1 | // Copyright (C) 2012-2014 ChaosForge Ltd
|
---|
2 | // http://chaosforge.org/
|
---|
3 | //
|
---|
4 | // This file is part of NV Libraries.
|
---|
5 | // For conditions of distribution and use, see copyright notice in nv.hh
|
---|
6 |
|
---|
7 | #include "nv/lua/lua_map_tile.hh"
|
---|
8 |
|
---|
9 | #include <numeric>
|
---|
10 | #include "nv/lua/lua_map_area.hh"
|
---|
11 | #include "nv/stl/flags.hh"
|
---|
12 | #include "nv/core/random.hh"
|
---|
13 | #include "nv/lua/lua_area.hh"
|
---|
14 | #include "nv/lua/lua_glm.hh"
|
---|
15 | #include "nv/lua/lua_values.hh"
|
---|
16 | #include "nv/lua/lua_raw.hh"
|
---|
17 |
|
---|
18 | static const char* NLUA_MAP_TILE_METATABLE = "map_tile";
|
---|
19 |
|
---|
20 | struct map_tile
|
---|
21 | {
|
---|
22 | nv::uint8* data;
|
---|
23 | nv::char8* ascii;
|
---|
24 | nv::uint16 size_x;
|
---|
25 | nv::uint16 size_y;
|
---|
26 | };
|
---|
27 |
|
---|
28 |
|
---|
29 | // static bool nlua_is_map_tile( lua_State* L, int index )
|
---|
30 | // {
|
---|
31 | // return luaL_testudata( L, index, NLUA_MAP_TILE_METATABLE ) != 0;
|
---|
32 | // }
|
---|
33 | //
|
---|
34 | // static map_tile nlua_to_map_tile( lua_State* L, int index )
|
---|
35 | // {
|
---|
36 | // return *(map_tile*)luaL_checkudata( L, index, NLUA_MAP_TILE_METATABLE );
|
---|
37 | // }
|
---|
38 |
|
---|
39 | static map_tile* nlua_to_pmap_tile( lua_State* L, int index )
|
---|
40 | {
|
---|
41 | return (map_tile*)luaL_checkudata( L, index, NLUA_MAP_TILE_METATABLE );
|
---|
42 | }
|
---|
43 |
|
---|
44 | static void nlua_push_map_tile( lua_State* L, const map_tile& tile )
|
---|
45 | {
|
---|
46 | map_tile* result = (map_tile*)lua_newuserdata( L, sizeof(map_tile) );
|
---|
47 | *result = tile;
|
---|
48 | luaL_setmetatable( L, NLUA_MAP_TILE_METATABLE );
|
---|
49 | }
|
---|
50 |
|
---|
51 | static int nlua_map_tile_new( lua_State* L )
|
---|
52 | {
|
---|
53 | bool ascii = lua_toboolean( L, 4 ) != 0;
|
---|
54 | nv::map_area* map_area = nv::lua::detail::to_map_area( L, 3 );
|
---|
55 | lua_settop( L, 2 );
|
---|
56 | std::string code = nv::trimmed( lua_tostring( L, 1 ) );
|
---|
57 | nv::remove_chars( code, " \r\t" );
|
---|
58 |
|
---|
59 | map_tile tile;
|
---|
60 |
|
---|
61 | tile.size_y = (nv::uint16)( std::count( code.begin(), code.end(), '\n' ) + 1 );
|
---|
62 | tile.size_x = (nv::uint16)( code.find( '\n' ) );
|
---|
63 | if ( tile.size_x == 0 )
|
---|
64 | {
|
---|
65 | tile.size_x = (nv::uint16)code.length();
|
---|
66 | }
|
---|
67 | tile.data = new nv::uint8[ tile.size_x * tile.size_y ];
|
---|
68 | tile.ascii = ( ascii ? new nv::char8[ tile.size_x * tile.size_y ] : nullptr );
|
---|
69 |
|
---|
70 | nv::uint8 translation[256] = { 0 };
|
---|
71 |
|
---|
72 | // TODO: error reporting
|
---|
73 | if ( lua_istable( L, 2 ) )
|
---|
74 | {
|
---|
75 | lua_pushnil( L );
|
---|
76 | while ( lua_next( L, 2 ) != 0 )
|
---|
77 | {
|
---|
78 | // uses 'key' (at index -2) and 'value' (at index -1) */
|
---|
