1 | // Copyright (C) 2012-2014 ChaosForge Ltd
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of NV Libraries.
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5 | // For conditions of distribution and use, see copyright notice in nv.hh
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6 |
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7 | #include "nv/gui/gui_environment.hh"
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8 |
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9 | #include "nv/gui/gui_renderer.hh"
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10 |
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11 |
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12 | /*
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13 |
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14 | TODO: parse a lua stylesheet as per Trac wiki
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15 |
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16 | IDEA: Store everything in std::unordered_maps, with lua_value's?
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17 |
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18 | A lua_value is a variant stores strings as const char* that deletes them on destructor?
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19 | Question is that there might not be much gained on speed anyway, due to Lua's speed.
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20 | Special function field allows delayed per parse execution?
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21 |
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22 | */
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23 |
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24 | #include "nv/gfx/sliced_buffer.hh"
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25 | #include "nv/gfx/texture_atlas.hh"
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26 |
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27 | nv::gui::environment::environment( window* w )
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28 | : m_renderer( nullptr ), m_window( w )
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29 | {
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30 | m_area.dim( dimension( w->get_width(), w->get_height() ) );
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31 |
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32 | m_screen = m_elements.create();
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33 | element* screen = m_elements.get( m_screen );
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34 | screen->m_absolute = m_area;
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35 | screen->m_relative = m_area;
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36 |
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37 | m_renderer = new renderer( w );
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38 | }
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39 |
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40 | void nv::gui::environment::load_style( const std::string& filename )
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41 | {
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42 | m_renderer->load_style( filename );
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43 | }
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44 |
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45 | nv::gui::handle nv::gui::environment::create_element( const rectangle& r )
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46 | {
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47 | return create_element( m_screen, r );
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48 | }
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49 |
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50 | nv::gui::handle nv::gui::environment::create_element( handle parent, const rectangle& r )
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51 | {
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52 | if ( parent.is_nil() ) parent = m_screen;
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53 | handle result = m_elements.create();
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54 | element* e = m_elements.get( result );
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55 | e->m_absolute = r;
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56 | e->m_relative = r;
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57 | add_child( parent, result );
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58 | return result;
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59 | }
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60 |
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61 | void nv::gui::environment::destroy_element( handle e )
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62 | {
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63 | element* dead_element = m_elements.get( e );
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64 | if ( dead_element == nullptr ) return;
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65 | destroy_children( e );
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66 | remove_child( dead_element->m_parent, e );
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67 |
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68 | delete dead_element->m_render_data;
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69 | dead_element->m_render_data = nullptr;
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70 | dead_element->m_parent = handle();
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71 |
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72 | m_elements.destroy( e );
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73 | }
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74 |
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75 | void nv::gui::environment::update( handle e, uint32 elapsed )
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76 | {
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77 | element* el = m_elements.get( e );
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78 | if ( !el ) return;
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79 | // el->on_update( elapsed );
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80 | if ( el->m_visible )
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81 | {
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82 | for ( handle i : el->m_children )
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83 | {
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84 | update( i, elapsed );
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85 | }
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86 | }
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87 | if ( el->m_dirty || el->m_render_data == nullptr )
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88 | {
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89 | m_renderer->redraw( el, elapsed );
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90 | el->m_dirty = false;
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91 | }
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92 | }
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93 |
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94 | void nv::gui::environment::draw( handle e )
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95 | {
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96 | element* el = m_elements.get( e );
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97 | if ( !el ) return;
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98 | if ( el->m_visible )
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99 | {
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100 | // el->on_draw();
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101 | m_renderer->draw( el );
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102 | for ( handle i : el->m_children )
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103 | {
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104 | draw(i);
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105 | }
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106 | }
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107 | }
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108 |
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109 | void nv::gui::environment::update()
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110 | {
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111 | update( m_screen, 0 );
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112 | }
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113 |
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114 | void nv::gui::environment::draw()
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115 | {
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116 | draw( m_screen );
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117 | m_renderer->draw();
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118 | }
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119 |
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120 | void nv::gui::environment::add_child( handle child )
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121 | {
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122 | add_child( m_screen, child );
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123 | }
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124 |
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125 | void nv::gui::environment::add_child( handle parent, handle child )
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126 | {
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127 | element* e = m_elements.get( child );
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128 | element* p = m_elements.get( parent );
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129 | if ( e && p )
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130 | {
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131 | remove_child( e->m_parent, child );
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132 | e->m_parent = parent;
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133 | p->m_children.push_back( child );
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134 | p->m_child_count++;
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135 | }
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136 | }
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137 |
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138 | void nv::gui::environment::destroy_children( handle e )
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139 | {
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140 | element* parent = m_elements.get(e);
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141 | if ( parent )
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142 | {
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143 | while ( !parent->m_children.empty() )
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144 | {
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145 | destroy_element( parent->m_children.front() );
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146 | }
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147 | }
