1 | // Copyright (C) 2012-2015 ChaosForge Ltd
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of Nova libraries.
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5 | // For conditions of distribution and use, see copying.txt file in root folder.
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6 |
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7 | #include "nv/formats/md5_loader.hh"
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8 |
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9 | #include "nv/core/logging.hh"
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10 | #include "nv/stl/vector.hh"
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11 | #include "nv/io/std_stream.hh"
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12 |
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13 | using namespace nv;
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14 |
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15 | static void next_line( std::istream& stream )
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16 | {
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17 | stream.ignore( 1024*1024, '\n' );
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18 | }
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19 |
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20 | static inline void discard( std::istream& stream, const std::string& token )
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21 | {
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22 | std::string discarded;
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23 | stream >> discarded;
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24 | assert( discarded == token );
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25 | }
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26 |
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27 | static void remove_quotes( std::string& str )
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28 | {
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29 | nv::size_t n;
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30 | while ( ( n = str.find('\"') ) != std::string::npos ) str.erase(n,1);
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31 | }
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32 |
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33 | static void unit_quat_w( glm::quat& quat )
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34 | {
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35 | float t = 1.0f - ( quat.x * quat.x ) - ( quat.y * quat.y ) - ( quat.z * quat.z );
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36 | quat.w = ( t < 0.0f ? 0.0f : -sqrtf(t) );
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37 | }
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38 |
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39 | bool md5_loader::load( stream& source )
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40 | {
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41 | reset();
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42 | std_stream sstream( &source );
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43 | std::string command;
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44 | mesh_node_data* nodes = nullptr;
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45 | size_t num_joints = 0;
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46 |
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47 | // MESH data
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48 | dynamic_array< md5_weight > weights;
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49 | dynamic_array< md5_weight_info > weight_info;
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50 | size_t num_meshes = 0;
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51 |
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52 | // MESH data
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53 | dynamic_array< md5_joint_info > joint_infos;
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54 | vector< transform > base_frames;
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55 | size_t num_animated_components = 0;
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56 | size_t frame_rate = 0;
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57 | size_t num_frames = 0;
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58 |
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59 | sstream >> command;
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60 | while ( !sstream.eof() )
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61 | {
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62 | if ( command == "MD5Version" )
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63 | {
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64 | sstream >> m_md5_version;
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65 | assert( m_md5_version == 10 );
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66 | }
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67 | else if ( command == "commandline" )
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68 | {
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69 | next_line( sstream );
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70 | }
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71 | else if ( command == "numJoints" )
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72 | {
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73 | sstream >> num_joints;
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74 | next_line( sstream );
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75 | }
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76 | else if ( command == "numMeshes" )
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77 | {
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78 | assert( m_type == UNKNOWN );
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79 | m_type = MESH;
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80 | sstream >> num_meshes;
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81 | m_meshes.resize( num_meshes );
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82 | num_meshes = 0;
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83 | }
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84 | else if ( command == "numFrames" )
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85 | {
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86 | assert( m_type == UNKNOWN || m_type == ANIMATION );
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87 | m_type = ANIMATION;
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88 | sstream >> num_frames;
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89 | next_line( sstream );
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90 | }
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91 | else if ( command == "frameRate" )
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92 | {
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93 | assert( m_type == UNKNOWN || m_type == ANIMATION );
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94 | m_type = ANIMATION;
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95 | sstream >> frame_rate;
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96 | next_line( sstream );
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97 | }
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98 | else if ( command == "numAnimatedComponents" )
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99 | {
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100 | assert( m_type == UNKNOWN || m_type == ANIMATION );