79 | if ( lua_isstring( L, -2 ) && lua_objlen( L, -2 ) == 1 )
|
---|
80 | {
|
---|
81 | translation[ (nv::uint8)( lua_tostring( L, -2 )[0] ) ] = nv::uint8( map_area->string_to_id( lua_tostring( L, -1 ) ) );
|
---|
82 | }
|
---|
83 | // removes 'value'; keeps 'key' for next iteration */
|
---|
84 | lua_pop( L, 1 );
|
---|
85 | }
|
---|
86 | }
|
---|
87 |
|
---|
88 | for ( nv::uint16 line = 0; line < tile.size_x; line++ )
|
---|
89 | for ( nv::uint16 row = 0; row < tile.size_y; row++ )
|
---|
90 | {
|
---|
91 | nv::char8 gylph = (nv::char8)code[ row * ( tile.size_x + 1 ) + line ];
|
---|
92 | // TODO: check for errors
|
---|
93 | tile.data[ row * tile.size_x + line ] = translation[ gylph ];
|
---|
94 | if ( ascii ) tile.ascii[row * tile.size_x + line] = gylph;
|
---|
95 | }
|
---|
96 |
|
---|
97 | nlua_push_map_tile( L, tile );
|
---|
98 | return 1;
|
---|
99 | }
|
---|
100 |
|
---|
101 | static int nlua_map_tile_clone( lua_State* L )
|
---|
102 | {
|
---|
103 | map_tile* old_tile = nlua_to_pmap_tile( L, 1 );
|
---|
104 | map_tile* new_tile = (map_tile*) lua_newuserdata( L, sizeof( map_tile ) );
|
---|
105 | new_tile->size_x = old_tile->size_x;
|
---|
106 | new_tile->size_y = old_tile->size_y;
|
---|
107 | nv::uint32 size = new_tile->size_x * new_tile->size_y;
|
---|
108 | new_tile->data = new nv::uint8[ size ];
|
---|
109 | new_tile->ascii = nullptr;
|
---|
110 | if ( old_tile->ascii )
|
---|
111 | {
|
---|
112 | new_tile->ascii = new nv::char8[ size ];
|
---|
113 | }
|
---|
114 | std::copy( old_tile->data, old_tile->data + size, new_tile->data );
|
---|
115 | if ( old_tile->ascii ) std::copy( old_tile->ascii, old_tile->ascii + size, new_tile->ascii );
|
---|
116 |
|
---|
117 | luaL_getmetatable( L, NLUA_MAP_TILE_METATABLE );
|
---|
118 | lua_setmetatable( L, -2 );
|
---|
119 | return 1;
|
---|
120 | }
|
---|
121 |
|
---|
122 | static int nlua_map_tile_place( lua_State* L )
|
---|
123 | {
|
---|
124 | map_tile* tile = nlua_to_pmap_tile( L, 1 );
|
---|
125 | nv::map_area* area = nv::lua::detail::to_map_area( L, 2 );
|
---|
126 | nv::ivec2 coord = nv::lua::detail::to_coord( L, 3 );
|
---|
127 |
|
---|
128 | for ( nv::uint16 x = 0; x < tile->size_x; ++x )
|
---|
129 | for ( nv::uint16 y = 0; y < tile->size_y; ++y )
|
---|
130 | {
|
---|
131 | nv::uint8 c = tile->data[ y * tile->size_x + x ];
|
---|
132 | if ( c != 0 ) area->set_cell( coord + nv::ivec2( x, y ), c );
|
---|
133 | }
|
---|
134 |
|
---|
135 | return 0;
|
---|
136 | }
|
---|
137 |
|
---|
138 | static nv::uint8* nlua_map_tile_flip_x_helper( nv::uint8* src, nv::uint16 sx, nv::uint16 sy )
|
---|
139 | {
|
---|
140 | if ( src == nullptr ) return nullptr;
|
---|
141 | nv::uint8* data = new nv::uint8[ sx * sy ];
|
---|
142 | for ( nv::uint16 x = 0; x < sx; ++x )
|
---|
143 | for ( nv::uint16 y = 0; y < sy; ++y )
|
---|
144 | {
|
---|
145 | data[ y * sx + x ] = src[ ( y + 1 ) * sx - x - 1 ];
|
---|
146 | }
|
---|
147 | delete src;
|
---|
148 | return data;
|
---|
149 | }
|
---|
150 |
|
---|
