source: trunk/src/gl/gl_window.cc @ 340

Last change on this file since 340 was 326, checked in by epyon, 11 years ago
  • window_manager interface added
  • input interface added
  • sdl::window_manager and sdl::input added
  • gl_device/gl_window/gl_context made oblivious to sdl
  • currently some setup is required, application class needed
File size: 2.6 KB
Line 
1// Copyright (C) 2012-2014 ChaosForge Ltd
2// This file is part of NV Libraries.
3// For conditions of distribution and use, see copyright notice in nv.hh
4
5#include "nv/gl/gl_window.hh"
6
7#include "nv/core/logging.hh"
8#include "nv/lib/gl.hh"
9
10using namespace nv;
11
12void gl_window::swap_buffers()
13{
14#if NV_PLATFORM == NV_WINDOWS
15                ::SwapBuffers( (HDC)m_hwnd );
16#else
17        NV_ASSERT( false, "Native GL context currently only working on Windows!" );
18#endif
19}
20
21gl_window::~gl_window()
22{
23        if ( m_context )
24        {
25#if NV_PLATFORM == NV_WINDOWS
26                        dynwglDeleteContext( (HGLRC)m_context->get_native_handle() );
27#endif
28        }
29        delete m_context;
30        m_context = nullptr;
31        delete m_input;
32}
33
34nv::gl_window::gl_window( device* dev, window_manager* wm, input* a_input, void* handle, void* dc )
35        : m_device( dev ), m_width( 0 ), m_height( 0 ), m_handle( nullptr )
36{
37#if NV_PLATFORM == NV_WINDOWS
38        m_input = a_input;
39
40        m_handle = (void*)handle;
41
42        // TODO: error checking
43        HDC hdc = (HDC)dc;
44
45        const int wgl_attrib_list[] =
46        {
47                WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
48                WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
49                WGL_ACCELERATION_ARB,   WGL_FULL_ACCELERATION_ARB,
50                WGL_DOUBLE_BUFFER_ARB,  GL_TRUE,
51                WGL_PIXEL_TYPE_ARB,     WGL_TYPE_RGBA_ARB,
52                WGL_COLOR_BITS_ARB,     32,
53                WGL_DEPTH_BITS_ARB,     24,
54                WGL_STENCIL_BITS_ARB,   8,
55                0, 0  //End
56        };
57
58        unsigned int num_formats;
59        int pixel_format;
60        PIXELFORMATDESCRIPTOR pfd;
61
62        if ( FALSE == wglChoosePixelFormatARB(hdc, wgl_attrib_list, NULL, 1, &pixel_format, &num_formats) )
63        {
64                return;
65        }
66
67        if ( FALSE == SetPixelFormat(hdc, pixel_format, &pfd) )
68        {
69                //int err = GetLastError();
70                return;
71        }
72
73        int attribs[] =
74        {
75                WGL_CONTEXT_MAJOR_VERSION_ARB,   2,
76                WGL_CONTEXT_MINOR_VERSION_ARB,   1,
77                WGL_CONTEXT_PROFILE_MASK_ARB,  WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
78                //WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
79                0, 0  //End
80        };
81
82        HGLRC ctx_handle;
83        if ( 0 == (ctx_handle = wglCreateContextAttribsARB(hdc, 0, attribs) ) )
84        {
85                return;
86        }
87
88        if ( FALSE == dynwglMakeCurrent( hdc, ctx_handle ) )
89        {
90                return;
91        }     
92
93        load_gl_library( NV_GL_PATH, true );
94        load_wgl_library( NV_GL_PATH, true );
95
96        m_context = new gl_context( m_device, ctx_handle );
97        // Doesn't work :/
98//      RECT rect;
99//      GetClientRect( (HWND)handle, &rect );
100//      m_width   = (uint16)rect.right;
101//      m_height  = (uint16)rect.bottom;
102        m_handle  = wm->adopt_window( handle );
103        m_hwnd    = ::GetDC( (HWND)handle );
104        m_context->set_viewport( nv::ivec4( 0, 0, m_width, m_height ) );
105#else
106        NV_ASSERT( false, "Native GL context adoption not implemented for this platform!" );
107#endif
108}
109
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