[306] | 1 | #include "nv/gfx/particle_engine.hh"
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| 2 |
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| 3 | #include <nv/interface/device.hh>
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| 4 | #include <nv/random.hh>
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| 5 | #include <nv/lua/lua_glm.hh>
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| 6 | #include <nv/logging.hh>
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[309] | 7 | #include <cmath>
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[306] | 8 |
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| 9 | static const char *nv_particle_engine_vertex_shader_world =
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| 10 | "#version 120\n"
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| 11 | "attribute vec3 nv_position;\n"
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| 12 | "attribute vec2 nv_texcoord;\n"
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| 13 | "attribute vec4 nv_color;\n"
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| 14 | "varying vec4 v_color;\n"
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| 15 | "varying vec2 v_texcoord;\n"
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| 16 | "uniform mat4 nv_m_view;\n"
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| 17 | "uniform mat4 nv_m_projection;\n"
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| 18 | "void main(void)\n"
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| 19 | "{\n"
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| 20 | " gl_Position = nv_m_projection * nv_m_view * vec4 (nv_position, 1.0);\n"
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| 21 | " v_texcoord = nv_texcoord;\n"
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| 22 | " v_color = nv_color;\n"
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| 23 | "}\n";
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| 24 | static const char *nv_particle_engine_vertex_shader_local =
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| 25 | "#version 120\n"
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| 26 | "attribute vec3 nv_position;\n"
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| 27 | "attribute vec2 nv_texcoord;\n"
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| 28 | "attribute vec4 nv_color;\n"
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| 29 | "varying vec4 v_color;\n"
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| 30 | "varying vec2 v_texcoord;\n"
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| 31 | "uniform mat4 nv_m_mvp;\n"
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| 32 | "void main(void)\n"
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| 33 | "{\n"
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| 34 | " gl_Position = nv_m_mvp * vec4 (nv_position, 1.0);\n"
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| 35 | " v_texcoord = nv_texcoord;\n"
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| 36 | " v_color = nv_color;\n"
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| 37 | "}\n";
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| 38 | static const char *nv_particle_engine_fragment_shader =
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| 39 | "#version 120\n"
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| 40 | "uniform sampler2D nv_t_diffuse;\n"
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| 41 | "varying vec4 v_color;\n"
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| 42 | "varying vec2 v_texcoord;\n"
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| 43 | "void main(void)\n"
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| 44 | "{\n"
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| 45 | " vec4 tex_color = texture2D( nv_t_diffuse, v_texcoord );\n"
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| 46 | " gl_FragColor = v_color * tex_color;\n"
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| 47 | "}\n";
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| 48 |
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[312] | 49 | using namespace nv;
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| 50 |
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| 51 | static void nv_particle_emmiter_point( const particle_emmiter_data*, particle* p, uint32 count )
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| 52 | {
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| 53 | for ( uint32 i = 0; i < count; ++i )
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| 54 | {
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| 55 | p[i].position = vec3();
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| 56 | }
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| 57 |
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| 58 | }
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| 59 |
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| 60 | static void nv_particle_emmiter_box( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 61 | {
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| 62 | random& r = random::get();
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| 63 | for ( uint32 i = 0; i < count; ++i )
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| 64 | {
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| 65 | p[i].position =
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| 66 | r.frange( -pe->hextents[0], pe->hextents[0] ) * pe->cdir +
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| 67 | r.frange( 0.0f, pe->extents[1] ) * pe->dir +
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| 68 | r.frange( -pe->hextents[2], pe->hextents[2] ) * pe->odir;
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| 69 | }
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| 70 | }
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| 71 |
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| 72 | static void nv_particle_emmiter_cylinder( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 73 | {
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| 74 | random& r = random::get();
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| 75 | for ( uint32 i = 0; i < count; ++i )
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| 76 | {
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| 77 | vec2 rellipse( r.disk_point( pe->precise ) * pe->extents[0] );
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| 78 | p[i].position =
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| 79 | rellipse.x * pe->cdir +
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| 80 | r.frange( 0.0f, pe->extents[1] ) * pe->dir +
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| 81 | rellipse.y * pe->odir;
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| 82 | }
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| 83 | }
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| 84 |
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| 85 | static void nv_particle_emmiter_sphere( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 86 | {