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148 | }
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149 |
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150 |
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151 | nv::gui::environment::~environment()
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152 | {
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153 | destroy_children( handle() );
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154 | delete m_renderer;
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155 | }
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156 |
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157 | bool nv::gui::environment::process_io_event( const io_event& )
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158 | {
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159 | return false;
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160 | }
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161 |
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162 | bool nv::gui::environment::process_io_event( handle e, const io_event& ev )
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163 | {
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164 | element* el = m_elements.get( e );
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165 | return el && el->m_parent.is_valid() ? process_io_event( el->m_parent, ev ) : false;
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166 | }
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167 |
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168 | nv::gui::handle nv::gui::environment::get_element( const position& p )
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169 | {
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170 | return get_deepest_child( m_screen, p );
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171 | }
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172 |
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173 | nv::gui::handle nv::gui::environment::get_deepest_child( handle e, const position& p )
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174 | {
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175 | element* el = m_elements.get(e);
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176 | if ( !el && !el->m_visible ) return handle();
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177 |
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178 | handle result;
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179 | element::list::reverse_iterator it = el->m_children.rbegin();
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180 |
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181 | while ( it != el->m_children.rend() )
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182 | {
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183 | result = get_deepest_child( *it, p );
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184 | if ( result.is_valid() ) return result;
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185 | ++it;
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186 | }
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187 |
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188 | if ( el->m_absolute.contains(p) ) return e;
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189 | return handle();
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190 | }
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191 |
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192 | void nv::gui::environment::move_to_top( handle child )
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193 | {
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194 | element* e = m_elements.get( child );
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195 | element* parent = m_elements.get( e->m_parent );
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196 | if ( e && parent )
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197 | {
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198 | auto it = std::find( parent->m_children.begin(), parent->m_children.end(), child );
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199 | if ( it != parent->m_children.end() )
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200 | {
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201 | parent->m_children.erase( it );
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202 | parent->m_children.push_back( child );
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203 | parent->m_dirty = true;
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204 | }
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205 | }
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206 | }
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207 |
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208 | void nv::gui::environment::move_to_bottom( handle child )
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209 | {
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210 | element* e = m_elements.get( child );
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211 | element* parent = m_elements.get( e->m_parent );
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212 | if ( e && parent )
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213 | {
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214 | auto it = std::find( parent->m_children.begin(), parent->m_children.end(), child );
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215 | if ( it != parent->m_children.end() )
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216 | {
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217 | parent->m_children.erase( it );
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218 | parent->m_children.push_front( child );
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219 | parent->m_dirty = true;
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220 | }
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221 | }
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222 | }
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223 |
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224 | void nv::gui::environment::set_relative( handle e, const rectangle& r )
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225 | {
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226 | element* el = m_elements.get(e);
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227 | if ( el )
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228 | {
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229 | el->m_dirty = true;
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230 | el->m_relative = r;
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231 | recalculate_absolute( e );
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232 | }
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233 | }
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234 |
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235 | void nv::gui::environment::set_relative( handle e, const position& p )
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236 | {
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237 | element* el = m_elements.get(e);
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238 | if ( el )
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239 | {
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240 | set_relative( e, rectangle( p, p + el->m_relative.get_size() ) );
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241 | }
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242 | }
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243 |
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244 | void nv::gui::environment::recalculate_absolute( handle e )
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245 | {
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246 | element* el = m_elements.get(e);
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247 | rectangle pabsolute = m_elements.get( el->m_parent )->m_absolute;
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248 | el->m_absolute = el->m_relative + pabsolute.ul;
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249 |
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250 | for ( handle o : el->m_children )
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251 | {
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252 | recalculate_absolute( o );
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253 | }
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254 | }
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255 |
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256 | void nv::gui::environment::set_class( handle e, const string& text )
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257 | {
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258 | element* ep = m_elements.get(e);
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259 | if ( ep != nullptr )
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260 | {
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261 | ep->m_class = text;
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262 | ep->m_dirty = true;
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263 | }
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264 | }
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265 |
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266 | void nv::gui::environment::set_text( handle e, const string& text )
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267 | {
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268 | element* ep = m_elements.get(e);
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269 | if ( ep != nullptr )
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270 | {
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271 | ep->m_text = text;
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272 | ep->m_dirty = true;
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273 | }
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274 | }
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275 |
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276 | void nv::gui::environment::remove_child( handle parent, handle child )
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277 | {
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278 | element* p = m_elements.get( parent );
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279 | if ( p )
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280 | {
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281 | auto it = std::find( p->m_children.begin(), p->m_children.end(), child );
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282 | if ( it != p->m_children.end() )
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283 | {
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284 | element* e = m_elements.get( *it );
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285 | e->m_parent = handle();
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286 | p->m_children.erase(it);
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287 | }
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288 | }
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289 | }
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290 |
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