source: trunk/src/lua/lua_state.cc @ 212

Last change on this file since 212 was 212, checked in by epyon, 12 years ago
  • lua/dispatch - powerful module for binding any function or method to lua
  • lua/state - added initial method/function registration
File size: 11.0 KB
RevLine 
[9]1// Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
2// http://chaosforge.org/
3//
4// This file is part of NV Libraries.
5// For conditions of distribution and use, see copyright notice in nv.hh
6
7#include "nv/lua/lua_state.hh"
8
[51]9#include "nv/lua/lua_raw.hh"
[9]10#include "nv/logging.hh"
11#include "nv/string.hh"
[77]12#include "nv/root.hh"
13#include "nv/types.hh"
[9]14
15using namespace nv;
16
[121]17lua::stack_guard::stack_guard( lua::state* aL )
[206]18        : L(aL), m_level( lua_gettop(aL->m_state) )
[9]19{
20
21}
22
[121]23lua::stack_guard::stack_guard( lua::state& aL )
[206]24        : L(&aL), m_level( lua_gettop(aL.m_state) )
[86]25{
26
27}
28
[9]29lua::stack_guard::~stack_guard()
30{
[206]31        lua_settop( L->m_state, m_level );
[9]32}
33
[206]34lua::state::state( lua_State* state ) : state_wrapper( state, false )
[9]35{
[206]36
37}
38
39lua::state::state( bool load_libs /*= false*/ ) : state_wrapper( nullptr, true )
40{
[74]41        load_lua_library();
[9]42        m_owner = true;
[206]43        m_state = luaL_newstate( );
[9]44
[206]45        lua_pushcfunction(m_state, luaopen_base);
46        lua_pushliteral(m_state, LUA_TABLIBNAME);
47        lua_call(m_state, 1, 0);
[9]48
[74]49        if ( load_libs )
[9]50        {
51                stack_guard guard( this );
[74]52                static const luaL_Reg lualibs[] =
53                {
54                        { "string", luaopen_string },
55                        { "table",  luaopen_table },
56                        { "math",   luaopen_math },
57                        { NULL, NULL}
58                };
59                const luaL_Reg *lib = lualibs;
60                for(; lib->func != NULL; lib++)
61                {
[206]62                        lib->func( m_state );
[74]63                }
[9]64        }
65
[74]66        NV_LOG( nv::LOG_TRACE, "Lua state created" );
[9]67}
68
69int lua::state::load_string( const std::string& code, const std::string& name )
70{
71        NV_LOG( nv::LOG_TRACE, "Loading Lua string '" << name << "'");
[206]72        return luaL_loadbuffer( m_state, code.c_str(), code.length(), name.c_str() );
[9]73}
74
75int lua::state::load_stream( std::istream& stream, const std::string& name )
76{
77        NV_LOG( nv::LOG_NOTICE, "Loading Lua stream '" << name << "'");
78        return load_string( std::string(
79                (std::istreambuf_iterator<char>(stream)),
80                std::istreambuf_iterator<char>()), name );
81}
82
83int lua::state::load_file( const std::string& filename )
84{
85        NV_LOG( nv::LOG_NOTICE, "Loading Lua file '" << filename << "'");
[206]86        return luaL_loadfile( m_state, filename.c_str() );
[9]87}
88
[79]89bool lua::state::do_string( const std::string& code, const std::string& name, int rvalues )
[9]90{
91        lua::stack_guard( this );
92        int result = load_string(code,name);
93        if (result)
94        {
[206]95                NV_LOG( nv::LOG_WARNING, "Failed to load string " << name << ": " << lua_tostring(m_state, -1));
[9]96                return false;
97        }
[79]98        return do_current( name, rvalues ) == 0;
[9]99}
100
101bool lua::state::do_stream( std::istream& stream, const std::string& name )
102{
103        lua::stack_guard( this );
104        int result = load_stream(stream,name);
105        if (result)
106        {
[206]107                NV_LOG( nv::LOG_WARNING, "Failed to open stream " << name << ": " << lua_tostring(m_state, -1));
[9]108                return false;
109        }