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| 87 | random& r = random::get();
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| 88 | for ( uint32 i = 0; i < count; ++i )
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| 89 | {
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| 90 | vec3 rsphere = r.sphere_point( pe->precise ) * pe->extents[0];
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| 91 | p[i].position =
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| 92 | rsphere.x * pe->cdir +
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| 93 | rsphere.y * pe->dir +
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| 94 | rsphere.z * pe->odir;
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| 95 | }
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| 96 | }
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| 97 |
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| 98 | static void nv_particle_emmiter_cylindroid( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 99 | {
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| 100 | random& r = random::get();
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| 101 | for ( uint32 i = 0; i < count; ++i )
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| 102 | {
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| 103 | vec2 rellipse = r.ellipse_point( vec2( pe->hextents[0], pe->hextents[2] ), pe->precise );
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| 104 | p[i].position =
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| 105 | rellipse.x * pe->cdir +
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| 106 | r.frange( 0.0f, pe->extents[1] ) * pe->dir +
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| 107 | rellipse.y * pe->odir;
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| 108 | }
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| 109 | }
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| 110 |
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| 111 | static void nv_particle_emmiter_ellipsoid( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 112 | {
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| 113 | random& r = random::get();
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| 114 | for ( uint32 i = 0; i < count; ++i )
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| 115 | {
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| 116 | vec3 rsphere = r.ellipsoid_point( pe->hextents, pe->precise );
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| 117 | p[i].position =
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| 118 | rsphere.x * pe->cdir +
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| 119 | rsphere.y * pe->dir +
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| 120 | rsphere.z * pe->odir;
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| 121 | }
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| 122 | }
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| 123 |
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| 124 | static void nv_particle_emmiter_hollow_cylinder( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 125 | {
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| 126 | random& r = random::get();
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| 127 | for ( uint32 i = 0; i < count; ++i )
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| 128 | {
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| 129 | vec2 rellipse = r.hollow_disk_point(
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| 130 | pe->ihextents[0],
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| 131 | pe->hextents[0],
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| 132 | pe->precise );
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| 133 | p[i].position =
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| 134 | rellipse.x * pe->cdir +
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| 135 | r.frange( 0.0f, pe->extents[1] ) * pe->dir +
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| 136 | rellipse.y * pe->odir;
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| 137 | }
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| 138 | }
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| 139 |
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| 140 | static void nv_particle_emmiter_hollow_sphere( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 141 | {
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| 142 | random& r = random::get();
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| 143 | for ( uint32 i = 0; i < count; ++i )
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| 144 | {
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| 145 | vec3 rellipse = r.hollow_sphere_point( pe->ihextents[0], pe->hextents[0], pe->precise );
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| 146 | p[i].position =
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| 147 | rellipse.x * pe->cdir +
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| 148 | rellipse.y * pe->dir +
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| 149 | rellipse.z * pe->odir;
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| 150 | }
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| 151 | }
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| 152 |
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| 153 | static void nv_particle_emmiter_hollow_cylindroid( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 154 | {
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| 155 | random& r = random::get();
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| 156 | for ( uint32 i = 0; i < count; ++i )
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| 157 | {
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| 158 | vec2 rellipse = r.hollow_ellipse_point(
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| 159 | vec2( pe->ihextents[0], pe->ihextents[2] ),
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| 160 | vec2( pe->hextents[0], pe->hextents[2] ),
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| 161 | pe->precise );
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| 162 | p[i].position =
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| 163 | rellipse.x * pe->cdir +
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| 164 | r.frange( 0.0f, pe->extents[1] ) * pe->dir +
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| 165 | rellipse.y * pe->odir;
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| 166 | }
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| 167 | }
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| 168 |
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| 169 | static void nv_particle_emmiter_hollow_ellipsoid( const particle_emmiter_data* pe, particle* p, uint32 count )
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| 170 | {
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| 171 | random& r = random::get();
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| 172 | for ( uint32 i = 0; i < count; ++i )
