source: trunk/src/lua/lua_state.cc @ 215

Last change on this file since 215 was 215, checked in by epyon, 12 years ago
  • root - no longer holds a type_database
  • lua - lua::state has it's own type_database
  • lua - convinience function for registering enums
  • cleanup of clang errors and warnings
File size: 11.1 KB
RevLine 
[9]1// Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
2// http://chaosforge.org/
3//
4// This file is part of NV Libraries.
5// For conditions of distribution and use, see copyright notice in nv.hh
6
7#include "nv/lua/lua_state.hh"
8
[51]9#include "nv/lua/lua_raw.hh"
[9]10#include "nv/logging.hh"
11#include "nv/string.hh"
[77]12#include "nv/root.hh"
13#include "nv/types.hh"
[9]14
15using namespace nv;
16
[121]17lua::stack_guard::stack_guard( lua::state* aL )
[206]18        : L(aL), m_level( lua_gettop(aL->m_state) )
[9]19{
20
21}
22
[121]23lua::stack_guard::stack_guard( lua::state& aL )
[206]24        : L(&aL), m_level( lua_gettop(aL.m_state) )
[86]25{
26
27}
28
[9]29lua::stack_guard::~stack_guard()
30{
[206]31        lua_settop( L->m_state, m_level );
[9]32}
33
[215]34lua::state::state( lua_State* state ) : state_wrapper( state, false ), m_type_database( nullptr )
[9]35{
[206]36
37}
38
[215]39lua::state::state( bool load_libs /*= false*/ ) : state_wrapper( nullptr, true ), m_type_database( nullptr )
[206]40{
[74]41        load_lua_library();
[9]42        m_owner = true;
[206]43        m_state = luaL_newstate( );
[9]44
[206]45        lua_pushcfunction(m_state, luaopen_base);
46        lua_pushliteral(m_state, LUA_TABLIBNAME);
47        lua_call(m_state, 1, 0);
[9]48
[74]49        if ( load_libs )
[9]50        {
[215]51                m_type_database = new type_database();
[9]52                stack_guard guard( this );
[74]53                static const luaL_Reg lualibs[] =
54                {
55                        { "string", luaopen_string },
56                        { "table",  luaopen_table },
57                        { "math",   luaopen_math },
58                        { NULL, NULL}
59                };
60                const luaL_Reg *lib = lualibs;
61                for(; lib->func != NULL; lib++)
62                {
[206]63                        lib->func( m_state );
[74]64                }
[9]65        }
66
[74]67        NV_LOG( nv::LOG_TRACE, "Lua state created" );
[9]68}
69
70int lua::state::load_string( const std::string& code, const std::string& name )
71{
72        NV_LOG( nv::LOG_TRACE, "Loading Lua string '" << name << "'");
[206]73        return luaL_loadbuffer( m_state, code.c_str(), code.length(), name.c_str() );
[9]74}
75
76int lua::state::load_stream( std::istream& stream, const std::string& name )
77{
78        NV_LOG( nv::LOG_NOTICE, "Loading Lua stream '" << name << "'");
79        return load_string( std::string(
80                (std::istreambuf_iterator<char>(stream)),
81                std::istreambuf_iterator<char>()), name );
82}
83
84int lua::state::load_file( const std::string& filename )
85{
86        NV_LOG( nv::LOG_NOTICE, "Loading Lua file '" << filename << "'");
[206]87        return luaL_loadfile( m_state, filename.c_str() );
[9]88}
89
[79]90bool lua::state::do_string( const std::string& code, const std::string& name, int rvalues )
[9]91{
92        lua::stack_guard( this );
93        int result = load_string(code,name);
94        if (result)
95        {
[206]96                NV_LOG( nv::LOG_WARNING, "Failed to load string " << name << ": " << lua_tostring(m_state, -1));
[9]97                return false;
98        }
[79]99        return do_current( name, rvalues ) == 0;
[9]100}
101
102bool lua::state::do_stream( std::istream& stream, const std::string& name )
103{
104        lua::stack_guard( this );
105        int result = load_stream(stream,name);
106        if (result)
107        {
