[126] | 1 | // Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
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| 2 | // http://chaosforge.org/
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| 3 | //
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| 4 | // This file is part of NV Libraries.
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| 5 | // For conditions of distribution and use, see copyright notice in nv.hh
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| 6 |
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| 7 | #include "nv/gui/gui_renderer.hh"
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| 8 |
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| 9 | #include <glm/gtc/matrix_transform.hpp>
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| 10 |
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| 11 | #include "nv/interface/device.hh"
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| 12 | #include "nv/interface/context.hh"
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| 13 |
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| 14 | using namespace nv;
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| 15 | using namespace nv::gui;
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| 16 |
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| 17 | struct gui_quad
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| 18 | {
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| 19 | vertex vtx[6];
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| 20 | gui_quad( const nv::ivec2& coorda, const nv::ivec2& coordb, const nv::vec4& color )
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| 21 | {
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| 22 | set_color( color );
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| 23 | vtx[0].coord = coorda;
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| 24 | vtx[1].coord = nv::ivec2( coorda.x, coordb.y );
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| 25 | vtx[2].coord = coordb;
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| 26 | vtx[3].coord = coordb;
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| 27 | vtx[4].coord = nv::ivec2( coordb.x, coorda.y );
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| 28 | vtx[5].coord = coorda;
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| 29 | }
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| 30 | gui_quad( const nv::ivec2& coorda, const nv::ivec2& coordb, const nv::vec4& color, const nv::vec2& tcoorda, const nv::vec2& tcoordb )
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| 31 | {
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| 32 | set_color( color );
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| 33 | vtx[0].coord = coorda;
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| 34 | vtx[1].coord = nv::ivec2( coorda.x, coordb.y );
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| 35 | vtx[2].coord = coordb;
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| 36 | vtx[3].coord = coordb;
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| 37 | vtx[4].coord = nv::ivec2( coordb.x, coorda.y );
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| 38 | vtx[5].coord = coorda;
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| 39 | vtx[0].tcoord = tcoorda;
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| 40 | vtx[1].tcoord = nv::vec2( tcoorda.x, tcoordb.y );
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| 41 | vtx[2].tcoord = tcoordb;
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| 42 | vtx[3].tcoord = tcoordb;
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| 43 | vtx[4].tcoord = nv::vec2( tcoordb.x, tcoorda.y );
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| 44 | vtx[5].tcoord = tcoorda;
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| 45 | }
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| 46 | gui_quad( const nv::ivec2& coorda, const nv::ivec2& coordb, const nv::ivec2& coordc, const nv::ivec2& coordd, const nv::vec4& color )
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| 47 | {
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| 48 | set_color( color );
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| 49 | vtx[0].coord = coorda;
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| 50 | vtx[1].coord = coordb;
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| 51 | vtx[2].coord = coordc;
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| 52 | vtx[3].coord = coordc;
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| 53 | vtx[4].coord = coordd;
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| 54 | vtx[5].coord = coorda;
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| 55 | }
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| 56 | inline void set_color( const nv::vec4& color )
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| 57 | {
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| 58 | vtx[0].color = color; vtx[1].color = color; vtx[2].color = color;
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| 59 | vtx[3].color = color; vtx[4].color = color; vtx[5].color = color;
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| 60 | }
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| 61 | };
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| 62 |
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| 63 |
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| 64 | class screen_render_data : public render_data
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| 65 | {
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| 66 | public:
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| 67 | screen_render_data( device* dev, size_t initial_size )
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| 68 | : buffer( dev, nv::DYNAMIC_DRAW, initial_size ), varray( nullptr ), shader(nullptr), texture(nullptr)
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| 69 | {
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| 70 |
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| 71 | }
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| 72 | ~screen_render_data()
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| 73 | {
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| 74 | delete shader;
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| 75 | delete varray;
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| 76 | delete texture;
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| 77 | }
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| 78 |
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[152] | 79 | nv::sliced_buffer<gui_quad> buffer;
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[126] | 80 | nv::vertex_array* varray;
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| 81 | nv::program* shader;
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| 82 | nv::texture2d* texture;
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| 83 | };
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| 84 |
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| 85 | class element_render_data : public render_data
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| 86 | {
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| 87 | public:
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[152] | 88 | element_render_data( nv::sliced_buffer<gui_quad>* cbuffer )
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[126] | 89 | : buffer( cbuffer ) {}
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| 90 |
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| 91 | nv::buffer_slice< gui_quad > buffer;
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| 92 | };
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| 93 |
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| 94 | renderer::renderer( window* w )
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| 95 | : m_window(w)
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| 96 | , m_style()
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| 97 | , m_atlas( glm::ivec2( 1024, 1024 ), 4 )
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| 98 | , m_reupload( true )
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| 99 | {
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| 100 | m_area.dim( dimension( w->get_width(), w->get_height() ) );
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| 101 | region white = m_atlas.get_region( ivec2(3,3) );
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| 102 | size_t wsize = m_atlas.get_depth()*4*4;
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| 103 | uint8* wfill = new uint8[m_atlas.get_depth()*4*4];
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| 104 | std::fill( wfill, wfill + wsize, 255 );
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| 105 | white.pos = ivec2();
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| 106 | m_atlas.set_region( white, wfill );
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| 107 | delete wfill;
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| 108 |
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| 109 | screen_render_data* sr = new screen_render_data( w->get_device(), 1024 );
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| 110 | m_render_data = sr;
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| 111 | // ** EXTREMELY TEMPORARY!