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| 173 | {
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| 174 | vec3 rellipse = r.hollow_ellipsoid_point( pe->ihextents, pe->hextents, pe->precise );
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| 175 | p[i].position =
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| 176 | rellipse.x * pe->cdir +
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| 177 | rellipse.y * pe->dir +
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| 178 | rellipse.z * pe->odir;
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| 179 | }
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| 180 | }
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| 181 |
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| 182 | struct nvpe_linear_force_data
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| 183 | {
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| 184 | nv::vec3 force_vector;
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| 185 | bool average;
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| 186 | };
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| 187 |
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| 188 | static bool nv_particle_affector_linear_force_init( lua::table_guard* table, particle_affector_data* data )
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| 189 | {
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| 190 | nvpe_linear_force_data* datap = ((nvpe_linear_force_data*)data->paramters);
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| 191 | datap->force_vector = table->get<vec3>("force_vector", vec3() );
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| 192 | datap->average = table->get<bool>("average", false );
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| 193 | return true;
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| 194 | }
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| 195 |
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| 196 | static void nv_particle_affector_linear_force( const particle_affector_data* data, particle* p, float factor, uint32 count )
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| 197 | {
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| 198 | nvpe_linear_force_data* datap = ((nvpe_linear_force_data*)data->paramters);
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| 199 | if ( datap->average )
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| 200 | {
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| 201 | float norm_factor = glm::min( factor, 1.0f );
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| 202 | for ( uint32 i = 0; i < count; ++i )
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| 203 | p[i].velocity = datap->force_vector * norm_factor + p[i].velocity * ( 1.0f - norm_factor );
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| 204 | }
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| 205 | else
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| 206 | {
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| 207 | vec3 scvector = datap->force_vector * factor;
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| 208 | for ( uint32 i = 0; i < count; ++i ) p[i].velocity += scvector;
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| 209 | }
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| 210 | }
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| 211 |
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| 212 | struct nvpe_deflector_plane_data
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| 213 | {
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| 214 | nv::vec3 plane_point;
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| 215 | nv::vec3 plane_normal;
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| 216 | float bounce;
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| 217 | float distance;
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| 218 | };
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| 219 |
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| 220 | static bool nv_particle_affector_deflector_plane_init( lua::table_guard* table, particle_affector_data* data )
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| 221 | {
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| 222 | nvpe_deflector_plane_data* datap = ((nvpe_deflector_plane_data*)data->paramters);
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| 223 | datap->plane_point = table->get<vec3>("plane_point", vec3() );
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| 224 | datap->plane_normal = table->get<vec3>("plane_normal", vec3(0.0f,1.0f,0.0f) );
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| 225 | datap->plane_normal = normalize_safe( datap->plane_normal, vec3(0.0f,1.0f,0.0f) );
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| 226 | datap->bounce = table->get<float>("bounce", 0.0f );
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| 227 | datap->distance = -glm::dot( datap->plane_normal, datap->plane_point ) / glm::sqrt(glm::dot( datap->plane_normal, datap->plane_normal ) );
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| 228 | return true;
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| 229 | }
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| 230 |
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| 231 | static void nv_particle_affector_deflector_plane( const particle_affector_data* data, particle* p, float factor, uint32 count )
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| 232 | {
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| 233 | nvpe_deflector_plane_data* datap = ((nvpe_deflector_plane_data*)data->paramters);
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| 234 | for ( uint32 i = 0; i < count; ++i )
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| 235 | {
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| 236 | particle& pt = p[i];
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| 237 | vec3 direction = pt.velocity * factor;
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| 238 | if ( glm::dot( datap->plane_normal, pt.position + direction ) + datap->distance <= 0.0f )
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| 239 | {
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| 240 | float val = glm::dot( datap->plane_normal, pt.position ) + datap->distance;
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| 241 | if ( val > 0.0f )
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| 242 | {
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| 243 | vec3 part_dir = direction * ( -val / glm::dot( datap->plane_normal, direction ) );
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| 244 | pt.position = pt.position + part_dir + ( part_dir - direction ) * datap->bounce;
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| 245 | pt.velocity = glm::reflect( pt.velocity, datap->plane_normal ) * datap->bounce;
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| 246 | }
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| 247 | }
