source: trunk/src/lua/lua_state.cc @ 208

Last change on this file since 208 was 207, checked in by epyon, 12 years ago
  • lua - concept change - all functionality in nv::lua except raw
  • lua - all modules made header-independent from raw (except obviously raw)
File size: 10.7 KB
RevLine 
[9]1// Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
2// http://chaosforge.org/
3//
4// This file is part of NV Libraries.
5// For conditions of distribution and use, see copyright notice in nv.hh
6
7#include "nv/lua/lua_state.hh"
8
[51]9#include "nv/lua/lua_raw.hh"
[9]10#include "nv/logging.hh"
11#include "nv/string.hh"
[77]12#include "nv/root.hh"
13#include "nv/types.hh"
[9]14
15using namespace nv;
16
[121]17lua::stack_guard::stack_guard( lua::state* aL )
[206]18        : L(aL), m_level( lua_gettop(aL->m_state) )
[9]19{
20
21}
22
[121]23lua::stack_guard::stack_guard( lua::state& aL )
[206]24        : L(&aL), m_level( lua_gettop(aL.m_state) )
[86]25{
26
27}
28
[9]29lua::stack_guard::~stack_guard()
30{
[206]31        lua_settop( L->m_state, m_level );
[9]32}
33
[206]34lua::state::state( lua_State* state ) : state_wrapper( state, false )
[9]35{
[206]36
37}
38
39lua::state::state( bool load_libs /*= false*/ ) : state_wrapper( nullptr, true )
40{
[74]41        load_lua_library();
[9]42        m_owner = true;
[206]43        m_state = luaL_newstate( );
[9]44
[206]45        lua_pushcfunction(m_state, luaopen_base);
46        lua_pushliteral(m_state, LUA_TABLIBNAME);
47        lua_call(m_state, 1, 0);
[9]48
[74]49        if ( load_libs )
[9]50        {
51                stack_guard guard( this );
[74]52                static const luaL_Reg lualibs[] =
53                {
54                        { "string", luaopen_string },
55                        { "table",  luaopen_table },
56                        { "math",   luaopen_math },
57                        { NULL, NULL}
58                };
59                const luaL_Reg *lib = lualibs;
60                for(; lib->func != NULL; lib++)
61                {
[206]62                        lib->func( m_state );
[74]63                }
[9]64        }
65
[74]66        NV_LOG( nv::LOG_TRACE, "Lua state created" );
[9]67}
68
69int lua::state::load_string( const std::string& code, const std::string& name )
70{
71        NV_LOG( nv::LOG_TRACE, "Loading Lua string '" << name << "'");
[206]72        return luaL_loadbuffer( m_state, code.c_str(), code.length(), name.c_str() );
[9]73}
74
75int lua::state::load_stream( std::istream& stream, const std::string& name )
76{
77        NV_LOG( nv::LOG_NOTICE, "Loading Lua stream '" << name << "'");
78        return load_string( std::string(
79                (std::istreambuf_iterator<char>(stream)),
80                std::istreambuf_iterator<char>()), name );
81}
82
83int lua::state::load_file( const std::string& filename )
84{
85        NV_LOG( nv::LOG_NOTICE, "Loading Lua file '" << filename << "'");
[206]86        return luaL_loadfile( m_state, filename.c_str() );
[9]87}
88
[79]89bool lua::state::do_string( const std::string& code, const std::string& name, int rvalues )
[9]90{
91        lua::stack_guard( this );
92        int result = load_string(code,name);
93        if (result)
94        {
[206]95                NV_LOG( nv::LOG_WARNING, "Failed to load string " << name << ": " << lua_tostring(m_state, -1));
[9]96                return false;
97        }
[79]98        return do_current( name, rvalues ) == 0;
[9]99}
100
101bool lua::state::do_stream( std::istream& stream, const std::string& name )
102{
103        lua::stack_guard( this );
104        int result = load_stream(stream,name);
105        if (result)
106        {
[206]107                NV_LOG( nv::LOG_WARNING, "Failed to open stream " << name << ": " << lua_tostring(m_state, -1));
