1 | #include <nv/interface/vertex_buffer.hh>
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2 | #include <nv/gl/gl_device.hh>
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3 | #include <nv/gfx/image.hh>
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4 | #include <nv/interface/context.hh>
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5 | #include <nv/interface/window.hh>
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6 | #include <nv/interface/program.hh>
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7 | #include <nv/interface/texture2d.hh>
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8 | #include <nv/logging.hh>
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9 | #include <nv/logger.hh>
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10 | #include <glm/glm.hpp>
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11 | #include <glm/gtc/matrix_transform.hpp>
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12 | #include <glm/gtc/type_ptr.hpp>
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13 | #include <nv/string.hh>
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14 | #include <nv/interface/mesh.hh>
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15 | #include <cstdlib> // rand
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16 | #include <ctime> // time
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17 |
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18 | #include <nv/gfx/sliced_buffer.hh>
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19 |
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20 | #define INDEXED_TEST
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21 |
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22 | struct vertex
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23 | {
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24 | nv::ivec2 coord;
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25 | nv::vec4 color;
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26 | vertex() {}
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27 | vertex( const nv::ivec2& coord, const nv::vec4& color )
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28 | : coord( coord ), color( color ) {}
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29 | };
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30 |
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31 | #ifndef INDEXED_TEST
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32 | struct quad
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33 | {
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34 | vertex vtx[6];
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35 | quad( const nv::ivec2& coorda, const nv::ivec2& coordb, const nv::vec4& color )
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36 | {
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37 | vtx[0].color = color;
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38 | vtx[1].color = color;
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39 | vtx[2].color = color;
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40 | vtx[3].color = color;
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41 | vtx[4].color = color;
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42 | vtx[5].color = color;
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43 | vtx[0].coord = coorda;
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44 | vtx[1].coord = nv::ivec2( coorda.x, coordb.y );
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45 | vtx[2].coord = coordb;
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46 | vtx[3].coord = coordb;
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47 | vtx[4].coord = nv::ivec2( coordb.x, coorda.y );
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48 | vtx[5].coord = coorda;
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49 | }
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50 | quad( const nv::ivec2& coorda, const nv::ivec2& coordb, const nv::ivec2& coordc, const nv::ivec2& coordd, const nv::vec4& color )
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51 | {
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52 | vtx[0].color = color;
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53 | vtx[1].color = color;
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54 | vtx[2].color = color;
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55 | vtx[3].color = color;
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56 | vtx[4].color = color;
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57 | vtx[5].color = color;
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58 | vtx[0].coord = coorda;
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59 | vtx[1].coord = coordb;
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60 | vtx[2].coord = coordc;
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61 | vtx[3].coord = coordc;
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62 | vtx[4].coord = coordd;
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63 | vtx[5].coord = coorda;
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64 | }
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65 |
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66 | };
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67 | #endif
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68 |
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69 | #ifdef INDEXED_TEST
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70 | typedef nv::indexed_sliced_buffer<vertex> gcache;
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71 | typedef nv::indexed_buffer_slice<vertex> gslice;
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72 | #else
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73 | typedef nv::sliced_buffer<quad> gcache;
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74 | typedef nv::buffer_slice<quad> gslice;
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75 | #endif
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76 |
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77 | struct app_window
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78 | {
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79 | app_window( gcache* cache, const glm::ivec2& a, const glm::ivec2& b, const glm::vec4& color )
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80 | : m_slice( cache ), m_simple( false ), m_a( a ), m_b( b ), m_c( color )
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81 | {
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82 | create_complex();
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83 | }
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84 |
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85 | void change_color( const glm::vec4& color )
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86 | {
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87 | m_c = color;
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88 | glm::vec4 dcolor( color.x * 0.5, color.y * 0.5, color.z * 0.5, 1.0 );
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89 | #ifdef INDEXED_TEST
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90 | std::vector<vertex>& v = m_slice.lock_vertices();
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91 | size_t size = v.size();
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92 | size_t dcount = 8;
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93 | size_t dmin = 8;
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94 | size_t count = size;
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95 | #else
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96 | std::vector<quad>& v = m_slice.lock();
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97 | size_t size = v.size();
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98 | size_t dcount = (size - 1) * 6;
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99 | size_t dmin = 1;
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100 | size_t count = size * 6;