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| 112 | sr->varray = m_window->get_device()->create_vertex_array();
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| 113 | sr->shader = m_window->get_device()->create_program( nv::slurp( "gui.vert" ), nv::slurp( "gui.frag" ) );
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| 114 | sr->shader->set_uniform( "tex", 0 );
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| 115 | glm::mat4 projection = glm::ortho( 0.0f, float( m_window->get_width() ), float( m_window->get_height() ), 0.0f, -1.0f, 1.0f );
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[161] | 116 | sr->shader->set_uniform( "nv_projection", projection );
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[126] | 117 |
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| 118 | vertex_buffer* vb = (vertex_buffer*)sr->buffer.get_buffer();
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[161] | 119 | sr->varray->add_vertex_buffer( slot::POSITION, vb, nv::INT, 2, 0, sizeof( vertex ), false );
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| 120 | sr->varray->add_vertex_buffer( slot::TEXCOORD, vb, nv::FLOAT, 2, offset_of( &vertex::tcoord ), sizeof( vertex ), false );
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| 121 | sr->varray->add_vertex_buffer( slot::COLOR, vb, nv::FLOAT, 4, offset_of( &vertex::color ), sizeof( vertex ), false );
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[126] | 122 |
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| 123 | nv::sampler sampler( nv::sampler::LINEAR, nv::sampler::CLAMP_TO_EDGE );
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| 124 | sr->texture = m_window->get_device()->create_texture2d( m_atlas.get_size(), nv::RGBA, nv::UBYTE, sampler, nullptr );
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| 125 |
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| 126 | m_render_state.depth_test.enabled = false;
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| 127 | m_render_state.culling.enabled = false;
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| 128 | m_render_state.blending.enabled = true;
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| 129 | m_render_state.blending.src_rgb_factor = blending::SRC_ALPHA;
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| 130 | m_render_state.blending.dst_rgb_factor = blending::ONE_MINUS_SRC_ALPHA;
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| 131 | m_render_state.blending.src_alpha_factor = blending::SRC_ALPHA;
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| 132 | m_render_state.blending.dst_alpha_factor = blending::ONE_MINUS_SRC_ALPHA;
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| 133 | }
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| 134 |
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| 135 | texture_font* renderer::get_font( size_t name ) const
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| 136 | {
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| 137 | if ( name >= m_fonts.size() ) return nullptr;
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| 138 | return m_fonts[ name ];
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| 139 | }
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| 140 |
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| 141 | nv::vec4 renderer::get_image( size_t name ) const
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| 142 | {
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| 143 | if ( name >= m_images.size() ) return nv::vec4();
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| 144 | return m_images[ name ];
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| 145 | }
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| 146 |
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| 147 | size_t renderer::load_font( const std::string& filename, size_t size )
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| 148 | {
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| 149 | std::string id_name( filename );
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| 150 | id_name.append( to_string( size ) );
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| 151 | auto i = m_font_names.find( id_name );
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| 152 | if ( i != m_font_names.end() )
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| 153 | {
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| 154 | return i->second;
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| 155 | }
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| 156 | size_t result = (size_t)m_fonts.size();
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| 157 | texture_font* f = new texture_font( &m_atlas, filename.c_str(), (float)size );
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| 158 | f->load_glyphs( "!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ " );
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| 159 | m_fonts.push_back( f );
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| 160 | m_reupload = true;
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| 161 | m_font_names[ id_name ] = result;
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| 162 | return result;
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| 163 | }
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| 164 |
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| 165 | size_t renderer::load_image( const std::string& filename )
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| 166 | {
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| 167 | auto i = m_image_names.find( filename );
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| 168 | if ( i != m_image_names.end() )
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| 169 | {
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| 170 | return i->second;
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| 171 | }
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| 172 | size_t result = m_images.size();
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| 173 | image_data* data = m_window->get_device()->create_image_data( filename );
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| 174 | // TODO: Repitching
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| 175 | assert( data->get_depth() == 4 );
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| 176 | region r = m_atlas.get_region( data->get_size() );
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| 177 | m_atlas.set_region( r, data->get_data() );
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| 178 | delete data;
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| 179 | m_reupload = true;
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| 180 | m_image_names[ filename ] = result;
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| 181 | return result;
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| 182 | }
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| 183 |
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| 184 | void renderer::load_style( const std::string& filename )
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| 185 | {
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| 186 | m_style.load_style( filename );
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| 187 | }
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| 188 |
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| 189 | void renderer::redraw( element* e, uint32 )
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| 190 | {
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| 191 | screen_render_data* sr = (screen_render_data*)m_render_data;
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| 192 | if ( e->m_render_data == nullptr )
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| 193 | {
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| 194 | e->m_render_data = new element_render_data( &sr->buffer );
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| 195 | }