151 | static nv::uint8* nlua_map_tile_flip_y_helper( nv::uint8* src, nv::uint16 sx, nv::uint16 sy )
|
---|
152 | {
|
---|
153 | if ( src == nullptr ) return nullptr;
|
---|
154 | nv::uint8* data = new nv::uint8[ sx * sy ];
|
---|
155 | for ( nv::uint16 x = 0; x < sx; ++x )
|
---|
156 | for ( nv::uint16 y = 0; y < sy; ++y )
|
---|
157 | {
|
---|
158 | data[ y * sx + x ] = src[ ( sy - y - 1 ) * sx + x ];
|
---|
159 | }
|
---|
160 | delete src;
|
---|
161 | return data;
|
---|
162 | }
|
---|
163 |
|
---|
164 | static nv::uint8* nlua_map_tile_flip_xy_helper( nv::uint8* src, nv::uint16 sx, nv::uint16 sy )
|
---|
165 | {
|
---|
166 | if ( src == nullptr ) return nullptr;
|
---|
167 | nv::uint8* data = new nv::uint8[ sx * sy ];
|
---|
168 | for ( nv::uint16 x = 0; x < sx; ++x )
|
---|
169 | for ( nv::uint16 y = 0; y < sy; ++y )
|
---|
170 | {
|
---|
171 | data[ y * sx + x ] = src[ ( sy - y ) * sx - x - 1 ];
|
---|
172 | }
|
---|
173 | delete src;
|
---|
174 | return data;
|
---|
175 | }
|
---|
176 |
|
---|
177 | static int nlua_map_tile_flip_x( lua_State* L )
|
---|
178 | {
|
---|
179 | map_tile* tile = nlua_to_pmap_tile( L, 1 );
|
---|
180 | tile->data = nlua_map_tile_flip_x_helper( tile->data, tile->size_x, tile->size_y );
|
---|
181 | tile->ascii = nlua_map_tile_flip_x_helper( tile->ascii, tile->size_x, tile->size_y );
|
---|
182 | return 0;
|
---|
183 | }
|
---|
184 |
|
---|
185 | static int nlua_map_tile_flip_y( lua_State* L )
|
---|
186 | {
|
---|
187 | map_tile* tile = nlua_to_pmap_tile( L, 1 );
|
---|
188 | tile->data = nlua_map_tile_flip_y_helper( tile->data, tile->size_x, tile->size_y );
|
---|
189 | tile->ascii = nlua_map_tile_flip_y_helper( tile->ascii, tile->size_x, tile->size_y );
|
---|
190 | return 0;
|
---|
191 | }
|
---|
192 |
|
---|
193 | static int nlua_map_tile_flip_xy( lua_State* L )
|
---|
194 | {
|
---|
195 | map_tile* tile = nlua_to_pmap_tile( L, 1 );
|
---|
196 | tile->data = nlua_map_tile_flip_xy_helper( tile->data, tile->size_x, tile->size_y );
|
---|
197 | tile->ascii = nlua_map_tile_flip_xy_helper( tile->ascii, tile->size_x, tile->size_y );
|
---|
198 | return 0;
|
---|
199 | }
|
---|
200 |
|
---|
201 | static int nlua_map_tile_flip_random( lua_State* L )
|
---|
202 | {
|
---|
203 | switch ( nv::random::get().urand( 4 ) )
|
---|
204 | {
|
---|
205 | case 1 : nlua_map_tile_flip_x( L ); break;
|
---|
206 | case 2 : nlua_map_tile_flip_y( L ); break;
|
---|
207 | case 3 : nlua_map_tile_flip_xy( L ); break;
|
---|
208 | default:
|
---|
209 | break;
|
---|
210 | }
|
---|
211 | return 0;
|
---|
212 | }
|
---|
213 |
|
---|
214 | static int nlua_map_tile_get_size( lua_State* L )
|
---|
215 | {
|
---|
216 | map_tile* tile = nlua_to_pmap_tile( L, 1 );
|
---|
217 | nv::lua::detail::push_coord( L, nv::ivec2( tile->size_x, tile->size_y ) );
|
---|
218 | return 1;
|
---|
219 | }
|
---|
220 |
|
---|
221 | static int nlua_map_tile_get_area( lua_State* L )
|
---|
222 | {
|
---|
223 | map_tile* tile = nlua_to_pmap_tile( L, 1 );
|
---|
