( nv::LOG_INFO, "Spawn (" << a.x << "," << a.y << "x" << b.x << "," << b.y << ")" );
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| 91 | m_windows.push_back( e );
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| 92 | }
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| 93 |
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| 94 | void application::kill_window()
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| 95 | {
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| 96 | if ( m_windows.size() == 0 ) return;
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[321] | 97 | size_t index = nv::random::get().urand( m_windows.size() );
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[267] | 98 | m_guienv->destroy_element( m_windows[index] );
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[127] | 99 | m_windows.erase( m_windows.begin() + index );
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| 100 | }
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| 101 |
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| 102 | application::~application()
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| 103 | {
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| 104 | m_windows.clear();
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| 105 | delete m_window;
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| 106 | delete m_device;
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| 107 | }
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| 108 |
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[267] | 109 | // void application::bring_to_front( int i )
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| 110 | // {
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| 111 | // if ( i >= 0 && i < m_windows.size() )
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| 112 | // {
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| 113 | // m_guienv->bring_to_front( m_windows[i] );
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| 114 | // }
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| 115 | // }
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| 116 |
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[127] | 117 | int main(int, char* [])
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| 118 | {
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[321] | 119 | nv::random::get().randomize();
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[127] | 120 | nv::logger log(nv::LOG_TRACE);
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| 121 | log.add_sink( new nv::log_file_sink("log.txt"), nv::LOG_TRACE );
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| 122 | log.add_sink( new nv::log_console_sink(), nv::LOG_TRACE );
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| 123 |
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| 124 | NV_LOG( nv::LOG_NOTICE, "Logging started" );
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| 125 | application app;
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| 126 | if ( app.initialize() )
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| 127 | {
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| 128 | app.run();
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| 129 | }
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| 130 | NV_LOG( nv::LOG_NOTICE, "Logging stopped" );
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| 131 |
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| 132 | return 0;
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| 133 | }
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| 134 |
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