[9]108                return false;
109        }
110        return do_current( name ) == 0;
111}
112
113bool lua::state::do_file( const std::string& filename )
114{
115        lua::stack_guard( this );
116        int result = load_file(filename);
117        if (result)
118        {
[206]119                NV_LOG( nv::LOG_WARNING, "Failed to open file " << filename << ": " << lua_tostring(m_state, -1));
[9]120                return false;
121        }
122        return do_current( filename ) == 0;
123}
124
[79]125int lua::state::do_current( const std::string& name, int rvalues )
[9]126{
[206]127        int result = lua_pcall(m_state, 0, rvalues, 0);
[9]128        if (result)
129        {
[206]130                NV_LOG( nv::LOG_WARNING, "Failed to run script " << name << ": " << lua_tostring(m_state, -1));
131                lua_pop( m_state, 1 );
[9]132        }
133        return result;
134}
135
[206]136lua::state_wrapper::~state_wrapper()
[9]137{
138        if (m_owner)
139        {
[206]140                lua_close( m_state );
[9]141        }
142}
143
144int lua::state::get_stack_size()
145{
[206]146        return lua_gettop( m_state );
[9]147}
148
[181]149lua::table_guard::table_guard( lua::state* lstate, const path& p, bool global )
[206]150        : state_wrapper( lstate->get_raw(), false ), m_level(0)
[9]151{
[206]152        m_global = false;
153        m_level  = lua_gettop( m_state );
154        if ( !p.resolve( m_state, global ) )
[181]155        {
156                // TODO : error handling
157        }
[9]158}
159
[181]160lua::table_guard::table_guard( const table_guard& parent, const path& p )
[206]161        : state_wrapper( parent.m_state, false ), m_level(0)
[9]162{
[206]163        m_global = false;
164        m_level  = lua_gettop( m_state );
165        if ( !p.resolve( m_state, false ) )
[181]166        {
167                // TODO : error handling
168        }
[9]169}
170
[188]171size_t lua::table_guard::get_size()
172{
[206]173        return lua_rawlen( m_state, -1 );
[188]174}
175
176
[9]177bool lua::table_guard::has_field( const string& element )
178{
[206]179        lua_getfield( m_state, -1, element.c_str() );
180        bool result = lua_isnil( m_state, -1 );
181        lua_pop( m_state, 1 );
[9]182        return result;
183}
184
185string lua::table_guard::get_string( const string& element, const string& defval /*= "" */ )
186{
[206]187        lua_getfield( m_state, -1, element.c_str() );
188        string result( ( lua_type( m_state, -1 ) == LUA_TSTRING ) ? lua_tostring( m_state, -1 ) : defval );
189        lua_pop( m_state, 1 );
[9]190        return result;
191}
192
193char lua::table_guard::get_char( const string& element, char defval /*= "" */ )
194{
[206]195        lua_getfield( m_state, -1, element.c_str() );
196        char result = ( lua_type( m_state, -1 ) == LUA_TSTRING && lua_rawlen( m_state, -1 ) > 0 ) ? lua_tostring( m_state, -1 )[0] : defval;
197        lua_pop( m_state, 1 );
[9]198        return result;
199}
200
201int lua::table_guard::get_integer( const string& element, int defval /*= "" */ )
202{
[206]203        lua_getfield( m_state, -1, element.c_str() );
204        lua_Integer result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tointeger( m_state, -1 ) : defval;
205        lua_pop( m_state, 1 );
[204]206        return static_cast< int >( result );
[9]207}
208
[188]209unsigned lua::table_guard::get_unsigned( const string& element, unsigned defval /*= "" */ )
210{
[206]211        lua_getfield( m_state, -1, element.c_str() );
212        unsigned result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tounsigned( m_state, -1 ) : defval;
213        lua_pop( m_state, 1 );