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101 | #endif
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102 | vertex* vtx = (vertex*)v.data();
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103 | if ( size > dmin )
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104 | {
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105 | for (size_t i = 0; i < dcount; ++i )
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106 | vtx[i].color = dcolor;
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107 | for (size_t i = dcount; i < count; ++i )
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108 | vtx[i].color = color;
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109 | }
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110 | else
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111 | {
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112 | for (size_t i = 0; i < count; ++i )
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113 | vtx[i].color = color;
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114 | }
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115 | }
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116 |
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117 | void simplify_toggle()
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118 | {
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119 | if ( !m_simple )
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120 | {
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121 | NV_LOG( nv::LOG_INFO, "Simplifing" );
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122 | create_simple();
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123 | }
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124 | else
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125 | {
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126 | NV_LOG( nv::LOG_INFO, "Complexifing" );
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127 | create_complex();
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128 | }
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129 | }
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130 |
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131 | void create_simple()
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132 | {
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133 | #ifdef INDEXED_TEST
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134 | std::vector<vertex>& v = m_slice.lock_vertices();
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135 | std::vector<nv::uint16>& i = m_slice.lock_indices();
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136 | v.clear();
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137 | i.clear();
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138 | v.emplace_back( m_a, m_c );
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139 | v.emplace_back( nv::ivec2( m_a.x, m_b.y ), m_c );
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140 | v.emplace_back( m_b, m_c );
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141 | v.emplace_back( nv::ivec2( m_b.x, m_a.y ), m_c );
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142 | nv::uint16 tmp[] = { 0, 1, 2, 2, 3, 0 };
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143 | i.insert( i.end(), tmp, std::end( tmp ) );
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144 | #else
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145 | std::vector<quad>& v = m_slice.lock();
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146 | v.clear();
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147 | v.emplace_back( m_a, m_b, m_c );
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148 | #endif
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149 | m_simple = true;
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150 | }
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151 |
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152 | void create_complex()
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153 | {
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154 | glm::vec4 dcolor( m_c.x * 0.5, m_c.y * 0.5, m_c.z * 0.5, 1.0 );
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155 | nv::ivec2 a2( m_a.x, m_b.y );
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156 | nv::ivec2 b2( m_b.x, m_a.y );
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157 | nv::ivec2 t1( 10, 10 );
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158 | nv::ivec2 t2( -10, 10 );
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159 | #ifdef INDEXED_TEST
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160 | std::vector<vertex>& v = m_slice.lock_vertices();
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161 | std::vector<nv::uint16>& i = m_slice.lock_indices();
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162 | v.clear();
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163 | i.clear();
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164 | v.emplace_back( m_a- t1, dcolor ); // 0
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165 | v.emplace_back( a2 + t2, dcolor ); // 1
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166 | v.emplace_back( m_b+ t1, dcolor ); // 2
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167 | v.emplace_back( b2 - t2, dcolor ); // 3
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168 |
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169 | v.emplace_back( m_a, dcolor ); // 4
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170 | v.emplace_back( a2, dcolor ); // 5
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171 | v.emplace_back( m_b, dcolor ); // 6
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172 | v.emplace_back( b2, dcolor ); // 7
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173 | nv::uint16 tmp[] = {
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174 | 0, 4, 7, 7, 3, 0,
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175 | 0, 1, 5, 5, 4, 0,
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176 | 1, 2, 6, 6, 5, 1,
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177 | 2, 3, 7, 7, 6, 2,
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178 | };
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179 | i.insert( i.end(), tmp, std::end( tmp ) );
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180 |
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181 | v.emplace_back( m_a, m_c ); // 8
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182 | v.emplace_back( a2, m_c ); // 9
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183 | v.emplace_back( m_b, m_c ); // 10
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184 | v.emplace_back( b2, m_c ); // 11
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185 | nv::uint16 tmp2[] = { 8, 9, 10, 10, 11, 8 };
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186 | i.insert( i.end(), tmp2, std::end( tmp2 ) );
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187 |
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188 | #else
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189 | std::vector<quad>& v = m_slice.lock();
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190 | v.clear();
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191 | v.emplace_back( m_a - t1, m_a, b2, b2 - t2, dcolor );
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192 | v.emplace_back( m_a - t1, a2 + t2, a2, m_a, dcolor );
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193 | v.emplace_back( a2 + t2, m_b + t1, m_b, a2, dcolor );
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194 | v.emplace_back( m_b + t1, b2 - t2, b2, m_b, dcolor );
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195 | v.emplace_back( m_a, m_b, m_c );
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196 | #endif
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197 | m_simple = false;
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198 | }
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199 |
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200 | void draw()