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| 248 | }
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| 249 | }
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| 250 |
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| 251 | struct nvpe_color_fader_data
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| 252 | {
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| 253 | nv::vec4 adjustment;
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| 254 | };
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| 255 |
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| 256 | static bool nv_particle_affector_color_fader_init( lua::table_guard* table, particle_affector_data* data )
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| 257 | {
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| 258 | nvpe_color_fader_data* datap = ((nvpe_color_fader_data*)data->paramters);
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| 259 | datap->adjustment = table->get<vec4>("adjustment", vec4() );
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| 260 | return true;
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| 261 | }
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| 262 |
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| 263 | static void nv_particle_affector_color_fader( const particle_affector_data* data, particle* p, float factor, uint32 count )
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| 264 | {
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| 265 | nvpe_color_fader_data* datap = ((nvpe_color_fader_data*)data->paramters);
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| 266 | vec4 adjustment = datap->adjustment * factor;
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| 267 | for ( uint32 i = 0; i < count; ++i )
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| 268 | {
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| 269 | p[i].color = glm::clamp( p[i].color + adjustment, 0.0f, 1.0f );
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| 270 | }
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| 271 | }
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| 272 |
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| 273 | struct nvpe_scaler_data
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| 274 | {
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| 275 | nv::vec2 adjustment;
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| 276 | };
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| 277 |
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| 278 | static bool nv_particle_affector_scaler_init( lua::table_guard* table, particle_affector_data* data )
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| 279 | {
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| 280 | nvpe_scaler_data* datap = ((nvpe_scaler_data*)data->paramters);
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| 281 | float rate = table->get<float>("rate", 0.0f );
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| 282 | datap->adjustment = table->get<vec2>("adjustment", vec2(rate,rate) );
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| 283 | return true;
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| 284 | }
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| 285 |
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| 286 | static void nv_particle_affector_scaler( const particle_affector_data* data, particle* p, float factor, uint32 count )
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| 287 | {
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| 288 | nvpe_scaler_data* datap = ((nvpe_scaler_data*)data->paramters);
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| 289 | vec2 adjustment = datap->adjustment * factor;
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| 290 | for ( uint32 i = 0; i < count; ++i )
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| 291 | {
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| 292 | p[i].size = glm::max( p[i].size + adjustment, vec2() );
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| 293 | }
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| 294 | }
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| 295 |
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[306] | 296 | void nv::particle_engine::load( lua::table_guard& table )
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| 297 | {
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| 298 | std::string id = table.get_string( "id" );
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| 299 | if ( id == "" )
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| 300 | {
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| 301 | NV_LOG( LOG_ERROR, "Bad table passed to particle_engine!" )
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| 302 | }
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| 303 | // TODO : overwrite check
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| 304 | m_names[ id ] = m_data.size();
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| 305 |
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| 306 | m_data.emplace_back();
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| 307 | auto& data = m_data.back();
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| 308 |
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| 309 | data.quota = table.get<uint32>("quota", 1024 );
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[309] | 310 | data.local = table.get<bool>("local_space", false );
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[306] | 311 | data.accurate_facing = table.get<bool>("accurate_facing", false );
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| 312 | data.emmiter_count = 0;
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[312] | 313 | data.affector_count = 0;
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[306] | 314 |
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| 315 | std::string orientation = table.get_string( "orientation", "point" );
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| 316 | if ( orientation == "point" ) { data.orientation = particle_orientation::POINT; }
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| 317 | else if ( orientation == "oriented" ) { data.orientation = particle_orientation::ORIENTED; }
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| 318 | else if ( orientation == "oriented_common" ) { data.orientation = particle_orientation::ORIENTED_COMMON; }
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| 319 | else if ( orientation == "perpendicular" ) { data.orientation = particle_orientation::PERPENDICULAR; }
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| 320 | else if ( orientation == "perpendicular_common" ) { data.orientation = particle_orientation::PERPENDICULAR_COMMON; }
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| 321 | else
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| 322 | {
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[309] | 323 | NV_LOG( LOG_ERROR, "Unknown orientation type! (" << orientation << ")!" );