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101 | m_type = ANIMATION;
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102 | sstream >> num_animated_components;
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103 | next_line( sstream );
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104 | }
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105 | else if ( command == "joints" )
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106 | {
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107 | assert( m_type == MESH );
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108 | assert( m_nodes == nullptr );
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109 | nodes = new mesh_node_data[ num_joints ];
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110 | m_nodes = new mesh_nodes_data( "md5_bones", num_joints, nodes );
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111 | discard( sstream, "{" );
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112 | for ( size_t i = 0; i < m_nodes->get_count(); ++i )
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113 | {
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114 | sstream >> nodes[i].name >> nodes[i].parent_id;
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115 | vec3 pos;
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116 | quat orient;
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117 | discard( sstream, "(" );
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118 | sstream >> pos.x >> pos.y >> pos.z;
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119 | discard( sstream, ")" );
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120 | discard( sstream, "(" );
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121 | sstream >> orient.x >> orient.y >> orient.z;
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122 | unit_quat_w( orient );
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123 | remove_quotes( nodes[i].name );
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124 | nodes[i].target_id = -1;
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125 | nodes[i].parent_id = -1;
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126 | nodes[i].transform = transform( pos, orient ).inverse().extract();
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127 | nodes[i].data = nullptr;
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128 | next_line( sstream );
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129 | }
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130 | discard( sstream, "}" );
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131 | }
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132 | else if ( command == "mesh" )
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133 | {
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134 | assert( m_type == MESH );
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135 | mesh_data* mesh = new mesh_data("md5_mesh");
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136 |
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137 | uint32 num_verts = 0;
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138 | uint32 num_tris = 0;
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139 | uint32 num_weights = 0;
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140 |
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141 | discard( sstream, "{" );
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142 | sstream >> command;
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143 | while ( command != "}" )
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144 | {
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145 | if ( command == "shader" )
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146 | {
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147 | std::string shader;
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148 | sstream >> shader;
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149 | remove_quotes( shader );
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150 | next_line( sstream );
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151 | }
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152 | else if ( command == "numverts")
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153 | {
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154 | sstream >> num_verts;
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155 |
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156 | md5_vtx_t* tdata = nullptr;
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157 | {
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158 | mesh_raw_channel* ch_pnt = mesh_raw_channel::create<md5_vtx_pnt>( num_verts );
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159 | mesh_raw_channel* ch_t = mesh_raw_channel::create<md5_vtx_t>( num_verts );
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160 | mesh_raw_channel* ch_pntiw = mesh_raw_channel::create<md5_vtx_pntiw>( num_verts );
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161 | tdata = (md5_vtx_t*)ch_t->data;
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162 | mesh->add_channel( ch_pnt );
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163 | mesh->add_channel( ch_t );
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164 | // TODO: hack to prevent rendering
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165 | ch_pntiw->count = 0;
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166 | mesh->add_channel( ch_pntiw );
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167 | }
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168 | weight_info.resize( num_verts );
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169 |
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170 | next_line( sstream );
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171 | std::string line;
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172 | for ( uint32 i = 0; i < num_verts; ++i )
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173 | {
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174 | size_t weight_count;
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175 | size_t start_weight;
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176 | vec2 texcoord;
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177 |
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178 | std::getline( sstream, line );
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179 | sscanf( line.c_str(), "%*s %*u ( %f %f ) %u %u", &(texcoord.x), &(texcoord.y), &(start_weight), &(weight_count) );
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180 | weight_info[i].start_weight = start_weight;
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181 | weight_info[i].weight_count = weight_count;
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182 | tdata[i].texcoord = texcoord;
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183 | }
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184 | }
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185 | else if ( command == "numtris" )
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186 | {
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187 | sstream >> num_tris;
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188 |
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189 | mesh_raw_channel* ch_i = mesh_raw_channel::create_index<uint32>( num_tris * 3 );
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190 | uint32* vtx_i = (uint32*)ch_i->data;
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191 | uint32 idx = 0;
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192 | mesh->add_channel( ch_i );
