1 | // Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of NV Libraries.
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5 | // For conditions of distribution and use, see copyright notice in nv.hh
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6 |
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7 | #include "nv/formats/obj_loader.hh"
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8 | #include "nv/io/std_stream.hh"
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9 | #include <sstream>
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10 |
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11 | using namespace nv;
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12 |
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13 | struct obj_vertex_vt
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14 | {
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15 | vec3 position;
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16 | vec2 texcoord;
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17 |
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18 | obj_vertex_vt( vec3 a_position, vec2 a_texcoord )
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19 | : position( a_position ), texcoord( a_texcoord ) {}
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20 | };
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21 |
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22 | struct obj_vertex_vtn
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23 | {
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24 | vec3 position;
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25 | vec2 texcoord;
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26 | vec3 normal;
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27 |
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28 | obj_vertex_vtn( vec3 a_position, vec2 a_texcoord, vec3 a_normal )
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29 | : position( a_position ), texcoord( a_texcoord ), normal( a_normal ) {}
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30 | };
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31 |
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32 |
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33 | struct obj_vertex_vtnt
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34 | {
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35 | vec3 position;
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36 | vec2 texcoord;
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37 | vec3 normal;
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38 | vec4 tangent;
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39 |
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40 | obj_vertex_vtnt( vec3 a_position, vec2 a_texcoord, vec3 a_normal )
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41 | : position( a_position ), texcoord( a_texcoord ), normal( a_normal ) {}
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42 | };
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43 |
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44 | struct obj_reader
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45 | {
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46 | std::vector< vec3 > v;
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47 | std::vector< vec3 > n;
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48 | std::vector< vec2 > t;
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49 |
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50 | std::string line;
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51 | std::string cmd;
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52 |
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53 | std::size_t size;
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54 |
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55 | obj_reader();
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56 | bool read_stream( std::istream& stream );
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57 | virtual size_t add_face( uint32* vi, uint32* ti, uint32* ni, size_t count ) = 0;
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58 | virtual size_t raw_size() { return 0; }
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59 | virtual const uint8* raw_pointer() { return nullptr; }
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60 | virtual void calculate_tangents() {}
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61 |
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62 | virtual ~obj_reader(){}
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63 | };
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64 |
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65 | obj_reader::obj_reader()
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66 | {
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67 | // push in dummy 0-index objects for faster indexing
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68 | v.push_back( vec3() );
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69 | n.push_back( vec3() );
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70 | t.push_back( vec2() );
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71 | size = 0;
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72 | }
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73 |
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74 | bool obj_reader::read_stream( std::istream& stream )
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75 | {
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76 | f32 x, y, z;
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77 |
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78 | while ( std::getline( stream, line ) )
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79 | {
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80 | if ( line.length() < 3 || line[0] == '#' )
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81 | {
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82 | continue;
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83 | }
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84 |
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85 | std::istringstream ss(line);
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86 | ss >> cmd;
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87 |
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88 | if ( cmd == "v" )
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89 | {
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90 | ss >> x >> y >> z;
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91 | v.push_back( vec3( x, y, z ) );
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92 | continue;
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93 | }
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94 |
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95 | if ( cmd == "vn" )
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96 | {
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97 | ss >> x >> y >> z;
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98 | n.push_back( vec3( x, y, z ) );
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99 | continue;
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100 | }
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101 |
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102 | if ( cmd == "vt" )
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103 | {
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104 | ss >> x >> y;
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105 | t.push_back( vec2( x, 1.0f - y ) );
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106 | continue;
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107 | }
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108 |
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109 | if ( cmd == "f" )
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110 | {
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111 | ss >> cmd;
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112 |
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113 | uint32 vis[8];
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114 | uint32 tis[8];
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115 | uint32 nis[8];
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116 | bool normals = false;
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117 | uint32 count = 0;
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118 |
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119 | while ( !ss.fail() )
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120 | {
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121 | char ch;
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122 |
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123 | std::istringstream ss2( cmd );
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124 | ss2 >> vis[count] >> ch;
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125 | ss2 >> tis[count] >> ch;
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126 | if ( ch == '/')
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127 | {
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128 | normals = true;
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129 | ss2 >> nis[count];
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130 | }
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131 |
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132 | ss >> cmd;
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133 | count++;
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134 | }
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135 |
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136 | size += add_face( vis, tis, normals ? nis : nullptr, count );
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137 | continue;
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138 | }
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139 |
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140 | if ( cmd == "g" || cmd == "s" )
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141 | {
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142 | // ignored
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143 | continue;
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144 | }
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145 |
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146 | // unknown command
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147 | }
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148 |
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149 | return true;
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150 | }
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151 |
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152 |
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153 | struct mesh_obj_reader : public obj_reader
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154 | {
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155 | mesh_obj_reader( mesh_data_creator* m ) : m_mesh( m ) {}
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156 | virtual std::size_t add_face( uint32* vi, uint32* ti, uint32* ni, size_t count );
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157 | virtual void calculate_tangents();
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158 |
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159 | mesh_data_creator* m_mesh;
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160 | };
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161 |
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162 | size_t mesh_obj_reader::add_face( uint32* vi, uint32* ti, uint32* ni, size_t count )
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163 | {
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164 | if ( count < 3 )
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165 | {
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166 | // TODO : report error?
