[38] | 1 | // Copyright (C) 2012-2013 Kornel Kisielewicz
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| 2 | // This file is part of NV Libraries.
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| 3 | // For conditions of distribution and use, see copyright notice in nv.hh
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| 4 |
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| 5 | #include "nv/gl/gl_device.hh"
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| 6 |
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| 7 | #include "nv/gl/gl_window.hh"
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| 8 | #include "nv/gl/gl_program.hh"
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[42] | 9 | #include "nv/gl/gl_vertex_buffer.hh"
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[38] | 10 | #include "nv/logging.hh"
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| 11 | #include "nv/lib/sdl12.hh"
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| 12 |
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| 13 | using namespace nv;
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| 14 |
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| 15 | window* gl_device::create_window( uint16 width, uint16 height )
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| 16 | {
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| 17 | return new gl_window( width, height );
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| 18 | }
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| 19 |
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| 20 | gl_device::gl_device()
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| 21 | {
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| 22 | nv::load_sdl_library();
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| 23 | m_info = NULL;
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| 24 |
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| 25 | if ( SDL_Init( SDL_INIT_VIDEO ) < 0 )
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| 26 | {
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| 27 | NV_LOG( LOG_CRITICAL, "Video initialization failed: " << SDL_GetError( ) );
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| 28 | return; // TODO: Error report
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| 29 | }
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| 30 |
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| 31 | m_info = SDL_GetVideoInfo( );
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| 32 |
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| 33 | if ( !m_info )
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| 34 | {
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| 35 | NV_LOG( LOG_CRITICAL, "Video query failed: " << SDL_GetError( ) );
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| 36 | return; // TODO: Error report
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| 37 | }
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| 38 |
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| 39 | // bpp = m_info->vfmt->BitsPerPixel;
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| 40 |
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| 41 | SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
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| 42 | SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
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| 43 | SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
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| 44 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
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| 45 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
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| 46 | }
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| 47 |
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| 48 | program* gl_device::create_program( const string& vs_source, const string& fs_source )
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| 49 | {
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| 50 | return new gl_program( vs_source, fs_source );
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| 51 | }
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| 52 |
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[42] | 53 | vertex_buffer* gl_device::create_vertex_buffer( buffer_hint hint, int size, void* source /*= nullptr */ )
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| 54 | {
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| 55 | return new gl_vertex_buffer( hint, size, source );
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| 56 | }
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[38] | 57 |
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[44] | 58 | index_buffer* gl_device::create_index_buffer( buffer_hint hint, int size, void* source /*= nullptr */ )
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| 59 | {
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| 60 | return new gl_index_buffer( hint, size, source );
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| 61 | }
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| 62 |
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| 63 | vertex_array* gl_device::create_vertex_array()
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| 64 | {
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| 65 | return new gl_vertex_array();
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| 66 | }
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| 67 |
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[38] | 68 | gl_device::~gl_device()
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| 69 | {
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| 70 | SDL_Quit();
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| 71 | }
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[42] | 72 |
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