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193 |
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194 | next_line( sstream );
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195 | std::string line;
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196 | for ( uint32 i = 0; i < num_tris; ++i )
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197 | {
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198 | size_t ti0;
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199 | size_t ti1;
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200 | size_t ti2;
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201 |
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202 | std::getline( sstream, line );
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203 | sscanf( line.c_str(), "%*s %*u %u %u %u )", &(ti0), &(ti1), &(ti2));
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204 |
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205 | vtx_i[idx++] = (uint32)ti0;
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206 | vtx_i[idx++] = (uint32)ti1;
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207 | vtx_i[idx++] = (uint32)ti2;
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208 | }
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209 | }
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210 | else if ( command == "numweights" )
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211 | {
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212 | sstream >> num_weights;
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213 | weights.resize( num_weights );
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214 | next_line( sstream );
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215 | std::string line;
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216 | for ( uint32 i = 0; i < num_weights; ++i )
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217 | {
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218 | md5_weight weight;
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219 |
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220 | std::getline( sstream, line );
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221 | sscanf( line.c_str(), "%*s %*u %u %f ( %f %f %f )", &(weight.joint_id), &(weight.bias), &(weight.pos.x), &(weight.pos.y), &(weight.pos.z));
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222 | weights[i] = weight;
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223 | }
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224 | }
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225 | else
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226 | {
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227 | next_line( sstream );
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228 | }
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229 |
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230 | sstream >> command;
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231 | }
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232 |
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233 | prepare_mesh( nodes, weight_info.size(), mesh, weights.data(), weight_info.data() );
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234 |
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235 | m_meshes[ num_meshes ] = mesh;
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236 | num_meshes++;
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237 | } // mesh
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238 | else if ( command == "hierarchy" )
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239 | {
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240 | assert( m_type == ANIMATION );
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241 | assert( nodes == nullptr );
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242 | nodes = new mesh_node_data[ num_joints ];
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243 | m_nodes = new mesh_nodes_data( "md5_animation", num_joints, nodes, (nv::uint16)frame_rate, (float)num_frames, true );
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244 | joint_infos.resize( num_joints );
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245 |
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246 | discard( sstream, "{" );
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247 | for ( size_t i = 0; i < m_nodes->get_count(); ++i )
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248 | {
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249 | std::string name;
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250 | sstream >> nodes[i].name >> nodes[i].parent_id >> joint_infos[i].flags >> joint_infos[i].start_index;
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251 | remove_quotes( name );
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252 | nodes[i].transform = mat4();
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253 | nodes[i].target_id = -1;
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254 | nodes[i].data = new key_data;
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255 | nodes[i].data->add_channel( key_raw_channel::create< md5_key_t >( num_frames ) );
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256 | next_line( sstream );
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257 | }
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258 | discard( sstream, "}" );
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259 | }
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260 | else if ( command == "bounds" )
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261 | {
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262 | assert( m_type == ANIMATION );
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263 | discard( sstream, "{" );
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264 | next_line( sstream );
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265 | for ( size_t i = 0; i < num_frames; ++i )
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266 | {
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267 | // vec3 min;
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268 | // vec3 max;
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269 | // discard( sstream, "(" );
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270 | // sstream >> min.x >> min.y >> min.z;
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271 | // discard( sstream, ")" );
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272 | // discard( sstream, "(" );
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273 | // sstream >> max.x >> max.y >> max.z;
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274 | // m_bounds.push_back( bound );
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275 | next_line( sstream );
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276 | }
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277 |
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278 | discard( sstream, "}" );
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279 | next_line( sstream );
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280 | }
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281 | else if ( command == "baseframe" )
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282 | {
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283 | assert( m_type == ANIMATION );
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284 | discard( sstream, "{" );
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285 | next_line( sstream );
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286 |