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167 | return 0;
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168 | }
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169 |
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170 | // TODO : support if normals not present;
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171 |
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172 | std::vector< vec3 >& vp = m_mesh->get_positions();
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173 | std::vector< vec3 >& vn = m_mesh->get_normals();
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174 | std::vector< vec2 >& vt = m_mesh->get_texcoords();
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175 |
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176 | std::size_t result = 0;
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177 |
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178 | // Simple triangulation - obj's shouldn't have more than quads anyway
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179 | for ( size_t i = 2; i < count; ++i )
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180 | {
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181 | result++;
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182 | vp.push_back( v[ vi[ 0 ] ] ); vt.push_back( t[ ti[ 0 ] ] ); vn.push_back( n[ ni[ 0 ] ] );
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183 | vp.push_back( v[ vi[ i-1 ] ] ); vt.push_back( t[ ti[ i-1 ] ] ); vn.push_back( n[ ni[ i-1 ] ] );
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184 | vp.push_back( v[ vi[ i ] ] ); vt.push_back( t[ ti[ i ] ] ); vn.push_back( n[ ni[ i ] ] );
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185 | }
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186 |
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187 | return result;
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188 | }
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189 |
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190 | // based on http://www.terathon.com/code/tangent.html
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191 | void mesh_obj_reader::calculate_tangents()
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192 | {
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193 | const std::vector< vec3 >& vp = m_mesh->get_positions();
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194 | const std::vector< vec2 >& vt = m_mesh->get_texcoords();
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195 | const std::vector< vec3 >& vn = m_mesh->get_normals();
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196 | std::vector< vec3 >& tg = m_mesh->get_tangents();
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197 |
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198 | size_t count = vp.size();
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199 | size_t tcount = count / 3;
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200 |
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201 | std::vector< vec3 > tan1( count );
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202 | std::vector< vec3 > tan2( count );
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203 | tg.resize( count );
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204 |
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205 | for (size_t a = 0; a < tcount; ++a )
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206 | {
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207 | size_t i1 = a * 3;
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208 | size_t i2 = a * 3 + 1;
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209 | size_t i3 = a * 3 + 2;
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210 |
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211 | // TODO: simplify
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212 |
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213 | const vec3& v1 = vp[i1];
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214 | const vec3& v2 = vp[i2];
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215 | const vec3& v3 = vp[i3];
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216 |
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217 | const vec2& w1 = vt[i1];
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218 | const vec2& w2 = vt[i2];
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219 | const vec2& w3 = vt[i3];
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220 |
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221 | vec3 xyz1 = v2 - v1;
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222 | vec3 xyz2 = v3 - v1;
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223 | //vec2 st1 = w2 - w1;
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224 | //vec2 st2 = w3 - w1;
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225 |
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226 | float s1 = w2.x - w1.x;
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227 | float t1 = w2.y - w1.y;
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228 | float s2 = w3.x - w1.x;
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229 | float t2 = w3.y - w1.y;
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230 |
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231 | float stst = s1 * t2 - s2 * t1;
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232 | float r = 0.0f;
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233 | if (stst > 0.0f || stst < 0.0f) r = 1.0f / stst;
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234 |
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235 | vec3 sdir = ( t2 * xyz1 - t1 * xyz2 ) * r;
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236 | vec3 tdir = ( s1 * xyz2 - s2 * xyz1 ) * r;
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237 |
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238 | // the += below obviously doesn't make sense in this case, but I'll
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239 | // leave it here for when I move to indices
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240 | tan1[i1] += sdir;
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241 | tan1[i2] += sdir;
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242 | tan1[i3] += sdir;
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243 |
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244 | // tan2 not needed anymore??