224 | nv::lua::detail::push_area( L, nv::rectangle( nv::ivec2(1,1), nv::ivec2( tile->size_x, tile->size_y ) ) );
|
---|
225 | return 1;
|
---|
226 | }
|
---|
227 |
|
---|
228 | static int nlua_map_tile_expand( lua_State* L )
|
---|
229 | {
|
---|
230 | // TODO: lots of error checking
|
---|
231 | map_tile* tile = nlua_to_pmap_tile( L, 1 );
|
---|
232 | // assert( tile^.ascii == nullptr );
|
---|
233 | std::vector< nv::uint8 > sizes_x = nlua_tobytearray( L, 2 );
|
---|
234 | std::vector< nv::uint8 > sizes_y = ( lua_istable( L, 3 ) ? nlua_tobytearray( L, 3 ) : sizes_x );
|
---|
235 |
|
---|
236 | nv::uint16 org_x = tile->size_x;
|
---|
237 | nv::uint16 org_y = tile->size_y;
|
---|
238 | nv::uint16 new_x = (nv::uint16)std::accumulate( sizes_x.begin(), sizes_x.end(), 0 );
|
---|
239 | nv::uint16 new_y = (nv::uint16)std::accumulate( sizes_y.begin(), sizes_y.end(), 0 );
|
---|
240 |
|
---|
241 | nv::uint8* data = new nv::uint8[ new_x * new_y ];
|
---|
242 |
|
---|
243 | nv::uint16 line_count = 0;
|
---|
244 | for ( nv::uint16 line = 0; line < org_y; ++line )
|
---|
245 | for ( nv::uint16 count = 0; count < sizes_y[ line ]; ++count )
|
---|
246 | {
|
---|
247 | nv::uint16 px = 0;
|
---|
248 | for ( nv::uint16 x = 0; x < org_x; ++x )
|
---|
249 | for ( nv::uint16 c = 0; c < sizes_x[ x ]; ++c )
|
---|
250 | {
|
---|
251 | data[ px + line_count * new_x ] = tile->data[ x + line * org_x ];
|
---|
252 | px++;
|
---|
253 | }
|
---|
254 | line_count++;
|
---|
255 | }
|
---|
256 |
|
---|
257 | delete tile->data;
|
---|
258 | tile->size_x = new_x;
|
---|
259 | tile->size_y = new_y;
|
---|
260 | tile->data = data;
|
---|
261 | return 0;
|
---|
262 | }
|
---|
263 |
|
---|
264 | static int nlua_map_tile_raw_get( lua_State* L )
|
---|
265 | {
|
---|
266 | map_tile* tile = (map_tile*)lua_touserdata( L, 1 );
|
---|
267 | if ( lua_type( L, 2 ) == LUA_TNUMBER )
|
---|
268 | {
|
---|
269 | lua_pushinteger( L, tile->data[ ( lua_tointeger( L, 2 ) - 1 ) + ( lua_tointeger( L, 3 ) - 1 ) * tile->size_x ] );
|
---|
270 | }
|
---|
271 | else
|
---|
272 | {
|
---|
273 | nv::ivec2 coord = nv::lua::detail::to_coord( L, 2 );
|
---|
274 | lua_pushinteger( L, tile->data[ ( coord.x - 1 ) + ( coord.y - 1 ) * tile->size_x ] );
|
---|
275 | }
|
---|
276 | return 1;
|
---|
277 | }
|
---|
278 |
|
---|
279 | static int nlua_map_tile_raw_set( lua_State* L )
|
---|
280 | {
|
---|
281 | map_tile* tile = (map_tile*)lua_touserdata( L, 1 );
|
---|
282 | if ( lua_type( L, 2 ) == LUA_TNUMBER )
|
---|
283 | {
|
---|
284 | tile->data[ ( lua_tointeger( L, 2 ) - 1 ) + ( lua_tointeger( L, 3 ) - 1 ) * tile->size_x ] = (nv::uint8)lua_tointeger( L, 3 );
|
---|
285 | }
|
---|
286 | else
|
---|
287 | {
|
---|
288 | nv::ivec2 coord = nv::lua::detail::to_coord( L, 2 );
|
---|
289 | tile->data[ ( coord.x - 1 ) + ( coord.y - 1 ) * tile->size_x ] = (nv::uint8)lua_tointeger( L, 3 );
|
---|
290 | }
|
---|
291 | return 0;
|
---|
292 | }
|
---|
293 |
|
---|
294 | static int nlua_map_tile_ascii_get( lua_State* L )
