[395] | 1 | // Copyright (C) 2012-2015 ChaosForge Ltd
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[56] | 2 | // http://chaosforge.org/
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| 3 | //
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[395] | 4 | // This file is part of Nova libraries.
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| 5 | // For conditions of distribution and use, see copying.txt file in root folder.
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[56] | 6 |
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| 7 | #include "nv/lua/lua_aux.hh"
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| 8 |
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[85] | 9 | #include "nv/lua/lua_raw.hh"
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[319] | 10 | #include "nv/core/random.hh"
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[85] | 11 |
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[520] | 12 | static nv::random lua_rng;
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| 13 |
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[85] | 14 | static int nluaaux_table_copy( lua_State* L )
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[56] | 15 | {
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| 16 | luaL_checktype( L, 1, LUA_TTABLE );
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| 17 | lua_settop( L, 1 );
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[85] | 18 | nlua_shallowcopy( L, 1 );
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[56] | 19 | return 1;
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| 20 | }
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| 21 |
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[85] | 22 | static int nluaaux_table_deepcopy( lua_State* L )
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[56] | 23 | {
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| 24 | luaL_checktype( L, 1, LUA_TTABLE );
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| 25 | lua_settop( L, 1 );
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[85] | 26 | nlua_deepcopy( L, 1 );
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| 27 | return 0;
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| 28 | }
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| 29 |
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| 30 | static int nluaaux_table_icopy( lua_State* L )
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| 31 | {
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| 32 | luaL_checktype( L, 1, LUA_TTABLE );
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| 33 | lua_settop( L, 1 );
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| 34 | nlua_shallowicopy( L, 1 );
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[56] | 35 | return 1;
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| 36 | }
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| 37 |
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[85] | 38 | static int nluaaux_table_merge( lua_State* L )
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[56] | 39 | {
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| 40 | luaL_checktype( L, 1, LUA_TTABLE );
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| 41 | luaL_checktype( L, 2, LUA_TTABLE );
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| 42 | lua_settop( L, 2 );
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[85] | 43 | nlua_shallowmerge( L, 1 );
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[56] | 44 | return 0;
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| 45 | }
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| 46 |
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[85] | 47 | static int nluaaux_table_reversed( lua_State* L )
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[56] | 48 | {
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| 49 | luaL_checktype( L, 1, LUA_TTABLE );
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[85] | 50 | lua_settop( L, 1 );
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| 51 | nlua_pushreversed( L, 1 );
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| 52 | return 1;
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[56] | 53 | }
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| 54 |
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[85] | 55 | static int nluaaux_table_toset( lua_State* L )
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[56] | 56 | {
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| 57 | luaL_checktype( L, 1, LUA_TTABLE );
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| 58 | lua_settop( L, 1 );
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[85] | 59 | nlua_toset( L, 1 );
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[56] | 60 | return 1;
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| 61 | }
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| 62 |
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[85] | 63 | static int nluaaux_table_tokeyset( lua_State* L )
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[56] | 64 | {
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| 65 | luaL_checktype( L, 1, LUA_TTABLE );
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| 66 | lua_settop( L, 1 );
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[85] | 67 | nlua_tokeyset( L, 1 );
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[56] | 68 | return 1;
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| 69 | }
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| 70 |
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[85] | 71 | static const struct luaL_Reg nluaaux_table_aux_f [] = {
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| 72 | { "copy", nluaaux_table_copy },
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| 73 | { "deepcopy", nluaaux_table_deepcopy },
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| 74 | { "icopy", nluaaux_table_icopy },
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| 75 | { "merge", nluaaux_table_merge },
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| 76 | { "reversed", nluaaux_table_reversed },
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| 77 | { "toset", nluaaux_table_toset },
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| 78 | { "tokeyset", nluaaux_table_tokeyset },
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[56] | 79 | { NULL, NULL }
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| 80 | };
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| 81 |
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[85] | 82 | static int nluaaux_math_clamp( lua_State* L )
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| 83 | {
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| 84 | double v = luaL_checknumber( L, 1 );
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| 85 | double min = luaL_optnumber( L, 2, 0 );
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| 86 | double max = luaL_optnumber( L, 3, 1 );
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| 87 | if ( min > max ) luaL_argerror( L, 2, "min is larger than max!" );
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| 88 | lua_pushnumber( L, v < min ? 2 : ( v > max ? 3 : 1 ) );
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| 89 | return 1;
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| 90 | }
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| 91 |
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[180] | 92 | static int nluaaux_math_dieroll( lua_State* L )
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| 93 | {
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[204] | 94 | lua_Integer dice = luaL_checkinteger( L, 1 );
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| 95 | lua_Integer sides = luaL_checkinteger( L, 2 );
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[180] | 96 | if ( dice < 1 ) luaL_argerror( L, 1, "die count lower than 1!" );
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| 97 | if ( sides < 1 ) luaL_argerror( L, 2, "side count lower than 1!" );
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[520] | 98 | lua_pushnumber( L, lua_rng.dice( static_cast< nv::uint32 >( dice ), static_cast< nv::uint32 >( sides ) ) );
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[180] | 99 | return 1;
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| 100 | }
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[85] | 101 |
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[180] | 102 | static int nluaaux_math_random( lua_State* L )
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| 103 | {
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| 104 | if ( lua_gettop( L ) == 0 )
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| 105 | {
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[520] | 106 | lua_pushnumber( L, lua_rng.frand(1.0f) );
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[180] | 107 | }
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| 108 | else
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| 109 | {
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| 110 | if ( lua_gettop( L ) == 1 )
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| 111 | {
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[204] | 112 | lua_Integer arg1 = luaL_checkinteger( L, 1 );
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[180] | 113 | if ( arg1 < 1 ) arg1 = 1;
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[520] | 114 | nlua_pushunsigned( L, lua_rng.urange( 1, static_cast<nv::uint32>( arg1 ) ) );
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[180] | 115 | }
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| 116 | else
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| 117 | {
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[204] | 118 | int arg1 = static_cast< int >( luaL_checkinteger( L, 1 ) );
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| 119 | int arg2 = static_cast< int >( luaL_checkinteger( L, 2 ) );
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[520] | 120 | int result = ( arg2 >= arg1 ? lua_rng.srange( arg1, arg2 ) : lua_rng.srange( arg2, arg1 ) );
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[367] | 121 | lua_pushinteger( L, result );
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[180] | 122 | }
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| 123 | }
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| 124 | return 1;
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| 125 | }
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| 126 |
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| 127 | static int nluaaux_math_randomseed( lua_State* L )
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| 128 | {
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[520] | 129 | lua_rng.set_seed( nlua_tounsigned( L, 1 ) );
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[180] | 130 | return 0;
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| 131 | }
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| 132 |
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[85] | 133 | static const struct luaL_Reg nluaaux_math_aux_f [] = {
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| 134 | { "clamp", nluaaux_math_clamp },
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[180] | 135 | { "random", nluaaux_math_random },
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| 136 | { "randomseed",nluaaux_math_randomseed },
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| 137 | { "dieroll", nluaaux_math_dieroll },
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[56] | 138 | { NULL, NULL }
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| 139 | };
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| 140 |
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[520] | 141 | nv::random & nv::lua::rng()
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| 142 | {
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| 143 | return lua_rng;
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| 144 | }
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| 145 |
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[503] | 146 | void nv::lua::register_aux( lua::state* state )
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[56] | 147 | {
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[503] | 148 | nlua_register( state->get_raw(), "table", nluaaux_table_aux_f );
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| 149 | nlua_register( state->get_raw(), "math", nluaaux_math_aux_f );
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[56] | 150 | }
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| 151 |
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