110        return do_current( name ) == 0;
111}
112
113bool lua::state::do_file( const std::string& filename )
114{
115        lua::stack_guard( this );
116        int result = load_file(filename);
117        if (result)
118        {
[206]119                NV_LOG( nv::LOG_WARNING, "Failed to open file " << filename << ": " << lua_tostring(m_state, -1));
[9]120                return false;
121        }
122        return do_current( filename ) == 0;
123}
124
[79]125int lua::state::do_current( const std::string& name, int rvalues )
[9]126{
[206]127        int result = lua_pcall(m_state, 0, rvalues, 0);
[9]128        if (result)
129        {
[206]130                NV_LOG( nv::LOG_WARNING, "Failed to run script " << name << ": " << lua_tostring(m_state, -1));
131                lua_pop( m_state, 1 );
[9]132        }
133        return result;
134}
135
[206]136lua::state_wrapper::~state_wrapper()
[9]137{
138        if (m_owner)
139        {
[206]140                lua_close( m_state );
[9]141        }
142}
143
144int lua::state::get_stack_size()
145{
[206]146        return lua_gettop( m_state );
[9]147}
148
[181]149lua::table_guard::table_guard( lua::state* lstate, const path& p, bool global )
[206]150        : state_wrapper( lstate->get_raw(), false ), m_level(0)
[9]151{
[206]152        m_global = false;
153        m_level  = lua_gettop( m_state );
154        if ( !p.resolve( m_state, global ) )
[181]155        {
156                // TODO : error handling
157        }
[9]158}
159
[181]160lua::table_guard::table_guard( const table_guard& parent, const path& p )
[206]161        : state_wrapper( parent.m_state, false ), m_level(0)
[9]162{
[206]163        m_global = false;
164        m_level  = lua_gettop( m_state );
165        if ( !p.resolve( m_state, false ) )
[181]166        {
167                // TODO : error handling
168        }
[9]169}
170
[188]171size_t lua::table_guard::get_size()
172{
[206]173        return lua_rawlen( m_state, -1 );
[188]174}
175
176
[9]177bool lua::table_guard::has_field( const string& element )
178{
[206]179        lua_getfield( m_state, -1, element.c_str() );
180        bool result = lua_isnil( m_state, -1 );
181        lua_pop( m_state, 1 );
[9]182        return result;
183}
184
185string lua::table_guard::get_string( const string& element, const string& defval /*= "" */ )
186{
[206]187        lua_getfield( m_state, -1, element.c_str() );
188        string result( ( lua_type( m_state, -1 ) == LUA_TSTRING ) ? lua_tostring( m_state, -1 ) : defval );
189        lua_pop( m_state, 1 );
[9]190        return result;
191}
192
193char lua::table_guard::get_char( const string& element, char defval /*= "" */ )
194{
[206]195        lua_getfield( m_state, -1, element.c_str() );
196        char result = ( lua_type( m_state, -1 ) == LUA_TSTRING && lua_rawlen( m_state, -1 ) > 0 ) ? lua_tostring( m_state, -1 )[0] : defval;
197        lua_pop( m_state, 1 );
[9]198        return result;
199}
200
201int lua::table_guard::get_integer( const string& element, int defval /*= "" */ )
202{
[206]203        lua_getfield( m_state, -1, element.c_str() );
204        lua_Integer result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tointeger( m_state, -1 ) : defval;
205        lua_pop( m_state, 1 );
[204]206        return static_cast< int >( result );
[9]207}
208
[188]209unsigned lua::table_guard::get_unsigned( const string& element, unsigned defval /*= "" */ )
210{
[206]211        lua_getfield( m_state, -1, element.c_str() );
212        unsigned result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tounsigned( m_state, -1 ) : defval;
213        lua_pop( m_state, 1 );
[188]214        return result;
215}
216
[9]217double lua::table_guard::get_double( const string& element, double defval /*= "" */ )
218{
[206]219        lua_getfield( m_state, -1, element.c_str() );