[188]214        return result;
215}
216
[9]217double lua::table_guard::get_double( const string& element, double defval /*= "" */ )
218{
[206]219        lua_getfield( m_state, -1, element.c_str() );
220        double result = lua_type( m_state, -1 ) == LUA_TNUMBER ? lua_tonumber( m_state, -1 ) : defval;
221        lua_pop( m_state, 1 );
[9]222        return result;
223}
224
225bool lua::table_guard::get_boolean( const string& element, bool defval /*= "" */ )
226{
[206]227        lua_getfield( m_state, -1, element.c_str() );
228        bool result = lua_type( m_state, -1 ) == LUA_TBOOLEAN ? lua_toboolean( m_state, -1 ) != 0 : defval;
229        lua_pop( m_state, 1 );
[9]230        return result;
231}
232
[206]233void nv::lua::state_wrapper::push_global_table()
[185]234{
[206]235        lua_pushglobaltable( m_state );
[185]236}
237
[206]238void nv::lua::state_wrapper::pop_global_table()
[185]239{
[206]240        lua_replace( m_state, -2 );
[185]241}
242
[206]243void lua::state_wrapper::call_get()
[188]244{
[206]245        lua_gettable( m_state, -2 );
[188]246}
[185]247
[206]248void lua::state_wrapper::call_get_raw()
249{
250        lua_rawget( m_state, -2 );
251}
252
[162]253void lua::table_guard::get_raw_flags( const std::string& element, uint8* data, uint32 count )
254{
[206]255        lua_getfield( m_state, -1, element.c_str() );
256        if ( lua_type( m_state, -1 ) != LUA_TTABLE )
[162]257        {
[206]258                lua_pop( m_state, 1 );
[162]259                return;
260        }
[206]261        nlua_toflags( m_state, -1, data, count );
262        lua_pop( m_state, 1 );
[162]263}
264
265
[9]266void lua::state::log_stack()
267{
[206]268        int top = lua_gettop(m_state);
[9]269        NV_LOG( LOG_DEBUG, "Stack dump (" << top << ")");
270        for ( int i = 0; i < top; ++i )
271        {
[206]272                NV_LOG( LOG_DEBUG, "#" << i+1 << " - " << lua_typename(m_state, lua_type(m_state, i+1) ) << " = " << nlua_typecontent(m_state, i+1) );
[9]273        }
274}
275
276lua_State* lua::state::get_raw()
277{
[206]278        return m_state;
[9]279}
280
[187]281lua::reference lua::state::register_object( object * o, const char* lua_name )
[77]282{
[187]283        if ( o == nullptr ) return ref_none;
[77]284        stack_guard guard( this );
[206]285        lua_getglobal( m_state, lua_name );
286        if ( lua_isnil( m_state, -1 ) )
[77]287        {
[187]288                NV_THROW( runtime_error, std::string( lua_name ) + " type not registered!" );
[77]289        }
290        deep_pointer_copy( -1, o );
[206]291        return luaL_ref( m_state, LUA_REGISTRYINDEX );
[77]292}
[9]293
[187]294lua::reference lua::state::register_object( object * o )
295{
296        if ( o == nullptr ) return ref_none;
297        type_database *db = o->get_root()->get_type_database();
298        if ( db == nullptr ) return ref_none;
299        type_entry* t = db->get_type(typeid(*o));
300        if ( t == nullptr ) return ref_none;
301        return register_object( o, t->name.c_str() );
302}
303
[77]304void lua::state::unregister_object( object * o )
305{
306        if (!o) return;
307        stack_guard guard( this );
[206]308        lua_rawgeti( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
309        lua_pushstring( m_state, "__ptr" );
310        lua_pushboolean( m_state, false );
311        lua_rawset( m_state, -3 );
312        lua_pop( m_state, 1 );
313        luaL_unref( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
[77]314}
315
316void lua::state::deep_pointer_copy( int index, void* obj )
317{
[206]318        index = lua_absindex( m_state, index );
319        lua_newtable( m_state );
320        lua_pushnil( m_state );
[77]321        bool has_functions = false;
