[127] | 1 | #include <nv/gl/gl_device.hh>
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| 2 | #include <nv/gui/gui_environment.hh>
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| 3 | #include <nv/logging.hh>
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| 4 | #include <nv/logger.hh>
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| 5 | #include <cstdlib> // rand
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| 6 | #include <ctime> // time
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| 7 |
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| 8 | class application
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| 9 | {
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| 10 | public:
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| 11 | application();
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| 12 | bool initialize();
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| 13 | bool run();
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| 14 | void kill_window();
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| 15 | void spawn_window();
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| 16 | void recolor_window();
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| 17 | ~application();
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| 18 | protected:
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| 19 | nv::device* m_device;
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| 20 | nv::window* m_window;
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| 21 | nv::clear_state m_clear_state;
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| 22 | nv::gui::environment* m_guienv;
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| 23 | std::vector<nv::gui::element*> m_windows;
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| 24 | };
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| 25 |
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| 26 | application::application()
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| 27 | {
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| 28 | m_device = new nv::gl_device();
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[229] | 29 | m_window = m_device->create_window( 800, 600, false );
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[127] | 30 | m_clear_state.buffers = nv::clear_state::COLOR_AND_DEPTH_BUFFER;
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| 31 | m_guienv = new nv::gui::environment( m_window );
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| 32 | m_guienv->load_style( "test.style.lua" );
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| 33 | }
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| 34 |
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| 35 | bool application::initialize()
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| 36 | {
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| 37 | return true;
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| 38 | }
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| 39 |
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| 40 | bool application::run()
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| 41 | {
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| 42 | int keypress = 0;
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| 43 |
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| 44 | while(!keypress)
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| 45 | {
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| 46 | m_guienv->update();
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| 47 |
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| 48 | m_window->get_context()->clear( m_clear_state );
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| 49 | m_guienv->draw();
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| 50 | m_window->swap_buffers();
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| 51 |
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| 52 | nv::io_event event;
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| 53 | while(m_window->poll_event(event))
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| 54 | {
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| 55 | switch (event.type)
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| 56 | {
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| 57 | case nv::EV_QUIT:
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| 58 | keypress = 1;
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| 59 | break;
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| 60 | case nv::EV_KEY:
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| 61 | if (event.key.pressed)
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| 62 | {
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| 63 | switch (event.key.code)
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| 64 | {
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| 65 | case nv::KEY_N : spawn_window(); break;
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| 66 | case nv::KEY_K : kill_window(); break;
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| 67 | case nv::KEY_ESCAPE : keypress = 1; break;
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| 68 | }
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| 69 | }
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| 70 | break;
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| 71 | }
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| 72 | }
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| 73 | }
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| 74 | return true;
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| 75 | }
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| 76 |
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| 77 | void application::spawn_window()
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| 78 | {
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| 79 | glm::ivec2 a( std::rand() % 600, std::rand() % 400 );
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| 80 | glm::ivec2 b( std::rand() % 200 + 40, std::rand() % 200 + 40 );
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| 81 | nv::gui::element* e = new nv::gui::element( m_guienv, nv::rectangle(a).dim(b) );
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| 82 | e->set_class( "window" );
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| 83 | e->set_text("Window "+nv::to_string(m_windows.size()+1) );
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| 84 | m_guienv->add_child( e );
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| 85 | NV_LOG( nv::LOG_INFO, "Spawn (" << a.x << "," << a.y << "x" << b.x << "," << b.y << ")" );
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| 86 | m_windows.push_back( e );
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| 87 | }
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| 88 |
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| 89 | void application::kill_window()
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| 90 | {
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| 91 | if ( m_windows.size() == 0 ) return;
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| 92 | size_t index = rand() % m_windows.size();
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| 93 | delete m_windows[ index ];
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| 94 | m_windows.erase( m_windows.begin() + index );
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| 95 | }
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| 96 |
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| 97 | application::~application()
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| 98 | {
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| 99 | m_windows.clear();
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| 100 | delete m_window;
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| 101 | delete m_device;
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| 102 | }
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| 103 |
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| 104 | int main(int, char* [])
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| 105 | {
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| 106 | std::srand((unsigned int) std::time(0) );
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| 107 | nv::logger log(nv::LOG_TRACE);
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| 108 | log.add_sink( new nv::log_file_sink("log.txt"), nv::LOG_TRACE );
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| 109 | log.add_sink( new nv::log_console_sink(), nv::LOG_TRACE );
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| 110 |
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| 111 | NV_LOG( nv::LOG_NOTICE, "Logging started" );
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| 112 | application app;
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| 113 | if ( app.initialize() )
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| 114 | {
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| 115 | app.run();
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| 116 | }
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| 117 | NV_LOG( nv::LOG_NOTICE, "Logging stopped" );
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| 118 |
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| 119 | return 0;
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| 120 | }
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| 121 |
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