[206]108                NV_LOG( nv::LOG_WARNING, "Failed to open stream " << name << ": " << lua_tostring(m_state, -1));
[9]109                return false;
110        }
111        return do_current( name ) == 0;
112}
113
114bool lua::state::do_file( const std::string& filename )
115{
116        lua::stack_guard( this );
117        int result = load_file(filename);
118        if (result)
119        {
[206]120                NV_LOG( nv::LOG_WARNING, "Failed to open file " << filename << ": " << lua_tostring(m_state, -1));
[9]121                return false;
122        }
123        return do_current( filename ) == 0;
124}
125
[79]126int lua::state::do_current( const std::string& name, int rvalues )
[9]127{
[206]128        int result = lua_pcall(m_state, 0, rvalues, 0);
[9]129        if (result)
130        {
[206]131                NV_LOG( nv::LOG_WARNING, "Failed to run script " << name << ": " << lua_tostring(m_state, -1));
132                lua_pop( m_state, 1 );
[9]133        }
134        return result;
135}
136
[206]137lua::state_wrapper::~state_wrapper()
[9]138{
139        if (m_owner)
140        {
[206]141                lua_close( m_state );
[9]142        }
143}
144
145int lua::state::get_stack_size()
146{
[206]147        return lua_gettop( m_state );
[9]148}
149
[181]150lua::table_guard::table_guard( lua::state* lstate, const path& p, bool global )
[206]151        : state_wrapper( lstate->get_raw(), false ), m_level(0)
[9]152{
[206]153        m_global = false;
154        m_level  = lua_gettop( m_state );
155        if ( !p.resolve( m_state, global ) )
[181]156        {
157                // TODO : error handling
158        }
[9]159}
160
[181]161lua::table_guard::table_guard( const table_guard& parent, const path& p )
[206]162        : state_wrapper( parent.m_state, false ), m_level(0)
[9]163{
[206]164        m_global = false;
165        m_level  = lua_gettop( m_state );
166        if ( !p.resolve( m_state, false ) )
[181]167        {
168                // TODO : error handling
169        }
[9]170}
171
[188]172size_t lua::table_guard::get_size()
173{
[206]174        return lua_rawlen( m_state, -1 );
[188]175}
176
177
[9]178bool lua::table_guard::has_field( const string& element )
179{
[206]180        lua_getfield( m_state, -1, element.c_str() );
181        bool result = lua_isnil( m_state, -1 );
182        lua_pop( m_state, 1 );
[9]183        return result;
184}
185
186string lua::table_guard::get_string( const string& element, const string& defval /*= "" */ )
187{
[206]188        lua_getfield( m_state, -1, element.c_str() );
189        string result( ( lua_type( m_state, -1 ) == LUA_TSTRING ) ? lua_tostring( m_state, -1 ) : defval );
190        lua_pop( m_state, 1 );
[9]191        return result;
192}
193
194char lua::table_guard::get_char( const string& element, char defval /*= "" */ )
195{
[206]196        lua_getfield( m_state, -1, element.c_str() );
197        char result = ( lua_type( m_state, -1 ) == LUA_TSTRING && lua_rawlen( m_state, -1 ) > 0 ) ? lua_tostring( m_state, -1 )[0] : defval;
198        lua_pop( m_state, 1 );
[9]199        return result;
200}
201
202int lua::table_guard::get_integer( const string& element, int defval /*= "" */ )
203{
[206]204        lua_getfield( m_state, -1, element.c_str() );
205        lua_Integer result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tointeger( m_state, -1 ) : defval;
206        lua_pop( m_state, 1 );
[204]207        return static_cast< int >( result );
[9]208}
209
[188]210unsigned lua::table_guard::get_unsigned( const string& element, unsigned defval /*= "" */ )
211{
[206]212        lua_getfield( m_state, -1, element.c_str() );
213        unsigned result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tounsigned( m_state, -1 ) : defval;
214        lua_pop( m_state, 1 );
[188]215        return result;
216}
217
[9]218double lua::table_guard::get_double( const string& element, double defval /*= "" */ )
219{