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287 | for ( size_t i = 0; i < m_nodes->get_count(); ++i )
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288 | {
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289 | transform base_frame;
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290 | vec3 pos;
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291 | quat orient;
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292 | discard( sstream, "(" );
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293 | sstream >> pos.x >> pos.y >> pos.z;
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294 | discard( sstream, ")" );
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295 | discard( sstream, "(" );
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296 | sstream >> orient.x >> orient.y >> orient.z;
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297 | next_line( sstream );
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298 |
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299 | base_frames.emplace_back( pos, orient );
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300 | }
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301 | discard( sstream, "}" );
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302 | next_line( sstream );
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303 | }
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304 | else if ( command == "frame" )
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305 | {
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306 | vector<float> frame;
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307 | uint32 frame_id;
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308 | sstream >> frame_id;
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309 | discard( sstream, "{" );
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310 | next_line( sstream );
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311 |
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312 | frame.reserve( num_animated_components );
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313 | char buf[50];
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314 | for ( size_t i = 0; i < num_animated_components; ++i )
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315 | {
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316 | sstream >> buf;
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317 | frame.push_back((float)atof(buf));
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318 | }
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319 |
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320 | build_frame_skeleton( nodes, frame_id, joint_infos, base_frames, frame );
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321 |
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322 | discard( sstream, "}" );
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323 | next_line( sstream );
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324 | }
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325 |
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326 | sstream >> command;
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327 | }
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328 |
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329 | return true;
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330 | }
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331 |
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332 | bool md5_loader::prepare_mesh( mesh_node_data* nodes, uint32 vtx_count, mesh_data* mdata, md5_weight* weights, md5_weight_info* weight_info )
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333 | {
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334 | assert( m_type == MESH );
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335 | md5_vtx_pnt* vtcs = (md5_vtx_pnt*)mdata->get_channel< md5_vtx_pnt >()->data;
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336 | md5_vtx_pntiw* vtx_data = (md5_vtx_pntiw*)mdata->get_channel< md5_vtx_pntiw >()->data;
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337 |
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338 | for ( uint32 i = 0; i < vtx_count; ++i )
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339 | {
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340 | size_t start_weight = weight_info[i].start_weight;
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341 | size_t weight_count = weight_info[i].weight_count;
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342 | md5_vtx_pntiw& vdata = vtx_data[i];
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343 | md5_vtx_pnt& vtc = vtcs[i];
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344 |
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345 | vtc.position = glm::vec3(0);
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346 | vtc.normal = glm::vec3(0);
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347 | vtc.tangent = glm::vec3(0);
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348 |
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349 | stable_sort( weights + start_weight, weights + start_weight + weight_count, [] ( const md5_weight& a, const md5_weight& b ) -> bool { return a.bias > b.bias; } );
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350 | //std::sort( weights + start_weight, weights + start_weight + weight_count, [](const md5_weight& a, const md5_weight& b) -> bool { return a.bias > b.bias; } );
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351 |
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352 | if ( weight_count > 4 )
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353 | {
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354 | float sum = 0.0f;
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355 | for ( size_t j = 0; j < 4; ++j )
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356 | {
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357 | sum += weights[start_weight + j].bias;
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358 | }
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359 | float ratio = 1.0f / sum;
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360 | for ( size_t j = 0; j < 4; ++j )
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361 | {
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362 | weights[start_weight + j].bias = ratio * weights[start_weight + j].bias;
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363 | }
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364 | weight_count = 4;
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365 | }
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366 |
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367 | for ( size_t j = 0; j < 4; ++j )
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368 | {
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369 | if ( j < weight_count )
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370 | {
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371 | vdata.boneindex[j] = (int)weights[start_weight + j].joint_id;
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372 | vdata.boneweight[j] = weights[start_weight + j].bias;
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373 | }
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374 | else
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375 | {
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376 | vdata.boneindex[j] = 0;
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377 | vdata.boneweight[j] = 0.0f;
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378 | }
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379 | }