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[306] | 324 | data.orientation = particle_orientation::POINT;
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| 325 | }
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[309] | 326 |
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| 327 | std::string origin = table.get_string( "origin", "center" );
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| 328 | if ( origin == "center" ) { data.origin = particle_origin::CENTER; }
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| 329 | else if ( origin == "top_left" ) { data.origin = particle_origin::TOP_LEFT; }
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| 330 | else if ( origin == "top_center" ) { data.origin = particle_origin::TOP_CENTER; }
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| 331 | else if ( origin == "top_right" ) { data.origin = particle_origin::TOP_RIGHT; }
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| 332 | else if ( origin == "center_left" ) { data.origin = particle_origin::CENTER_LEFT; }
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| 333 | else if ( origin == "center_right" ) { data.origin = particle_origin::CENTER_RIGHT; }
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| 334 | else if ( origin == "bottom_left" ) { data.origin = particle_origin::BOTTOM_LEFT; }
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| 335 | else if ( origin == "bottom_center" ) { data.origin = particle_origin::BOTTOM_CENTER; }
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| 336 | else if ( origin == "bottom_right" ) { data.origin = particle_origin::BOTTOM_RIGHT; }
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| 337 | else
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| 338 | {
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| 339 | NV_LOG( LOG_ERROR, "Unknown particle origin! (" << origin << ")!" );
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| 340 | data.origin = particle_origin::CENTER;
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| 341 | }
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| 342 |
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[306] | 343 | data.common_up = glm::normalize( table.get<vec3>("common_up", vec3(1,0,0) ) );
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| 344 | data.common_dir = glm::normalize( table.get<vec3>("common_dir", vec3(0,1,0) ) );
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| 345 |
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[309] | 346 | vec2 def_size = table.get<vec2>("size", vec2(0.1,0.1) );
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[306] | 347 | uint32 elements = table.get_size();
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| 348 | for ( uint32 i = 0; i < elements; ++i )
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| 349 | {
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| 350 | lua::table_guard element( table, i+1 );
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[309] | 351 | std::string type = element.get_string("type");
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| 352 | std::string sub_type = element.get_string("sub_type");
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[306] | 353 | if ( type == "emmiter" )
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| 354 | {
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| 355 | if ( data.emmiter_count < MAX_PARTICLE_EMMITERS )
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| 356 | {
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| 357 | particle_emmiter_data& edata = data.emmiters[ data.emmiter_count ];
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[312] | 358 | auto emmiter_iter = m_emmiters.find( sub_type );
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| 359 | if ( emmiter_iter != m_emmiters.end() )
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| 360 | {
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| 361 | edata.emmiter_func = emmiter_iter->second;
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| 362 | }
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[309] | 363 | else
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| 364 | {
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[312] | 365 | edata.emmiter_func = nv_particle_emmiter_point;
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[309] | 366 | NV_LOG( LOG_WARNING, "Unknown emmiter type in particle system! (" << sub_type << ")" );
|
---|
| 367 | }
|
---|
| 368 |
|
---|
| 369 | edata.position = element.get<vec3>("position", vec3() );
|
---|
| 370 | edata.extents = element.get<vec3>("extents", vec3(1,1,1) );
|
---|
| 371 | edata.extents[0] = element.get<float>("width", edata.extents[0] );
|
---|
| 372 | edata.extents[1] = element.get<float>("depth", edata.extents[1] );
|
---|
| 373 | edata.extents[2] = element.get<float>("height", edata.extents[2] );
|
---|
| 374 | edata.extents[0] = element.get<float>("radius", edata.extents[0] );
|
---|
| 375 | edata.iextents = element.get<vec3>("inner_extents", vec3() );
|
---|
| 376 | edata.iextents[0] = element.get<float>("inner_width", edata.iextents[0] );
|
---|
| 377 | edata.iextents[1] = element.get<float>("inner_depth", edata.iextents[1] );
|
---|
| 378 | edata.iextents[2] = element.get<float>("inner_height", edata.iextents[2] );
|
---|
| 379 | edata.iextents[0] = element.get<float>("inner_radius", edata.iextents[0] );
|
---|
| 380 | edata.hextents = 0.5f * edata.extents;
|
---|
| 381 | edata.ihextents = 0.5f * edata.iextents;
|
---|
| 382 | edata.precise = element.get<bool>("precise", false );
|
---|
| 383 | edata.square = element.get<bool>("square", true );
|
---|
[306] | 384 | vec4 color = element.get<vec4>("color", vec4(1,1,1,1) );
|
---|
| 385 | edata.color_min = element.get<vec4>("color_min", color );
|
---|
| 386 | edata.color_max = element.get<vec4>("color_max", color );
|
---|
[309] | 387 | vec2 size = element.get<vec2>("size", def_size );
|
---|
[306] | 388 | edata.size_min = element.get<vec2>("size_min", size );
|
---|
| 389 | edata.size_max = element.get<vec2>("size_max", size );
|
---|
| 390 | edata.angle = element.get<float>("angle", 0.0f );
|
---|
| 391 | float velocity = element.get<float>("velocity", 0.0f );
|
---|
| 392 | edata.velocity_min = element.get<float>("velocity_min", velocity );
|
---|
| 393 | edata.velocity_max = element.get<float>("velocity_max", velocity );
|
---|
| 394 | float lifetime = element.get<float>("lifetime", 1.0f );
|
---|
| 395 | edata.lifetime_min = uint32( element.get<float>("lifetime_min", lifetime ) * 1000.f );
|
---|
| 396 | edata.lifetime_max = uint32( element.get<float>("lifetime_max", lifetime ) * 1000.f );
|
---|
[307] | 397 | float duration = element.get<float>("duration", 0.0f );
|
---|
| 398 | edata.duration_min = uint32( element.get<float>("duration_min", duration ) * 1000.f );
|
---|
| 399 | edata.duration_max = uint32( element.get<float>("duration_max", duration ) * 1000.f );
|
---|
| 400 | float repeat = element.get<float>("repeat_delay", 0.0f );
|
---|
| 401 | edata.repeat_min = uint32( element.get<float>("repeat_delay_min", repeat ) * 1000.f );