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201 | {
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202 | m_slice.commit();
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203 | }
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204 |
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205 | gslice m_slice;
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206 | bool m_simple;
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207 | nv::ivec2 m_a;
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208 | nv::ivec2 m_b;
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209 | nv::vec4 m_c;
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210 | };
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211 |
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212 | class application
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213 | {
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214 | public:
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215 | application();
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216 | bool initialize();
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217 | bool run();
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218 | void kill_window();
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219 | void spawn_window();
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220 | void simplify_window();
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221 | void recolor_window();
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222 | ~application();
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223 | protected:
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224 | nv::device* m_device;
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225 | nv::window* m_window;
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226 | nv::clear_state m_clear_state;
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227 | nv::render_state m_render_state;
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228 |
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229 | gcache* m_quad_cache;
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230 | std::vector<app_window> m_windows;
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231 |
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232 | nv::program* m_program;
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233 | nv::vertex_array* m_va;
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234 | unsigned int m_count;
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235 | };
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236 |
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237 | application::application()
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238 | {
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239 | m_device = new nv::gl_device();
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240 | m_window = m_device->create_window( 800, 600 );
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241 |
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242 | m_clear_state.buffers = nv::clear_state::COLOR_AND_DEPTH_BUFFER;
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243 | m_render_state.depth_test.enabled = false;
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244 | m_render_state.culling.enabled = false;
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245 | m_render_state.blending.enabled = false;
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246 | m_render_state.blending.src_rgb_factor = nv::blending::SRC_ALPHA;
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247 | m_render_state.blending.dst_rgb_factor = nv::blending::ONE_MINUS_SRC_ALPHA;
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248 | m_render_state.blending.src_alpha_factor = nv::blending::SRC_ALPHA;
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249 | m_render_state.blending.dst_alpha_factor = nv::blending::ONE_MINUS_SRC_ALPHA;
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250 | }
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251 |
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252 | bool application::initialize()
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253 | {
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254 | {
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255 | m_program = m_device->create_program( nv::slurp( "cachebuf.vert" ), nv::slurp( "cachebuf.frag" ) );
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256 | m_va = m_device->create_vertex_array();
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257 |
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258 | #ifdef INDEXED_TEST
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259 | m_quad_cache = new gcache( m_device, nv::DYNAMIC_DRAW, 200, 200 );
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260 | m_va->set_index_buffer( m_quad_cache->get_index_buffer(), nv::USHORT, false );
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261 | nv::vertex_buffer* buffer = m_quad_cache->get_vertex_buffer();
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262 | #else
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263 | m_quad_cache = new gcache( m_device, nv::DYNAMIC_DRAW, 20, true );
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264 | nv::vertex_buffer* buffer = (nv::vertex_buffer*)m_quad_cache->get_buffer();
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265 | #endif
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266 |
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267 | m_va->add_vertex_buffer( nv::slot::POSITION, buffer, nv::INT, 2, 0, sizeof( vertex ), false );
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268 | m_va->add_vertex_buffer( nv::slot::COLOR, buffer, nv::FLOAT, 4, offset_of( &vertex::color ), sizeof( vertex ), false );
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269 | }
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270 | return true;
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271 | }
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272 |
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273 | bool application::run()
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274 | {
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275 | int keypress = 0;
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276 | m_program->bind();
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277 | glm::mat4 projection = glm::ortho( 0.0f, 800.0f, 600.0f, 0.0f, -1.0f, 1.0f );
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278 | m_program->set_uniform( "nv_projection", glm::mat4(projection) );
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279 |
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280 | while(!keypress)
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281 | {
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282 | for ( auto& w : m_windows )
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283 | {
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284 | w.draw();
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285 | }
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286 | if (m_quad_cache->commit() )
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287 | {
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288 | #ifdef INDEXED_TEST
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289 | m_va->set_index_buffer( m_quad_cache->get_index_buffer() );
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290 | nv::vertex_buffer* buffer = m_quad_cache->get_vertex_buffer();
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291 | #else
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292 | nv::vertex_buffer* buffer = (nv::vertex_buffer*)m_quad_cache->get_buffer();
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293 | #endif
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294 | m_va->update_vertex_buffer( nv::slot::POSITION, buffer, false );
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295 | m_va->update_vertex_buffer( nv::slot::COLOR, buffer, false );