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| 196 | element_render_data* er = (element_render_data*)(e->m_render_data);
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| 197 | size_t size_before = er->buffer.data().size();
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| 198 |
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| 199 | std::vector< gui_quad >& qvec = er->buffer.lock();
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| 200 |
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| 201 | qvec.clear();
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| 202 | rectangle abs = e->get_absolute();
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| 203 | if ( e->get_absolute() != m_area )
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| 204 | {
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| 205 | int border;
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| 206 | vec4 color;
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| 207 | std::string path;
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| 208 | std::string text;
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| 209 | if ( m_style.get( e, "border", border ) && m_style.get( e, "border_color", color ) )
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| 210 | {
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| 211 | rectangle inner = abs.shrinked( border );
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| 212 | qvec.emplace_back( abs.ul, inner.ul, inner.ur(), abs.ur(), color );
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| 213 | qvec.emplace_back( abs.ul, abs.ll(), inner.ll(), inner.ul, color );
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| 214 | qvec.emplace_back( inner.ur(), inner.lr, abs.lr, abs.ur(), color );
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| 215 | qvec.emplace_back( inner.ll(), abs.ll(), abs.lr, inner.lr, color );
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| 216 | abs = inner;
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| 217 | }
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| 218 |
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| 219 | if ( m_style.get( e, "background_color", color ) )
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| 220 | {
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| 221 | qvec.emplace_back( abs.ul, abs.lr, color );
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| 222 | }
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| 223 |
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| 224 | text = e->get_text();
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| 225 | if ( !text.empty() )
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| 226 | {
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| 227 | if ( m_style.get( e, "text_color", color ) && m_style.get( e, "text_font", path ) && m_style.get( e, "text_size", border ) )
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| 228 | {
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| 229 | size_t font_id = load_font( path, (uint16)border );
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| 230 | texture_font* font = get_font( font_id );
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| 231 | position p = abs.ul + position( 0, border );
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| 232 | for ( char c : text )
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| 233 | {
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| 234 | const texture_glyph* g = font->get_glyph( static_cast<uint16>(c) );
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| 235 | if (g)
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| 236 | {
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| 237 | position gp = position( g->offset.x, -g->offset.y );
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| 238 | position p2 = p + g->size + gp;
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| 239 | qvec.emplace_back( p + gp, p2, color, g->tl, g->br );
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| 240 | p += g->advance;
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| 241 | }
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| 242 | }
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| 243 | }
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| 244 | }
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| 245 | }
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| 246 |
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| 247 | if ( size_before != er->buffer.data().size() )
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| 248 | {
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| 249 | sr->buffer.reset();
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| 250 | }
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| 251 | }
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| 252 |
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| 253 | void renderer::draw( element* e )
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| 254 | {
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| 255 | element_render_data* er = (element_render_data*)(e->m_render_data);
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| 256 | er->buffer.commit();
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| 257 | }
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| 258 |
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| 259 | void renderer::draw()
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| 260 | {
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| 261 | screen_render_data* sr = (screen_render_data*)m_render_data;
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| 262 |
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| 263 | if ( m_reupload )
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| 264 | {
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| 265 | sr->texture->assign( (void*)m_atlas.get_data() );
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| 266 | m_reupload = false;
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| 267 | }
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| 268 |
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| 269 | if ( sr->buffer.commit() )
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| 270 | {
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| 271 | nv::vertex_buffer* vb = (nv::vertex_buffer*)sr->buffer.get_buffer();
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[161] | 272 | sr->varray->update_vertex_buffer( nv::POSITION, vb, false );
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| 273 | sr->varray->update_vertex_buffer( nv::TEXCOORD, vb, false );
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| 274 | sr->varray->update_vertex_buffer( nv::COLOR, vb, false );
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[126] | 275 | }
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| 276 | sr->texture->bind( 0 );
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| 277 | sr->shader->set_uniform( "tex", 0 );
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| 278 | m_window->get_context()->draw( TRIANGLES, m_render_state, sr->shader, sr->varray, sr->buffer.get_size() * 6 );
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| 279 | }
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| 280 |
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| 281 | renderer::~renderer()
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| 282 | {
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| 283 | for ( auto p : m_fonts )
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| 284 | {
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| 285 | delete p;
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| 286 | }
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| 287 | delete m_render_data;
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| 288 | }
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