|
---|
| 402 | edata.repeat_max = uint32( element.get<float>("repeat_delay_max", repeat ) * 1000.f );
|
---|
| 403 |
|
---|
[306] | 404 | edata.rate = element.get<float>("rate", 1.0f );
|
---|
| 405 | edata.dir = glm::normalize( element.get<vec3>("direction", vec3(0,1,0) ) );
|
---|
| 406 |
|
---|
| 407 | edata.odir = glm::vec3( 0, 0, 1 );
|
---|
| 408 | if ( edata.dir != vec3( 0, 1, 0 ) && edata.dir != vec3( 0, -1, 0 ) )
|
---|
| 409 | edata.odir = glm::normalize( glm::cross( edata.dir, vec3( 0, 1, 0 ) ) ); edata.cdir = glm::cross( edata.dir, edata.odir );
|
---|
| 410 |
|
---|
| 411 | data.emmiter_count++;
|
---|
| 412 | }
|
---|
| 413 | else
|
---|
| 414 | {
|
---|
| 415 | NV_LOG( LOG_ERROR, "Too many emmiters (" << MAX_PARTICLE_EMMITERS << " is MAX)!" );
|
---|
| 416 | }
|
---|
| 417 | }
|
---|
| 418 | else if ( type == "affector" )
|
---|
| 419 | {
|
---|
[312] | 420 | if ( data.affector_count < MAX_PARTICLE_AFFECTORS )
|
---|
| 421 | {
|
---|
| 422 | particle_affector_data& adata = data.affectors[ data.affector_count ];
|
---|
| 423 | data.affector_count++;
|
---|
| 424 | auto affector_iter = m_affectors.find( sub_type );
|
---|
| 425 | if ( affector_iter != m_affectors.end() )
|
---|
| 426 | {
|
---|
| 427 | adata.process = affector_iter->second.process;
|
---|
| 428 | if ( !affector_iter->second.init( &element, &adata ) )
|
---|
| 429 | {
|
---|
| 430 | data.affector_count--;
|
---|
| 431 | NV_LOG( LOG_WARNING, "Bad data passed to " << sub_type << " affector in particle system!" );
|
---|
| 432 | }
|
---|
| 433 | }
|
---|
| 434 | else
|
---|
| 435 | {
|
---|
| 436 | data.affector_count--;
|
---|
| 437 | NV_LOG( LOG_WARNING, "Unknown affector type in particle system! (" << sub_type << ")" );
|
---|
| 438 | }
|
---|
| 439 | }
|
---|
| 440 | else
|
---|
| 441 | {
|
---|
| 442 | NV_LOG( LOG_ERROR, "Too many affectors (" << MAX_PARTICLE_AFFECTORS << " is MAX)!" );
|
---|
| 443 | }
|
---|
[306] | 444 | }
|
---|
| 445 | else
|
---|
| 446 | {
|
---|
| 447 | NV_LOG( LOG_WARNING, "Unknown element in particle system! (" << type << ")" );
|
---|
| 448 | }
|
---|
| 449 | }
|
---|
| 450 |
|
---|
| 451 | }
|
---|
| 452 |
|
---|
| 453 | nv::particle_engine::particle_engine( context* a_context )
|
---|
| 454 | {
|
---|
| 455 | m_context = a_context;
|
---|
| 456 | m_device = a_context->get_device();
|
---|
| 457 | m_program_local = m_device->create_program( nv_particle_engine_vertex_shader_local, nv_particle_engine_fragment_shader );
|
---|
| 458 | m_program_world = m_device->create_program( nv_particle_engine_vertex_shader_world, nv_particle_engine_fragment_shader );
|
---|
[312] | 459 |
|
---|
| 460 | register_standard_emmiters();
|
---|
| 461 | register_standard_affectors();
|
---|
[306] | 462 | }
|
---|
| 463 |
|
---|
| 464 | nv::particle_system nv::particle_engine::create_system( const std::string& id )
|
---|
| 465 | {
|
---|
| 466 | auto it = m_names.find( id );
|
---|
| 467 | if ( it == m_names.end() )
|
---|
| 468 | {
|
---|
| 469 | return particle_system();
|
---|
| 470 | }
|
---|
| 471 | const particle_system_data* data = &(m_data[it->second]);
|
---|
| 472 | particle_system result = m_systems.create();
|
---|
| 473 | particle_system_info* info = m_systems.get( result );
|
---|
| 474 |
|
---|
| 475 | info->data = data;
|
---|
| 476 | uint32 ecount = data->emmiter_count;
|
---|
| 477 | for ( uint32 i = 0; i < ecount; ++i )
|
---|
| 478 | {
|
---|
[307] | 479 | info->emmiters[i].active = true;
|
---|
[306] | 480 | info->emmiters[i].last_create = 0;
|
---|
[307] | 481 | info->emmiters[i].next_toggle = random::get().urange( data->emmiters[i].duration_min, data->emmiters[i].duration_max );
|
---|
[306] | 482 | }
|
---|
| 483 |
|
---|
| 484 | info->count = 0;
|
---|
| 485 | info->particles = new particle[ data->quota ];
|
---|
| 486 | info->quads = new particle_quad[ data->quota ];
|
---|
[313] | 487 | info->vtx_array = m_context->create_vertex_array<particle_vtx>(
|
---|
[306] | 488 | (particle_vtx*)info->quads, data->quota*6, STREAM_DRAW );
|
---|
[313] | 489 | info->vtx_buffer = m_context->find_buffer( info->vtx_array, slot::POSITION );
|
---|
[306] | 490 | info->last_update = 0;
|
---|
| 491 | info->test = false;
|
---|
| 492 | // result->m_own_va = true;
|
---|
| 493 | // result->m_offset = 0;
|
---|
| 494 |
|
---|
| 495 | return result;
|
---|
| 496 | }
|
---|
| 497 |
|
---|
| 498 | void nv::particle_engine::draw( particle_system system, const render_state& rs, const scene_state& ss )
|
---|
| 499 | {
|
---|
| 500 | particle_system_info* info = m_systems.get( system );
|
---|
| 501 | if ( info )
|
---|
| 502 | {
|
---|
| 503 | m_context->draw( nv::TRIANGLES, rs, ss, info->data->local ? m_program_local : m_program_world, info->vtx_array, info->count * 6 );
|
---|
| 504 | }
|
---|
| 505 | }
|
---|
| 506 |
|
---|
| 507 | nv::particle_engine::~particle_engine()
|
---|
| 508 | {
|
---|
| 509 | m_device->release( m_program_world );
|
---|
| 510 | m_device->release( m_program_local );
|
---|
| 511 | }
|
---|
| 512 |
|
---|
| 513 | void nv::particle_engine::release( particle_system system )
|
---|
| 514 | {
|
---|
| 515 | particle_system_info* info = m_systems.get( system );
|
---|
| 516 | if ( info )
|
---|
| 517 | {
|
---|
| 518 | delete[] info->particles;
|
---|
| 519 | delete[] info->quads;
|
---|
| 520 | //if ( system->own_va )
|
---|
[313] | 521 | m_context->release( info->vtx_array );
|
---|
[306] | 522 | m_systems.destroy( system );
|
---|
| 523 | }
|
---|
| 524 | }
|
---|
| 525 |
|
---|
| 526 | void nv::particle_engine::update( particle_system system, const scene_state& s, uint32 ms )
|
---|
| 527 | {
|
---|
| 528 | particle_system_info* info = m_systems.get( system );
|
---|
| 529 | if ( info )
|
---|
| 530 | {
|
---|
| 531 | m_view_matrix = s.get_view();
|
---|
| 532 | m_model_matrix = s.get_model();
|
---|
| 533 | m_camera_pos = s.get_camera().get_position();
|
---|
| 534 | m_inv_view_dir = glm::normalize(-s.get_camera().get_direction());
|
---|
| 535 |
|
---|
[307] | 536 | update_emmiters( info, ms );
|
---|
[306] | 537 | destroy_particles( info, ms );
|
---|
| 538 | create_particles( info, ms );
|
---|
| 539 | update_particles( info, ms );
|
---|
| 540 |
|
---|
| 541 | generate_data( info );
|
---|
| 542 | m_context->update( info->vtx_buffer, info->quads, /*system->m_offset*sizeof(particle_quad)*/ 0, info->count*sizeof(particle_quad) );
|
---|
| 543 | }
|
---|
| 544 | }
|
---|
| 545 |
|
---|
| 546 | void nv::particle_engine::set_texcoords( particle_system system, vec2 a, vec2 b )
|
---|
| 547 | {
|
---|
| 548 | particle_system_info* info = m_systems.get( system );
|
---|
| 549 | if ( info )
|
---|
| 550 | {
|
---|
| 551 | vec2 texcoords[4] = { a, vec2( b.x, a.y ), vec2( a.x, b.y ), b };
|
---|
| 552 |
|
---|
| 553 | for ( uint32 i = 0; i < info->data->quota; ++i )
|
---|
| 554 | {
|
---|
| 555 | particle_quad& rdata = info->quads[i];
|
---|
| 556 | rdata.data[0].texcoord = texcoords[0];
|
---|
| 557 | rdata.data[1].texcoord = texcoords[1];
|
---|
| 558 | rdata.data[2].texcoord = texcoords[2];
|
---|
| 559 | rdata.data[3].texcoord = texcoords[3];
|
---|
| 560 | rdata.data[4].texcoord = texcoords[2];
|
---|