|
---|
295 | {
|
---|
296 | map_tile* tile = (map_tile*)lua_touserdata( L, 1 );
|
---|
297 | if ( lua_type( L, 2 ) == LUA_TNUMBER )
|
---|
298 | {
|
---|
299 | lua_pushinteger( L, tile->ascii[ ( lua_tointeger( L, 2 ) - 1 ) + ( lua_tointeger( L, 3 ) - 1 ) * tile->size_x ] );
|
---|
300 | }
|
---|
301 | else
|
---|
302 | {
|
---|
303 | nv::ivec2 coord = nv::lua::detail::to_coord( L, 2 );
|
---|
304 | lua_pushinteger( L, tile->ascii[ ( coord.x - 1 ) + ( coord.y - 1 ) * tile->size_x ] );
|
---|
305 | }
|
---|
306 | return 1;
|
---|
307 | }
|
---|
308 |
|
---|
309 | static int nlua_map_tile_ascii_set( lua_State* L )
|
---|
310 | {
|
---|
311 | map_tile* tile = (map_tile*)lua_touserdata( L, 1 );
|
---|
312 | if ( lua_type( L, 2 ) == LUA_TNUMBER )
|
---|
313 | {
|
---|
314 | tile->ascii[ ( lua_tointeger( L, 2 ) - 1 ) + ( lua_tointeger( L, 3 ) - 1 ) * tile->size_x ] = (nv::uint8)lua_tointeger( L, 3 );
|
---|
315 | }
|
---|
316 | else
|
---|
317 | {
|
---|
318 | nv::ivec2 coord = nv::lua::detail::to_coord( L, 2 );
|
---|
319 | tile->ascii[ ( coord.x - 1 ) + ( coord.y - 1 ) * tile->size_x ] = (nv::uint8)lua_tointeger( L, 3 );
|
---|
320 | }
|
---|
321 | return 0;
|
---|
322 | }
|
---|
323 |
|
---|
324 | static int nlua_map_tile_gc( lua_State* L )
|
---|
325 | {
|
---|
326 | map_tile* tile = (map_tile*)lua_touserdata( L, 1 );
|
---|
327 | if ( tile != nullptr )
|
---|
328 | {
|
---|
329 | delete tile->data;
|
---|
330 | if ( tile->ascii ) delete tile->ascii;
|
---|
331 | }
|
---|
332 | return 0;
|
---|
333 | }
|
---|
334 |
|
---|
335 | static const luaL_Reg nlua_map_tile_sf[] = {
|
---|
336 | { "new", nlua_map_tile_new },
|
---|
337 | { NULL, NULL }
|
---|
338 | };
|
---|
339 |
|
---|
340 | static const luaL_Reg nlua_map_tile_f[] = {
|
---|
341 | { "place", nlua_map_tile_place },
|
---|
342 | { "clone", nlua_map_tile_clone },
|
---|
343 | { "flip_x", nlua_map_tile_flip_x },
|
---|
344 | { "flip_y", nlua_map_tile_flip_y },
|
---|
345 | { "flip_xy", nlua_map_tile_flip_xy },
|
---|
346 | { "flip_random",nlua_map_tile_flip_random },
|
---|
347 | { "get_size", nlua_map_tile_get_size },
|
---|
348 | { "get_area", nlua_map_tile_get_area },
|
---|
349 | { "expand", nlua_map_tile_expand },
|
---|
350 | { "raw_get", nlua_map_tile_raw_get },
|
---|
351 | { "raw_set", nlua_map_tile_raw_set },
|
---|
352 | { "get_ascii", nlua_map_tile_ascii_get },
|
---|
353 | { "set_ascii", nlua_map_tile_ascii_set },
|
---|
354 | { "__gc", nlua_map_tile_gc },
|
---|
355 | { NULL, NULL }
|
---|
356 | };
|
---|
357 |
|
---|
358 | void nv::lua::register_map_tile( lua_State * L )
|
---|
359 | {
|
---|
360 | // TODO: check if __gc is used!
|
---|
361 | luaL_newmetatable( L, NLUA_MAP_TILE_METATABLE );
|
---|
362 | lua_pushvalue( L, -1 );
|
---|
363 | lua_setfield( L, -2, "__index" );
|
---|
364 | nlua_register( L, nlua_map_tile_f, -1 );
|
---|
365 |
|
---|
366 | lua_createtable( L, 0, 0 );
|
---|
367 | nlua_register( L, "map_tile", nlua_map_tile_sf );
|
---|
368 | }
|
---|