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245 | tan2[i1] += tdir;
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246 | tan2[i2] += tdir;
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247 | tan2[i3] += tdir;
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248 | }
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249 |
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250 | for (std::size_t a = 0; a < count; ++a )
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251 | {
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252 | const vec3& n = vn[a];
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253 | const vec3& t = tan1[a];
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254 | if ( ! (t.x == 0.0f && t.y == 0.0f && t.z == 0.0f) )
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255 | tg[a] = vec3( glm::normalize(t - n * glm::dot( n, t )) );
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256 | //tg[a][3] = (glm::dot(glm::cross(n, t), tan2[a]) < 0.0f) ? -1.0f : 1.0f;
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257 | }
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258 |
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259 | }
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260 |
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261 | nv::obj_loader::obj_loader( bool tangents )
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262 | : m_mesh( nullptr ), m_tangents( tangents )
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263 | {
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264 |
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265 | }
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266 |
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267 | nv::obj_loader::~obj_loader()
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268 | {
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269 | delete m_mesh;
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270 | }
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271 |
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272 | bool nv::obj_loader::load( stream& source )
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273 | {
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274 | if ( m_mesh != nullptr ) delete m_mesh;
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275 | mesh_data_creator creator;
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276 | mesh_obj_reader reader( &creator );
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277 | std_stream sstream( &source );
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278 | reader.read_stream( sstream );
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279 | m_size = reader.size;
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280 | if ( m_tangents )
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281 | {
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282 | reader.calculate_tangents();
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283 | }
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284 | m_mesh = creator.release();
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285 | return true;
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286 | }
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287 |
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288 | struct mesh_data_reader_vt : public obj_reader
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289 | {
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290 | mesh_data_reader_vt() {}
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291 | virtual std::size_t add_face( uint32* vi, uint32* ti, uint32*, size_t count )
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292 | {
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293 | if ( count < 3 ) return 0; // TODO : report error?
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294 | // TODO : support if normals not present;
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295 | std::size_t result = 0;
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296 | // Simple triangulation - obj's shouldn't have more than quads anyway
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297 | for ( size_t i = 2; i < count; ++i )
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298 | {
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299 | result++;
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300 | m_data.emplace_back( v[ vi[ 0 ] ], t[ ti[ 0 ] ] );
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301 | m_data.emplace_back( v[ vi[ i-1 ] ], t[ ti[ i-1 ] ] );
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302 | m_data.emplace_back( v[ vi[ i ] ], t[ ti[ i ] ] );
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303 | }
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304 | return result;
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305 | }
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306 | std::vector< obj_vertex_vt > m_data;
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307 | virtual size_t raw_size() { return m_data.size() * sizeof( obj_vertex_vt ); }
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308 | virtual const uint8* raw_pointer() { return (const uint8*)m_data.data(); }
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309 | };
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310 |
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311 | struct mesh_data_reader_vtn : public obj_reader
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312 | {
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313 | mesh_data_reader_vtn() {}
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314 | virtual std::size_t add_face( uint32* vi, uint32* ti, uint32* ni, size_t count )
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315 | {
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316 | if ( count < 3 ) return 0; // TODO : report error?