| 561 | rdata.data[5].texcoord = texcoords[1];
|
---|
| 562 | }
|
---|
| 563 | }
|
---|
| 564 | }
|
---|
| 565 |
|
---|
| 566 | void nv::particle_engine::generate_data( particle_system_info* info )
|
---|
| 567 | {
|
---|
[309] | 568 | vec2 lb = vec2( -0.5f, -0.5f );
|
---|
| 569 | vec2 rt = vec2( 0.5f, 0.5f );
|
---|
[306] | 570 |
|
---|
[309] | 571 | switch ( info->data->origin )
|
---|
| 572 | {
|
---|
| 573 | case particle_origin::CENTER : break;
|
---|
| 574 | case particle_origin::TOP_LEFT : lb = vec2(0.f,-1.f); rt = vec2(1.f,0.f); break;
|
---|
| 575 | case particle_origin::TOP_CENTER : lb.y = -1.f; rt.y = 0.f; break; break;
|
---|
| 576 | case particle_origin::TOP_RIGHT : lb = vec2(-1.f,-1.f); rt = vec2(); break;
|
---|
| 577 | case particle_origin::CENTER_LEFT : lb.x = 0.f; rt.x = 1.f; break;
|
---|
| 578 | case particle_origin::CENTER_RIGHT : lb.x = -1.f; rt.x = 0.f; break;
|
---|
| 579 | case particle_origin::BOTTOM_LEFT : lb = vec2(); rt = vec2(1.f,1.f); break;
|
---|
| 580 | case particle_origin::BOTTOM_CENTER : lb.y = 0.f; rt.y = 1.f; break;
|
---|
| 581 | case particle_origin::BOTTOM_RIGHT : lb = vec2(-1.f,0.f); rt = vec2(.0f,1.f); break;
|
---|
| 582 | }
|
---|
| 583 |
|
---|
| 584 | const vec3 sm[4] =
|
---|
| 585 | {
|
---|
| 586 | vec3( lb.x, lb.y, 0.0f ),
|
---|
| 587 | vec3( rt.x, lb.y, 0.0f ),
|
---|
| 588 | vec3( lb.x, rt.y, 0.0f ),
|
---|
| 589 | vec3( rt.x, rt.y, 0.0f ),
|
---|
[306] | 590 | };
|
---|
[309] | 591 | vec3 z( 0.0f, 0.0f ,1.0f );
|
---|
[306] | 592 |
|
---|
| 593 | particle_orientation orientation = info->data->orientation;
|
---|
| 594 | vec3 common_up ( info->data->common_up );
|
---|
| 595 | vec3 common_dir( info->data->common_dir );
|
---|
| 596 | bool accurate_facing = info->data->accurate_facing;
|
---|
[312] | 597 | mat3 rot_mat;
|
---|
| 598 | vec3 right;
|
---|
| 599 | vec3 pdir( 0.0f, 1.0f, 0.0f );
|
---|
[306] | 600 |
|
---|
| 601 | for ( uint32 i = 0; i < info->count; ++i )
|
---|
| 602 | {
|
---|
| 603 | const particle& pdata = info->particles[i];
|
---|
| 604 | particle_quad& rdata = info->quads[i];
|
---|
| 605 |
|
---|
| 606 | vec3 view_dir( m_inv_view_dir );
|
---|
| 607 | if ( accurate_facing ) view_dir = glm::normalize( m_camera_pos - pdata.position );
|
---|
| 608 |
|
---|
| 609 | switch ( orientation )
|
---|
| 610 | {
|
---|
| 611 | case particle_orientation::POINT :
|
---|
| 612 | right = glm::normalize( glm::cross( view_dir, vec3( 0, 1, 0 ) ) );
|
---|
| 613 | rot_mat = mat3( right, glm::cross( right, -view_dir ), -view_dir );
|
---|
| 614 | break;
|
---|
| 615 | case particle_orientation::ORIENTED :
|
---|
[312] | 616 | pdir = normalize_safe( pdata.velocity, pdir );
|
---|
| 617 | right = glm::normalize( glm::cross( pdir, view_dir ) );
|
---|
| 618 | rot_mat = mat3( right, pdir, glm::cross( pdir, right ) );
|
---|
[306] | 619 | break;
|
---|
| 620 | case particle_orientation::ORIENTED_COMMON :
|
---|
| 621 | right = glm::normalize( glm::cross( common_dir, view_dir ) );
|
---|
| 622 | rot_mat = mat3( right, common_dir, glm::cross( common_dir, right ) );
|
---|
| 623 | break;
|
---|
| 624 | case particle_orientation::PERPENDICULAR :
|
---|
[312] | 625 | pdir = normalize_safe( pdata.velocity, pdir );
|
---|
| 626 | right = glm::normalize( glm::cross( common_up, pdir ) );
|
---|
[306] | 627 | rot_mat = mat3( right, common_up, glm::cross( common_up, right ) );
|
---|
| 628 | break;
|
---|
| 629 | case particle_orientation::PERPENDICULAR_COMMON :
|
---|
| 630 | right = glm::normalize( glm::cross( common_up, common_dir ) );
|
---|
| 631 | rot_mat = mat3( right, common_up, glm::cross( common_up, right ) );
|
---|
| 632 | break;
|
---|
| 633 | }
|
---|
| 634 |
|
---|
| 635 | vec3 size( pdata.size.x, pdata.size.y, 0.0f );
|
---|
| 636 | vec3 s0 = rot_mat * ( ( size * sm[0] ) );
|
---|
| 637 | vec3 s1 = rot_mat * ( ( size * sm[1] ) );
|
---|
| 638 | vec3 s2 = rot_mat * ( ( size * sm[2] ) );
|
---|
| 639 | vec3 s3 = rot_mat * ( ( size * sm[3] ) );
|
---|
| 640 |
|
---|
| 641 | rdata.data[0].position = pdata.position + s0;
|
---|
| 642 | rdata.data[0].color = pdata.color;
|
---|
| 643 |
|
---|
| 644 | rdata.data[1].position = pdata.position + s1;
|
---|
| 645 | rdata.data[1].color = pdata.color;
|
---|
| 646 |
|
---|
| 647 | rdata.data[2].position = pdata.position + s2;
|
---|
| 648 | rdata.data[2].color = pdata.color;
|
---|
| 649 |
|
---|
| 650 | rdata.data[3].position = pdata.position + s3;
|
---|
| 651 | rdata.data[3].color = pdata.color;
|
---|
| 652 |
|
---|
| 653 | rdata.data[4] = rdata.data[2];
|
---|
| 654 | rdata.data[5] = rdata.data[1];
|
---|
| 655 | }
|
---|
| 656 | }
|
---|
| 657 |
|
---|
| 658 | void nv::particle_engine::destroy_particles( particle_system_info* info, uint32 ms )
|
---|
| 659 | {
|
---|
| 660 | if ( info->count > 0 )
|
---|
| 661 | for ( sint32 i = info->count-1; i >= 0; --i )
|
---|
| 662 | {
|
---|
| 663 | particle& pinfo = info->particles[i];
|
---|
| 664 | if ( //pdata.position.y < 0.0f ||
|
---|
| 665 | ms >= pinfo.death )
|
---|
| 666 | {
|
---|
| 667 | info->count--;
|
---|
| 668 | std::swap( info->particles[i], info->particles[info->count] );
|
---|
| 669 | }
|
---|
| 670 | }
|
---|
| 671 | }
|
---|
| 672 |
|
---|
| 673 | void nv::particle_engine::create_particles( particle_system_info* info, uint32 ms )
|
---|
| 674 | {
|
---|
| 675 | uint32 ecount = info->data->emmiter_count;
|
---|
| 676 | if ( ecount == 0 ) return;
|
---|
| 677 |
|
---|
| 678 | random& r = random::get();
|
---|
| 679 | vec3 source;
|
---|
| 680 | mat3 orient;
|
---|
[312] | 681 | bool local = info->data->local;
|
---|
| 682 | if ( !local )
|
---|
[306] | 683 | {
|
---|
| 684 | source = vec3( m_model_matrix[3] );
|
---|
| 685 | orient = mat3( m_model_matrix );
|
---|
| 686 | }
|
---|
[312] | 687 |
|
---|
[309] | 688 | float fms = float(ms);
|
---|
[306] | 689 |
|
---|
| 690 | for ( uint32 i = 0; i < ecount; ++i )
|
---|
| 691 | {
|
---|
| 692 | const auto& edata = info->data->emmiters[i];
|
---|
| 693 | auto& einfo = info->emmiters[i];
|
---|
[307] | 694 | if ( einfo.active )
|
---|
[306] | 695 | {
|
---|
[309] | 696 | float period = 1000.f / edata.rate;
|
---|
| 697 | while ( fms - einfo.last_create > period )
|
---|
[306] | 698 | {
|
---|
[307] | 699 | if ( info->count < info->data->quota-1 )
|
---|
| 700 | {
|
---|
| 701 | particle& pinfo = info->particles[info->count];
|
---|
[312] | 702 | edata.emmiter_func( &(info->data->emmiters[i]), &pinfo, 1 );
|
---|
| 703 |
|
---|
| 704 | if ( !local ) pinfo.position = orient * pinfo.position + source;
|
---|
[309] | 705 | pinfo.position += edata.position;
|
---|
| 706 | pinfo.color = edata.color_min == edata.color_max ?
|
---|
[307] | 707 | edata.color_min : r.range( edata.color_min, edata.color_max );
|
---|
[309] | 708 | pinfo.size = edata.size_min == edata.size_max ?
|
---|
[307] | 709 | edata.size_min : r.range( edata.size_min, edata.size_max );
|
---|
| 710 | if ( edata.square ) pinfo.size.y = pinfo.size.x;
|
---|
[312] | 711 | float velocity = edata.velocity_min == edata.velocity_max ?
|
---|
[307] | 712 | edata.velocity_min : r.frange( edata.velocity_min, edata.velocity_max );
|
---|
| 713 | pinfo.death = ms + ( edata.lifetime_min == edata.lifetime_max ?
