1 | // Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of NV Libraries.
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5 | // For conditions of distribution and use, see copyright notice in nv.hh
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6 |
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7 | #include "nv/gl/texture_font.hh"
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8 |
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9 | #include "nv/lib/freetype2.hh"
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10 |
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11 | using namespace nv;
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12 |
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13 | texture_gylph::texture_gylph()
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14 | : charcode(0), size(0,0), offset(0,0), advance(0.f,0.f), tl(0.f,0.f), br(0.f,0.f)
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15 | {
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16 | }
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17 |
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18 | float texture_gylph::get_kerning( const uint16 charcode )
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19 | {
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20 | auto i = kerning.find( charcode );
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21 | return i != kerning.end() ? i->second : 0.0f;
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22 | }
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23 |
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24 | texture_font::texture_font( texture_atlas* atlas, const char * filename, float size )
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25 | : m_atlas( atlas ), m_filename(filename), m_size( size ),
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26 | m_height(0), m_linegap(0), m_ascender(0), m_descender(0),
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27 | m_rlibrary( nullptr ), m_rface( nullptr ), m_hinting( true ), m_filtering( true )
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28 | {
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29 | size_t hres = 64;
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30 | FT_Error error;
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31 | FT_Matrix matrix = {
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32 | (int)((1.0/hres) * 0x10000L),
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33 | (int)((0.0) * 0x10000L),
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34 | (int)((0.0) * 0x10000L),
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35 | (int)((1.0) * 0x10000L)
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36 | };
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37 |
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38 | m_lcd_weights[0] = 0x10;
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39 | m_lcd_weights[1] = 0x40;
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40 | m_lcd_weights[2] = 0x70;
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41 | m_lcd_weights[3] = 0x40;
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42 | m_lcd_weights[4] = 0x10;
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43 |
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44 | error = FT_Init_FreeType( (FT_Library*)(&m_rlibrary) );
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45 | if ( error ) throw std::runtime_error( "FT_Error" );
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46 |
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47 | error = FT_New_Face( (FT_Library)(m_rlibrary), filename, 0, (FT_Face*)(&m_rface) );
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48 | if ( error ) throw std::runtime_error( "FT_Error" );
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49 |
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50 | error = FT_Set_Char_Size( (FT_Face)(m_rface), (int)(size*64), 0, 72*64, 72 );
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51 | if ( error ) throw std::runtime_error( "FT_Error" );
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52 |
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53 | FT_Set_Transform( (FT_Face)(m_rface), &matrix, NULL );
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54 |
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55 | FT_Size_Metrics metrics = ((FT_Face)(m_rface))->size->metrics;
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56 | m_ascender = (metrics.ascender >> 6) / 100.0;
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57 | m_descender = (metrics.descender >> 6) / 100.0;
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58 | m_height = (metrics.height >> 6) / 100.0;
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59 | m_linegap = m_height - m_ascender + m_descender;
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60 | }
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61 |
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62 | const texture_gylph* texture_font::get_gylph( uint16 charcode ) const
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63 | {
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64 | auto i = m_gylphs.find( charcode );
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65 | if ( i == m_gylphs.end() )
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66 | {
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67 | return nullptr;
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68 | }
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69 | return &(i->second);
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70 | }
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71 |
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72 | bool texture_font::load_glyphs( const std::string& codes )
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73 | {
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74 | FT_Face face = (FT_Face)(m_rface);
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75 | size_t depth = m_atlas->get_depth();
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76 | glm::ivec2 asize = m_atlas->get_size();
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77 | FT_Int32 flags = 0;
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78 | flags |= FT_LOAD_RENDER;
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79 | if( !m_hinting )
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80 | {
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81 | flags |= FT_LOAD_NO_HINTING | FT_LOAD_NO_AUTOHINT;
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82 | }
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83 | else
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84 | {
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85 | flags |= FT_LOAD_FORCE_AUTOHINT;
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86 | }
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87 |
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88 | if( m_atlas->get_depth() == 3 )
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89 | {
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90 | FT_Library_SetLcdFilter( (FT_Library)(m_rlibrary), FT_LCD_FILTER_LIGHT );
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91 | flags |= FT_LOAD_TARGET_LCD;
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92 | if ( m_filtering )
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93 | {
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94 | FT_Library_SetLcdFilterWeights( (FT_Library)(m_rlibrary), m_lcd_weights );
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95 | }
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96 | }
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97 |
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98 | for ( char c : codes )
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99 | {
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100 | FT_UInt glyph_index = FT_Get_Char_Index( face, c );
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101 | FT_Error error = FT_Load_Glyph( face, glyph_index, flags );
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102 | if ( error ) throw std::runtime_error( "FT_Error while loading gylphs" );
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103 |
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104 | FT_GlyphSlot slot = face->glyph;
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105 | FT_Bitmap ft_bitmap = slot->bitmap;
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106 | int ft_bitmap_width = slot->bitmap.width;
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107 | int ft_bitmap_rows = slot->bitmap.rows;
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108 | int ft_glyph_top = slot->bitmap_top;
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109 | int ft_glyph_left = slot->bitmap_left;
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110 |
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111 | glm::ivec2 gsize( ft_bitmap_width/depth + 1, ft_bitmap_rows + 1 );
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112 | region r = m_atlas->get_region( gsize );
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113 | if ( r.pos.x < 0 )
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114 | {
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115 | throw std::runtime_error( "Atlas full while loading gylphs" );
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116 | }
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117 | r.size.x -= 1;
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118 | r.size.y -= 1;
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119 | m_atlas->set_region( r, ft_bitmap.buffer, ft_bitmap.pitch );
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120 |
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121 | m_gylphs[ c ] = texture_gylph();
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122 | texture_gylph* g = &(m_gylphs.find( c )->second);
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123 |
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124 | g->charcode = c;
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125 | g->size = gsize;
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126 | g->offset = glm::ivec2( ft_glyph_left, ft_glyph_top );
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127 | g->tl = glm::vec2( r.pos.x/(float)asize.x, r.pos.y/(float)asize.y );
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128 | g->br = glm::vec2( ( r.pos.x + gsize.x )/(float)asize.x, (r.pos.y + gsize.y )/(float)asize.y );
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129 |
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130 | // Discard hinting to get advance
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131 | FT_Load_Glyph( face, glyph_index, FT_LOAD_RENDER | FT_LOAD_NO_HINTING);
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132 | slot = face->glyph;
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133 | g->advance = glm::ivec2( slot->advance.x/64.0, slot->advance.y/64.0 );
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134 | }
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135 | generate_kerning();
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136 | return true;
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137 | }
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138 |
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139 | texture_font::~texture_font()
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140 | {
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141 | if ( m_rface ) FT_Done_Face( (FT_Face)(m_rface) );
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142 | if ( m_rlibrary ) FT_Done_FreeType( (FT_Library)(m_rlibrary) );
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143 | }
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144 |
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145 | void texture_font::generate_kerning()
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146 | {
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147 |
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148 | }
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149 |
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