322        bool has_metatable = false;
323
[206]324        while ( lua_next( m_state, index ) != 0 )
[77]325        {
[206]326                if ( lua_isfunction( m_state, -1 ) )
[77]327                        has_functions = true;
[206]328                else if ( lua_istable( m_state, -1 ) )
[77]329                {
330                        deep_pointer_copy( -1, obj );
[206]331                        lua_insert( m_state, -2 );
332                        lua_pop( m_state, 1 );
[77]333                }
[206]334                lua_pushvalue( m_state, -2 );
335                lua_insert( m_state, -2 );
336                lua_settable( m_state, -4 );
[77]337        }
338
[206]339        if ( lua_getmetatable( m_state, -2 ) )
[77]340        {
[206]341                lua_setmetatable( m_state, -2 );
[77]342                has_metatable = true;
343        }
344
345        if ( has_functions || has_metatable )
346        {
[206]347                lua_pushstring( m_state, "__ptr" );
348                lua_pushlightuserdata( m_state, obj );
349                lua_rawset( m_state, -3 );
[77]350        }
351}
[163]352
353void lua::state::register_enum( type_database* db, const std::string& name, const std::string& prefix /*= std::string() */ )
354{
355        type_entry* et = db->get_type( name );
356
357        for ( const auto& entry : et->enum_list )
358        {
[206]359                lua_pushinteger( m_state, entry.value );
[163]360                if ( prefix.empty() )
361                {
[206]362                        lua_setglobal( m_state, entry.name.c_str() );
[163]363                }
364                else
365                {
[206]366                        lua_setglobal( m_state, ( prefix + entry.name ).c_str() );
[163]367                }
368        }
369}
[185]370
[206]371void nv::lua::state::store_metadata( object* o, const std::string& metaname, void* pointer )
372{
373        if (!o) return;
374        stack_guard guard( this );
375        lua_rawgeti( m_state, LUA_REGISTRYINDEX, o->get_lua_index() );
376        lua_pushstring( m_state, metaname.c_str() );
377        lua_pushlightuserdata( m_state, pointer );
378        lua_rawset( m_state, -3 );
379        lua_pop( m_state, 1 );
380}
[188]381
[206]382bool nv::lua::state_wrapper::is_defined( const path& p, bool global )
[188]383{
[206]384        if ( !p.resolve( m_state, global ) )
[188]385        {
386                return false;
387        }
[206]388        bool result = !lua_isnil( m_state, -1 );
389        lua_pop( m_state, 1 );
[188]390        return result;
391}
392
[206]393bool nv::lua::state_wrapper::push_function( const path& p, bool global )
[185]394{
[206]395        if ( !p.resolve( m_state, global ) )
[185]396        {
397                NV_LOG( LOG_ERROR, "Lua error : not a valid path - " + p.to_string() );
398                return false;
399        }
400
[206]401        if ( !lua_isfunction( m_state, -1 ) )
[185]402        {
[206]403                lua_pop( m_state, 1 );
[185]404                NV_LOG( LOG_ERROR, "Lua error : not a valid function - " + p.to_string() );
405                return false;
406        }
407        return true;
408}
[187]409
[206]410int nv::lua::state_wrapper::call_function( int nargs, int nresults )
411{
412        int status = lua_pcall( m_state, nargs, nresults, 0 );
413        if ( status != 0 )
414        {
415                std::string error = lua_tostring( m_state, -1 );
416                lua_pop( m_state, 1 );
417                NV_LOG( LOG_ERROR, "Lua error : " << error )
418        }
419        return status;
420}
421
422lua::table_guard::~table_guard()
423{
424        lua_settop( m_state, m_level );
425}
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