|
---|
| 714 | edata.lifetime_min : r.urange( edata.lifetime_min, edata.lifetime_max ) );
|
---|
| 715 | //pinfo.rotation = r.frand( 360.0f );
|
---|
[306] | 716 |
|
---|
[312] | 717 | pinfo.velocity = edata.dir;
|
---|
[307] | 718 | if ( edata.angle > 0.0f )
|
---|
| 719 | {
|
---|
| 720 | float emission_angle = glm::radians( edata.angle );
|
---|
| 721 | float cos_theta = r.frange( cos( emission_angle ), 1.0f );
|
---|
| 722 | float sin_theta = glm::sqrt(1.0f - cos_theta * cos_theta );
|
---|
| 723 | float phi = r.frange( 0.0f, 2*glm::pi<float>() );
|
---|
[312] | 724 | pinfo.velocity = orient *
|
---|
[307] | 725 | ( edata.odir * ( glm::cos(phi) * sin_theta ) +
|
---|
| 726 | edata.cdir * ( glm::sin(phi)*sin_theta ) +
|
---|
| 727 | edata.dir * cos_theta );
|
---|
| 728 | }
|
---|
| 729 |
|
---|
[312] | 730 | pinfo.velocity *= velocity;
|
---|
| 731 |
|
---|
[307] | 732 | info->count++;
|
---|
[306] | 733 | }
|
---|
[307] | 734 | einfo.last_create += period;
|
---|
[306] | 735 | }
|
---|
| 736 | }
|
---|
| 737 | }
|
---|
| 738 | }
|
---|
| 739 |
|
---|
[312] | 740 | void nv::particle_engine::update_particles( particle_system_info* info, uint32 ms )
|
---|
[306] | 741 | {
|
---|
[312] | 742 | uint32 ticks = ms - info->last_update;
|
---|
| 743 | if ( ticks == 0 ) return;
|
---|
| 744 | float factor = 0.001f * ticks;
|
---|
| 745 |
|
---|
| 746 | uint32 acount = info->data->affector_count;
|
---|
| 747 | for ( uint32 i = 0; i < acount; ++i )
|
---|
| 748 | {
|
---|
| 749 | const particle_affector_data* padata = &(info->data->affectors[i]);
|
---|
| 750 | padata->process( padata, info->particles, factor, info->count );
|
---|
| 751 | }
|
---|
| 752 |
|
---|
| 753 |
|
---|
| 754 | for ( uint32 i = 0; i < info->count; ++i )
|
---|
| 755 | {
|
---|
| 756 | particle& pdata = info->particles[i];
|
---|
| 757 | pdata.position += pdata.velocity * factor;
|
---|
| 758 | }
|
---|
| 759 | info->last_update = ms;
|
---|
[307] | 760 | }
|
---|
| 761 |
|
---|
| 762 | void nv::particle_engine::update_emmiters( particle_system_info* info, uint32 ms )
|
---|
| 763 | {
|
---|
| 764 | uint32 ecount = info->data->emmiter_count;
|
---|
| 765 | if ( ecount == 0 ) return;
|
---|
| 766 | random& r = random::get();
|
---|
| 767 |
|
---|
| 768 | for ( uint32 i = 0; i < ecount; ++i )
|
---|
| 769 | {
|
---|
| 770 | const auto& edata = info->data->emmiters[i];
|
---|
| 771 | auto& einfo = info->emmiters[i];
|
---|
| 772 |
|
---|
| 773 | if ( einfo.next_toggle != 0 && ms >= einfo.next_toggle )
|
---|
| 774 | {
|
---|
| 775 | if ( einfo.active )
|
---|
| 776 | {
|
---|
| 777 | einfo.active = false;
|
---|
| 778 | if ( edata.repeat_min > 0 )
|
---|
| 779 | einfo.next_toggle += r.urange( edata.repeat_min, edata.repeat_max );
|
---|
| 780 | else
|
---|
| 781 | einfo.next_toggle = 0;
|
---|
| 782 | }
|
---|
| 783 | else
|
---|
| 784 | {
|
---|
| 785 | einfo.active = true;
|
---|
[309] | 786 | einfo.last_create = float( einfo.next_toggle );
|
---|
[307] | 787 | einfo.next_toggle += r.urange( edata.duration_min, edata.duration_max );
|
---|
| 788 | }
|
---|
| 789 | }
|
---|
| 790 | }
|
---|
| 791 |
|
---|
| 792 | }
|
---|
[312] | 793 |
|
---|
| 794 | void nv::particle_engine::register_emmiter_type( const std::string& name, particle_emmiter_func func )
|
---|
| 795 | {
|
---|
| 796 | m_emmiters[ name ] = func;
|
---|
| 797 | }
|
---|
| 798 |
|
---|
| 799 | void nv::particle_engine::register_standard_emmiters()
|
---|
| 800 | {
|
---|
| 801 | register_emmiter_type( "point", nv_particle_emmiter_point );
|
---|
| 802 | register_emmiter_type( "box", nv_particle_emmiter_box );
|
---|
| 803 | register_emmiter_type( "cylinder", nv_particle_emmiter_cylinder );
|
---|
| 804 | register_emmiter_type( "sphere", nv_particle_emmiter_sphere );
|
---|
| 805 | register_emmiter_type( "cylindroid", nv_particle_emmiter_cylindroid );
|
---|
| 806 | register_emmiter_type( "ellipsoid", nv_particle_emmiter_ellipsoid );
|
---|
| 807 | register_emmiter_type( "hollow_cylinder", nv_particle_emmiter_hollow_cylinder );
|
---|
| 808 | register_emmiter_type( "hollow_sphere", nv_particle_emmiter_hollow_sphere );
|
---|
| 809 | register_emmiter_type( "hollow_cylindroid", nv_particle_emmiter_hollow_cylindroid );
|
---|
| 810 | register_emmiter_type( "hollow_ellipsoid", nv_particle_emmiter_hollow_ellipsoid );
|
---|
| 811 | }
|
---|
| 812 |
|
---|
| 813 | void nv::particle_engine::register_affector_type( const std::string& name, particle_affector_init_func init, particle_affector_func process )
|
---|
| 814 | {
|
---|
| 815 | m_affectors[ name ].init = init;
|
---|
| 816 | m_affectors[ name ].process = process;
|
---|
| 817 | }
|
---|
| 818 |
|
---|
| 819 | void nv::particle_engine::register_standard_affectors()
|
---|
| 820 | {
|
---|
| 821 | register_affector_type( "linear_force", nv_particle_affector_linear_force_init, nv_particle_affector_linear_force );
|
---|
| 822 | register_affector_type( "deflector_plane", nv_particle_affector_deflector_plane_init, nv_particle_affector_deflector_plane );
|
---|
| 823 | register_affector_type( "color_fader", nv_particle_affector_color_fader_init, nv_particle_affector_color_fader );
|
---|
| 824 | register_affector_type( "scaler", nv_particle_affector_scaler_init, nv_particle_affector_scaler );
|
---|
| 825 | }
|
---|
| 826 |
|
---|