[206]220        lua_getfield( m_state, -1, element.c_str() );
221        double result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tonumber( m_state, -1 ) : defval;
222        lua_pop( m_state, 1 );
[9]223        return result;
224}
225
226bool lua::table_guard::get_boolean( const string& element, bool defval /*= "" */ )
227{
[206]228        lua_getfield( m_state, -1, element.c_str() );
229        bool result = lua_type( m_state, -1 ) == LUA_TBOOLEAN ? lua_toboolean( m_state, -1 ) != 0 : defval;
230        lua_pop( m_state, 1 );
[9]231        return result;
232}
233
[206]234void nv::lua::state_wrapper::push_global_table()
[185]235{
[206]236        lua_pushglobaltable( m_state );
[185]237}
238
[206]239void nv::lua::state_wrapper::pop_global_table()
[185]240{
[206]241        lua_replace( m_state, -2 );
[185]242}
243
[206]244void lua::state_wrapper::call_get()
[188]245{
[206]246        lua_gettable( m_state, -2 );
[188]247}
[185]248
[206]249void lua::state_wrapper::call_get_raw()
250{
251        lua_rawget( m_state, -2 );
252}
253
[212]254
255void lua::state_wrapper::register_native_function( lfunction f, const char* name )
256{
257        if ( m_global ) push_global_table();
258        lua_pushcfunction( m_state, f );
259        lua_setfield( m_state, -2, name );
260        if ( m_global ) pop_global_table();
261}
262
[9]263void lua::state::log_stack()
264{
[206]265        int top = lua_gettop(m_state);
[9]266        NV_LOG( LOG_DEBUG, "Stack dump (" << top << ")");
267        for ( int i = 0; i < top; ++i )
268        {
[206]269                NV_LOG( LOG_DEBUG, "#" << i+1 << " - " << lua_typename(m_state, lua_type(m_state, i+1) ) << " = " << nlua_typecontent(m_state, i+1) );
[9]270        }
271}
272
273lua_State* lua::state::get_raw()
274{
[206]275        return m_state;
[9]276}
277
[187]278lua::reference lua::state::register_object( object * o, const char* lua_name )
[77]279{
[187]280        if ( o == nullptr ) return ref_none;
[77]281        stack_guard guard( this );
[206]282        lua_getglobal( m_state, lua_name );
283        if ( lua_isnil( m_state, -1 ) )
[77]284        {
[187]285                NV_THROW( runtime_error, std::string( lua_name ) + " type not registered!" );
[77]286        }
287        deep_pointer_copy( -1, o );
[206]288        return luaL_ref( m_state, LUA_REGISTRYINDEX );
[77]289}
[9]290
[187]291lua::reference lua::state::register_object( object * o )
292{
[215]293        if ( o == nullptr || m_type_database == nullptr ) return ref_none;
294        type_entry* t = m_type_database->get_type(typeid(*o));
[187]295        if ( t == nullptr ) return ref_none;
296        return register_object( o, t->name.c_str() );
297}
298
[212]299void lua::state::register_native_object_method( const char* lua_name, const char* name, lfunction f )
300{
301        stack_guard guard( this );
302        lua_getglobal( m_state, lua_name );
303        if ( lua_isnil( m_state, -1 ) )
304        {
305                NV_THROW( runtime_error, std::string( lua_name ) + " type not registered!" );
306        }
307        lua_pushcfunction( m_state, f );
308        lua_setfield( m_state, -2, name );
309}
310
[77]311void lua::state::unregister_object( object * o )
312{
313        if (!o) return;
314        stack_guard guard( this );
[206]315        lua_rawgeti( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
316        lua_pushstring( m_state, "__ptr" );
317        lua_pushboolean( m_state, false );
318        lua_rawset( m_state, -3 );
319        lua_pop( m_state, 1 );
320        luaL_unref( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
[77]321}
322
323void lua::state::deep_pointer_copy( int index, void* obj )
324{
[206]325        index = lua_absindex( m_state, index );
326        lua_newtable( m_state );
327        lua_pushnil( m_state );
[77]328        bool has_functions = false;
329        bool has_metatable = false;