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317 | // TODO : support if normals not present;
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318 | std::size_t result = 0;
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319 | // Simple triangulation - obj's shouldn't have more than quads anyway
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320 | for ( size_t i = 2; i < count; ++i )
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321 | {
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322 | result++;
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323 | m_data.emplace_back( v[ vi[ 0 ] ], t[ ti[ 0 ] ], n[ ni[ 0 ] ] );
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324 | m_data.emplace_back( v[ vi[ i-1 ] ], t[ ti[ i-1 ] ], n[ ni[ i-1 ] ] );
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325 | m_data.emplace_back( v[ vi[ i ] ], t[ ti[ i ] ], n[ ni[ i ] ] );
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326 | }
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327 | return result;
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328 | }
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329 | std::vector< obj_vertex_vtn > m_data;
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330 | virtual size_t raw_size() { return m_data.size() * sizeof( obj_vertex_vtn ); }
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331 | virtual const uint8* raw_pointer() { return (const uint8*)m_data.data(); }
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332 | };
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333 |
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334 | struct mesh_data_reader_vtnt : public obj_reader
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335 | {
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336 | mesh_data_reader_vtnt() {}
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337 | virtual std::size_t add_face( uint32* vi, uint32* ti, uint32* ni, size_t count )
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338 | {
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339 | if ( count < 3 ) return 0; // TODO : report error?
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340 | // TODO : support if normals not present;
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341 | std::size_t result = 0;
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342 | // Simple triangulation - obj's shouldn't have more than quads anyway
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343 | for ( size_t i = 2; i < count; ++i )
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344 | {
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345 | result++;
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346 | m_data.emplace_back( v[ vi[ 0 ] ], t[ ti[ 0 ] ], n[ ni[ 0 ] ] );
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347 | m_data.emplace_back( v[ vi[ i-1 ] ], t[ ti[ i-1 ] ], n[ ni[ i-1 ] ] );
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348 | m_data.emplace_back( v[ vi[ i ] ], t[ ti[ i ] ], n[ ni[ i ] ] );
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349 | }
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350 | return result;
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351 | }
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352 | std::vector< obj_vertex_vtnt > m_data;
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353 | virtual size_t raw_size() { return m_data.size() * sizeof( obj_vertex_vtnt ); }
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354 | virtual const uint8* raw_pointer() { return (const uint8*)m_data.data(); }
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355 |
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356 | // based on http://www.terathon.com/code/tangent.html
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357 | void calculate_tangents()
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358 | {
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359 | // const std::vector< vec3 >& vp = m_mesh->get_positions();
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360 | // const std::vector< vec2 >& vt = m_mesh->get_texcoords();
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361 | // const std::vector< vec3 >& vn = m_mesh->get_normals();
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362 | // std::vector< vec3 >& tg = m_mesh->get_tangents();
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363 |
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364 | size_t count = m_data.size();
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365 | size_t tcount = count / 3;
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366 |
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367 | std::vector< vec3 > tan1( count );
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368 | std::vector< vec3 > tan2( count );
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369 |
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370 | for (size_t a = 0; a < tcount; ++a )
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371 | {
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372 | size_t i1 = a * 3;
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373 | size_t i2 = a * 3 + 1;
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374 | size_t i3 = a * 3 + 2;
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375 | obj_vertex_vtnt& vtx1 = m_data[ i1 ];
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376 | obj_vertex_vtnt& vtx2 = m_data[ i2 ];
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377 | obj_vertex_vtnt& vtx3 = m_data[ i3 ];
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378 |
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379 | // TODO: simplify
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380 | vec3 xyz1 = vtx2.position - vtx1.position;
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381 | vec3 xyz2 = vtx3.position - vtx1.position;
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382 | //vec2 st1 = w2 - w1;
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383 | //vec2 st2 = w3 - w1;
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384 |
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385 | float s1 = vtx2.texcoord.x - vtx1.texcoord.x;
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386 | float t1 = vtx2.texcoord.y - vtx1.texcoord.y;
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387 | float s2 = vtx3.texcoord.x - vtx1.texcoord.x;
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388 | float t2 = vtx3.texcoord.y - vtx1.texcoord.y;
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389 |
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390 | float stst = s1 * t2 - s2 * t1;
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391 | float r = 0.0f;
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392 | if (stst > 0.0f || stst < 0.0f) r = 1.0f / stst;
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393 |
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394 | vec3 sdir = ( t2 * xyz1 - t1 * xyz2 ) * r;
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395 | vec3 tdir = ( s1 * xyz2 - s2 * xyz1 ) * r;
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396 |
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397 | // the += below obviously doesn't make sense in this case, but I'll
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398 | // leave it here for when I move to indices
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399 | tan1[i1] += sdir;
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400 | tan1[i2] += sdir;
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401 | tan1[i3] += sdir;
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402 |
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403 | // tan2 not needed anymore??