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296 | }
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297 |
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298 | m_window->get_context()->clear( m_clear_state );
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299 | m_program->bind();
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300 | // m_program->set_uniform( "tex", 0 );
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301 | #ifdef INDEXED_TEST
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302 | size_t draw_size = m_quad_cache->get_index_size();
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303 | #else
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304 | size_t draw_size = m_quad_cache->get_size() * 6;
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305 | #endif
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306 | m_window->get_context()->draw( nv::TRIANGLES, m_render_state, m_program, m_va, draw_size );
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307 | m_window->swap_buffers();
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308 |
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309 | nv::io_event event;
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310 | while(m_window->poll_event(event))
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311 | {
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312 | switch (event.type)
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313 | {
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314 | case nv::EV_QUIT:
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315 | keypress = 1;
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316 | break;
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317 | case nv::EV_KEY:
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318 | if (event.key.pressed)
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319 | {
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320 | switch (event.key.code)
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321 | {
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322 | case nv::KEY_N : spawn_window(); break;
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323 | case nv::KEY_S : simplify_window(); break;
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324 | case nv::KEY_C : recolor_window(); break;
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325 | case nv::KEY_K : kill_window(); break;
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326 | case nv::KEY_ESCAPE : keypress = 1; break;
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327 | }
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328 | }
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329 | break;
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330 | }
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331 | }
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332 | }
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333 | return true;
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334 | }
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335 |
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336 | void application::spawn_window()
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337 | {
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338 | glm::ivec2 a( std::rand() % 600, std::rand() % 400 );
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339 | glm::ivec2 b( std::rand() % 200, std::rand() % 200 );
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340 | NV_LOG( nv::LOG_INFO, "Spawn (" << a.x << "," << a.y << "x" << b.x << "," << b.y << ")" );
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341 | m_windows.emplace_back( m_quad_cache, a, a + b, glm::vec4( 0, 0, 1, 1 ) );
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342 | }
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343 |
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344 | void application::kill_window()
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345 | {
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346 | if ( m_windows.size() == 0 ) return;
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347 | size_t index = rand() % m_windows.size();
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348 | m_windows.erase( m_windows.begin() + index );
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349 | }
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350 |
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351 | void application::recolor_window()
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352 | {
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353 | if ( m_windows.size() == 0 ) return;
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354 | size_t index = rand() % m_windows.size();
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355 | m_windows[ index ].change_color( nv::vec4( (float)rand() / float(RAND_MAX), (float)rand() / float(RAND_MAX), (float)rand() / float(RAND_MAX), 1.0 ) );
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356 | }
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357 |
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358 | void application::simplify_window()
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359 | {
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360 | if ( m_windows.size() == 0 ) return;
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361 | size_t index = rand() % m_windows.size();
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362 | NV_LOG( nv::LOG_INFO, "Simplify " << index );
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363 | m_windows[ index ].simplify_toggle();
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364 | }
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365 |
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366 | application::~application()
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367 | {
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368 | m_windows.clear();
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369 | delete m_quad_cache;
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370 |
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371 | delete m_program;
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372 | delete m_va;
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373 | delete m_window;
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374 | delete m_device;
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375 | }
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376 |
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377 |
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378 | int main(int, char* [])
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379 | {
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380 | std::srand((unsigned int) std::time(0) );
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381 | nv::logger log(nv::LOG_TRACE);
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382 | log.add_sink( new nv::log_file_sink("log.txt"), nv::LOG_TRACE );
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383 | log.add_sink( new nv::log_console_sink(), nv::LOG_TRACE );
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384 |
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385 | NV_LOG( nv::LOG_NOTICE, "Logging started" );
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386 | application app;
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387 | if ( app.initialize() )
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388 | {
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389 | app.run();
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390 | }
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391 | NV_LOG( nv::LOG_NOTICE, "Logging stopped" );
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392 |
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393 | return 0;
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394 | }
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395 |
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