330
[206]331        while ( lua_next( m_state, index ) != 0 )
[77]332        {
[206]333                if ( lua_isfunction( m_state, -1 ) )
[77]334                        has_functions = true;
[206]335                else if ( lua_istable( m_state, -1 ) )
[77]336                {
337                        deep_pointer_copy( -1, obj );
[206]338                        lua_insert( m_state, -2 );
339                        lua_pop( m_state, 1 );
[77]340                }
[206]341                lua_pushvalue( m_state, -2 );
342                lua_insert( m_state, -2 );
343                lua_settable( m_state, -4 );
[77]344        }
345
[206]346        if ( lua_getmetatable( m_state, -2 ) )
[77]347        {
[206]348                lua_setmetatable( m_state, -2 );
[77]349                has_metatable = true;
350        }
351
352        if ( has_functions || has_metatable )
353        {
[206]354                lua_pushstring( m_state, "__ptr" );
355                lua_pushlightuserdata( m_state, obj );
356                lua_rawset( m_state, -3 );
[77]357        }
358}
[163]359
[215]360void lua::state::register_enum_values( const std::string& name, const std::string& prefix /*= std::string() */ )
[163]361{
[215]362        type_entry* et = m_type_database->get_type( name );
[163]363
364        for ( const auto& entry : et->enum_list )
365        {
[206]366                lua_pushinteger( m_state, entry.value );
[163]367                if ( prefix.empty() )
368                {
[206]369                        lua_setglobal( m_state, entry.name.c_str() );
[163]370                }
371                else
372                {
[206]373                        lua_setglobal( m_state, ( prefix + entry.name ).c_str() );
[163]374                }
375        }
376}
[185]377
[206]378void nv::lua::state::store_metadata( object* o, const std::string& metaname, void* pointer )
379{
380        if (!o) return;
381        stack_guard guard( this );
382        lua_rawgeti( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
383        lua_pushstring( m_state, metaname.c_str() );
384        lua_pushlightuserdata( m_state, pointer );
385        lua_rawset( m_state, -3 );
386        lua_pop( m_state, 1 );
387}
[188]388
[215]389nv::lua::state::~state()
390{
391        if (m_type_database != nullptr )
392        {
393                delete m_type_database;
394        }
395}
396
[206]397bool nv::lua::state_wrapper::is_defined( const path& p, bool global )
[188]398{
[206]399        if ( !p.resolve( m_state, global ) )
[188]400        {
401                return false;
402        }
[206]403        bool result = !lua_isnil( m_state, -1 );
404        lua_pop( m_state, 1 );
[188]405        return result;
406}
407
[206]408bool nv::lua::state_wrapper::push_function( const path& p, bool global )
[185]409{
[206]410        if ( !p.resolve( m_state, global ) )
[185]411        {
412                NV_LOG( LOG_ERROR, "Lua error : not a valid path - " + p.to_string() );
413                return false;
414        }
415
[206]416        if ( !lua_isfunction( m_state, -1 ) )
[185]417        {
[206]418                lua_pop( m_state, 1 );
[185]419                NV_LOG( LOG_ERROR, "Lua error : not a valid function - " + p.to_string() );
420                return false;
421        }
422        return true;
423}
[187]424
[206]425int nv::lua::state_wrapper::call_function( int nargs, int nresults )
426{
427        int status = lua_pcall( m_state, nargs, nresults, 0 );
428        if ( status != 0 )
429        {
430                std::string error = lua_tostring( m_state, -1 );
431                lua_pop( m_state, 1 );
432                NV_LOG( LOG_ERROR, "Lua error : " << error )
433        }
434        return status;
435}
436
437lua::table_guard::~table_guard()
438{
439        lua_settop( m_state, m_level );
440}
[212]441
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