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404 | tan2[i1] += tdir;
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405 | tan2[i2] += tdir;
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406 | tan2[i3] += tdir;
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407 | }
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408 |
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409 | for (std::size_t a = 0; a < count; ++a )
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410 | {
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411 | const vec3& n = m_data[a].normal;
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412 | const vec3& t = tan1[a];
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413 | if ( ! (t.x == 0.0f && t.y == 0.0f && t.z == 0.0f) )
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414 | {
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415 | m_data[a].tangent = vec4( glm::normalize(t - n * glm::dot( n, t )), 0.0f );
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416 | m_data[a].tangent[3] = (glm::dot(glm::cross(n, t), tan2[a]) < 0.0f) ? -1.0f : 1.0f;
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417 | }
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418 | }
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419 |
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420 | }
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421 |
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422 |
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423 | };
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424 |
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425 | nv::wavefront_loader::wavefront_loader( bool normals /*= true*/, bool tangents /*= false */ )
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426 | : m_normals( normals ), m_tangents( tangents ), m_mesh( nullptr )
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427 | {
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428 | if ( normals )
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429 | {
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430 | if ( tangents )
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431 | m_descriptor.initialize<obj_vertex_vtnt>();
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432 | else
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433 | m_descriptor.initialize<obj_vertex_vtn>();
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434 | }
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435 | else
|
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436 | m_descriptor.initialize<obj_vertex_vt>();
|
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437 | }
|
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438 |
|
---|
439 | bool nv::wavefront_loader::load( stream& source )
|
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440 | {
|
---|
441 | if ( m_mesh ) delete m_mesh;
|
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442 |
|
---|
443 | obj_reader* reader = nullptr;
|
---|
444 | if ( m_normals )
|
---|
445 | {
|
---|
446 | if ( m_tangents )
|
---|
447 | reader = new mesh_data_reader_vtnt();
|
---|
448 | else
|
---|
449 | reader = new mesh_data_reader_vtn();
|
---|
450 | }
|
---|
451 | else
|
---|
452 | reader = new mesh_data_reader_vt();
|
---|
453 | std_stream sstream( &source );
|
---|
454 | reader->read_stream( sstream );
|
---|
455 |
|
---|
456 | if ( m_tangents )
|
---|
457 | {
|
---|
458 | reader->calculate_tangents();
|
---|
459 | }
|
---|
460 |
|
---|
461 |
|
---|
462 | mesh_raw_channel* channel = new mesh_raw_channel();
|
---|
463 | nv::uint8* data = nullptr;
|
---|
464 | if ( reader->raw_size() > 0 )
|
---|
465 | {
|
---|
466 | data = new uint8[ reader->raw_size() ];
|
---|
467 | std::copy_n( reader->raw_pointer(), reader->raw_size(), data );
|
---|
468 | }
|
---|
469 | channel->data = data;
|
---|
470 | channel->desc = m_descriptor;
|
---|
471 | channel->count = reader->size * 3;
|
---|
472 | channel->size = reader->raw_size();
|
---|
473 | delete reader;
|
---|
474 |
|
---|
475 | m_mesh = new mesh_data();
|
---|
476 | m_mesh->add_channel( channel );
|
---|
477 | return true;
|
---|
478 |
|
---|
479 | }
|
---|
480 |
|
---|
481 | mesh_data* nv::wavefront_loader::release_mesh_data()
|
---|
482 | {
|
---|
483 | mesh_data* result = m_mesh;
|
---|
484 | m_mesh = nullptr;
|
---|
485 | return result;
|
---|
486 | }
|
---|
487 |
|
---|
488 | nv::wavefront_loader::~wavefront_loader()
|
---|
489 | {
|
---|
490 | if ( m_mesh ) delete m_mesh;
|
---|
491 | }
|
---|