220        double result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tonumber( m_state, -1 ) : defval;
221        lua_pop( m_state, 1 );
[9]222        return result;
223}
224
225bool lua::table_guard::get_boolean( const string& element, bool defval /*= "" */ )
226{
[206]227        lua_getfield( m_state, -1, element.c_str() );
228        bool result = lua_type( m_state, -1 ) == LUA_TBOOLEAN ? lua_toboolean( m_state, -1 ) != 0 : defval;
229        lua_pop( m_state, 1 );
[9]230        return result;
231}
232
[206]233void nv::lua::state_wrapper::push_global_table()
[185]234{
[206]235        lua_pushglobaltable( m_state );
[185]236}
237
[206]238void nv::lua::state_wrapper::pop_global_table()
[185]239{
[206]240        lua_replace( m_state, -2 );
[185]241}
242
[206]243void lua::state_wrapper::call_get()
[188]244{
[206]245        lua_gettable( m_state, -2 );
[188]246}
[185]247
[206]248void lua::state_wrapper::call_get_raw()
249{
250        lua_rawget( m_state, -2 );
251}
252
[212]253
254void lua::state_wrapper::register_native_function( lfunction f, const char* name )
255{
256        if ( m_global ) push_global_table();
257        lua_pushcfunction( m_state, f );
258        lua_setfield( m_state, -2, name );
259        if ( m_global ) pop_global_table();
260}
261
[9]262void lua::state::log_stack()
263{
[206]264        int top = lua_gettop(m_state);
[9]265        NV_LOG( LOG_DEBUG, "Stack dump (" << top << ")");
266        for ( int i = 0; i < top; ++i )
267        {
[206]268                NV_LOG( LOG_DEBUG, "#" << i+1 << " - " << lua_typename(m_state, lua_type(m_state, i+1) ) << " = " << nlua_typecontent(m_state, i+1) );
[9]269        }
270}
271
272lua_State* lua::state::get_raw()
273{
[206]274        return m_state;
[9]275}
276
[187]277lua::reference lua::state::register_object( object * o, const char* lua_name )
[77]278{
[187]279        if ( o == nullptr ) return ref_none;
[77]280        stack_guard guard( this );
[206]281        lua_getglobal( m_state, lua_name );
282        if ( lua_isnil( m_state, -1 ) )
[77]283        {
[187]284                NV_THROW( runtime_error, std::string( lua_name ) + " type not registered!" );
[77]285        }
286        deep_pointer_copy( -1, o );
[206]287        return luaL_ref( m_state, LUA_REGISTRYINDEX );
[77]288}
[9]289
[187]290lua::reference lua::state::register_object( object * o )
291{
292        if ( o == nullptr ) return ref_none;
293        type_database *db = o->get_root()->get_type_database();
294        if ( db == nullptr ) return ref_none;
295        type_entry* t = db->get_type(typeid(*o));
296        if ( t == nullptr ) return ref_none;
297        return register_object( o, t->name.c_str() );
298}
299
[212]300void lua::state::register_native_object_method( const char* lua_name, const char* name, lfunction f )
301{
302        stack_guard guard( this );
303        lua_getglobal( m_state, lua_name );
304        if ( lua_isnil( m_state, -1 ) )
305        {
306                NV_THROW( runtime_error, std::string( lua_name ) + " type not registered!" );
307        }
308        lua_pushcfunction( m_state, f );
309        lua_setfield( m_state, -2, name );
310}
311
[77]312void lua::state::unregister_object( object * o )
313{
314        if (!o) return;
315        stack_guard guard( this );
[206]316        lua_rawgeti( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
317        lua_pushstring( m_state, "__ptr" );
318        lua_pushboolean( m_state, false );
319        lua_rawset( m_state, -3 );
320        lua_pop( m_state, 1 );
321        luaL_unref( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
[77]322}
323
324void lua::state::deep_pointer_copy( int index, void* obj )
325{
[206]326        index = lua_absindex( m_state, index );
327        lua_newtable( m_state );
328        lua_pushnil( m_state );
[77]329        bool has_functions = false;
