source: trunk/src/gl/gl_device.cc @ 172

Last change on this file since 172 was 171, checked in by epyon, 12 years ago
  • sdl - full 2.0 version implemented in the same header
  • sdl - nova fully runs on SDL 2.0 *also*
File size: 3.1 KB
Line 
1// Copyright (C) 2012-2013 Kornel Kisielewicz
2// This file is part of NV Libraries.
3// For conditions of distribution and use, see copyright notice in nv.hh
4
5#include "nv/gl/gl_device.hh"
6
7#include "nv/gl/gl_window.hh"
8#include "nv/gl/gl_program.hh"
9#include "nv/gl/gl_vertex_buffer.hh"
10#include "nv/gl/gl_texture2d.hh"
11#include "nv/logging.hh"
12#include "nv/lib/sdl.hh"
13#include "nv/lib/sdl_image.hh"
14
15using namespace nv;
16
17window* gl_device::create_window( uint16 width, uint16 height )
18{
19        return new gl_window( this, width, height );
20}
21
22gl_device::gl_device()
23{
24        nv::load_sdl_library();
25        m_info = NULL;
26
27        if ( SDL_Init( SDL_INIT_VIDEO ) < 0 )
28        {
29                NV_LOG( LOG_CRITICAL, "Video initialization failed: " << SDL_GetError( ) );
30                return; // TODO: Error report
31        }
32
33#if NV_SDL_VERSION == NV_SDL_12
34        m_info = SDL_GetVideoInfo( );
35
36        if ( !m_info )
37        {
38                NV_LOG( LOG_CRITICAL, "Video query failed: " << SDL_GetError( ) );
39                return; // TODO: Error report
40        }
41#endif
42
43//      bpp = m_info->vfmt->BitsPerPixel;
44
45        SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
46        SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
47        SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
48        SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 24 );
49        SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
50
51        SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
52        SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, 4 );
53
54#if NV_SDL_VERSION == NV_SDL_20
55        SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
56        SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
57        SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
58        SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
59#endif
60
61}
62
63program* gl_device::create_program( const string& vs_source, const string& fs_source )
64{
65        return new gl_program( vs_source, fs_source );
66}
67
68vertex_buffer* gl_device::create_vertex_buffer( buffer_hint hint, size_t size, const void* source /*= nullptr */ )
69{
70        return new gl_vertex_buffer( hint, size, source );
71}
72
73index_buffer* gl_device::create_index_buffer( buffer_hint hint, size_t size, const void* source /*= nullptr */ )
74{
75        return new gl_index_buffer( hint, size, source );
76}
77
78vertex_array* gl_device::create_vertex_array()
79{
80        return new gl_vertex_array();
81}
82
83// this is a temporary function that will be removed once we find a way to
84// pass binary file data around
85image_data* nv::gl_device::create_image_data( const std::string& filename )
86{
87        load_sdl_image_library();
88        SDL_Surface* image = IMG_Load( filename.c_str() );
89        if (!image)
90        {
91                NV_LOG( LOG_ERROR, "Image file " << filename.c_str() << " not found!" );
92                return nullptr;
93        }
94        image_data* data = new image_data( glm::ivec2( image->w, image->h ), image->format->BytesPerPixel, (nv::uint8*)image->pixels );
95        return data;
96}
97
98texture2d* gl_device::create_texture2d( ivec2 size, image_format aformat, datatype adatatype, sampler asampler, void* data /*= nullptr */ )
99{
100        return new gl_texture2d( size, aformat, adatatype, asampler, data );
101}
102
103uint32 gl_device::get_ticks()
104{
105        return SDL_GetTicks();
106}
107
108void gl_device::delay( uint32 ms )
109{
110        return SDL_Delay( ms );
111}
112
113gl_device::~gl_device()
114{
115        SDL_Quit();
116}
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