330        bool has_metatable = false;
331
[206]332        while ( lua_next( m_state, index ) != 0 )
[77]333        {
[206]334                if ( lua_isfunction( m_state, -1 ) )
[77]335                        has_functions = true;
[206]336                else if ( lua_istable( m_state, -1 ) )
[77]337                {
338                        deep_pointer_copy( -1, obj );
[206]339                        lua_insert( m_state, -2 );
340                        lua_pop( m_state, 1 );
[77]341                }
[206]342                lua_pushvalue( m_state, -2 );
343                lua_insert( m_state, -2 );
344                lua_settable( m_state, -4 );
[77]345        }
346
[206]347        if ( lua_getmetatable( m_state, -2 ) )
[77]348        {
[206]349                lua_setmetatable( m_state, -2 );
[77]350                has_metatable = true;
351        }
352
353        if ( has_functions || has_metatable )
354        {
[206]355                lua_pushstring( m_state, "__ptr" );
356                lua_pushlightuserdata( m_state, obj );
357                lua_rawset( m_state, -3 );
[77]358        }
359}
[163]360
361void lua::state::register_enum( type_database* db, const std::string& name, const std::string& prefix /*= std::string() */ )
362{
363        type_entry* et = db->get_type( name );
364
365        for ( const auto& entry : et->enum_list )
366        {
[206]367                lua_pushinteger( m_state, entry.value );
[163]368                if ( prefix.empty() )
369                {
[206]370                        lua_setglobal( m_state, entry.name.c_str() );
[163]371                }
372                else
373                {
[206]374                        lua_setglobal( m_state, ( prefix + entry.name ).c_str() );
[163]375                }
376        }
377}
[185]378
[206]379void nv::lua::state::store_metadata( object* o, const std::string& metaname, void* pointer )
380{
381        if (!o) return;
382        stack_guard guard( this );
383        lua_rawgeti( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
384        lua_pushstring( m_state, metaname.c_str() );
385        lua_pushlightuserdata( m_state, pointer );
386        lua_rawset( m_state, -3 );
387        lua_pop( m_state, 1 );
388}
[188]389
[206]390bool nv::lua::state_wrapper::is_defined( const path& p, bool global )
[188]391{
[206]392        if ( !p.resolve( m_state, global ) )
[188]393        {
394                return false;
395        }
[206]396        bool result = !lua_isnil( m_state, -1 );
397        lua_pop( m_state, 1 );
[188]398        return result;
399}
400
[206]401bool nv::lua::state_wrapper::push_function( const path& p, bool global )
[185]402{
[206]403        if ( !p.resolve( m_state, global ) )
[185]404        {
405                NV_LOG( LOG_ERROR, "Lua error : not a valid path - " + p.to_string() );
406                return false;
407        }
408
[206]409        if ( !lua_isfunction( m_state, -1 ) )
[185]410        {
[206]411                lua_pop( m_state, 1 );
[185]412                NV_LOG( LOG_ERROR, "Lua error : not a valid function - " + p.to_string() );
413                return false;
414        }
415        return true;
416}
[187]417
[206]418int nv::lua::state_wrapper::call_function( int nargs, int nresults )
419{
420        int status = lua_pcall( m_state, nargs, nresults, 0 );
421        if ( status != 0 )
422        {
423                std::string error = lua_tostring( m_state, -1 );
424                lua_pop( m_state, 1 );
425                NV_LOG( LOG_ERROR, "Lua error : " << error )
426        }
427        return status;
428}
429
430lua::table_guard::~table_guard()
431{
432        lua_settop( m_state, m_level );
433}
[212]434
435int nv::lua::upvalue_index( int i )
436{
437        return lua_upvalueindex(i);
438}
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