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380 |
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381 | for ( size_t j = 0; j < 4; ++j )
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382 | {
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383 | if ( j < weight_count )
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384 | {
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385 | md5_weight& weight = weights[start_weight + j];
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386 | const mesh_node_data& joint = nodes[weight.joint_id];
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387 | const transform tr = transform( joint.transform ).inverse();
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388 | glm::vec3 rot_pos = tr.get_orientation() * weight.pos;
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389 |
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390 | vtc.position += ( tr.get_position() + rot_pos ) * weight.bias;
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391 | }
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392 | }
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393 | }
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394 |
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395 | const uint32* idata = (uint32*)mdata->get_index_channel()->data;
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396 | const md5_vtx_t* tdata = mdata->get_channel_data<md5_vtx_t>();
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397 |
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398 | // Prepare normals
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399 | uint32 tri_count = mdata->get_count() / 3;
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400 | for ( unsigned int i = 0; i < tri_count; ++i )
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401 | {
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402 | uint32 ti0 = idata[ i * 3 ];
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403 | uint32 ti1 = idata[ i * 3 + 1 ];
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404 | uint32 ti2 = idata[ i * 3 + 2 ];
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405 |
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406 | glm::vec3 v1 = vtcs[ ti0 ].position;
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407 | glm::vec3 v2 = vtcs[ ti1 ].position;
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408 | glm::vec3 v3 = vtcs[ ti2 ].position;
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409 | glm::vec3 xyz1 = v3 - v1;
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410 | glm::vec3 xyz2 = v2 - v1;
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411 |
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412 | glm::vec3 normal = glm::cross( xyz1, xyz2 );
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413 |
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414 | vtcs[ ti0 ].normal += normal;
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415 | vtcs[ ti1 ].normal += normal;
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416 | vtcs[ ti2 ].normal += normal;
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417 |
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418 | const vec2& w1 = tdata[ ti0 ].texcoord;
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419 | const vec2& w2 = tdata[ ti1 ].texcoord;
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420 | const vec2& w3 = tdata[ ti2 ].texcoord;
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421 |
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422 | vec2 st1 = w3 - w1;
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423 | vec2 st2 = w2 - w1;
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424 |
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425 | float coef = 1.0f / (st1.x * st2.y - st2.x * st1.y);
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426 |
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427 | vec3 tangent = (( xyz1 * st2.y ) - ( xyz2 * st1.y )) * coef;
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428 |
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429 | vtcs[ ti0 ].tangent += tangent;
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430 | vtcs[ ti1 ].tangent += tangent;
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431 | vtcs[ ti2 ].tangent += tangent;
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432 | }
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433 |
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434 | for ( size_t i = 0; i < vtx_count; ++i )
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435 | {
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436 | md5_vtx_pntiw& vdata = vtx_data[i];
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437 |
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438 | glm::vec3 normal = glm::normalize( vtcs[i].normal );
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439 | glm::vec3 tangent = glm::normalize( vtcs[i].tangent );
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440 | vtcs[i].normal = normal;
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441 | vtcs[i].tangent = tangent;
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442 |
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443 | vdata.position = vtcs[i].position;
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444 | vdata.normal = glm::vec3(0);
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445 | vdata.tangent = glm::vec3(0);
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446 |
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447 | for ( size_t j = 0; j < 4; ++j )
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448 | {
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449 | const mesh_node_data& joint = nodes[vdata.boneindex[j]];
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450 | const transform tr = transform( joint.transform ).inverse();
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451 | vdata.normal += ( normal * tr.get_orientation() ) * vdata.boneweight[j];
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452 | vdata.tangent += ( tangent * tr.get_orientation() ) * vdata.boneweight[j];
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453 | }
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454 | }
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455 |
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456 | return true;
|
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457 | }
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458 |
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459 | void md5_loader::build_frame_skeleton( mesh_node_data* nodes, uint32 index, const const_array_ref<md5_joint_info>& joint_infos, const const_array_ref<transform>& base_frames, const const_array_ref<float>& frame_data )
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460 | {
|
---|
461 | assert( m_type == ANIMATION );
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462 | for ( unsigned int i = 0; i < joint_infos.size(); ++i )
|
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463 | {
|
---|
464 | unsigned int j = 0;
|
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465 |
|
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466 | const md5_joint_info& jinfo = joint_infos[i];
|
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467 | mesh_node_data& joint = nodes[i];
|
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468 | int parent_id = joint.parent_id;
|
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469 |
|
---|
470 | vec3 pos = base_frames[i].get_position();
|
---|
471 | quat orient = base_frames[i].get_orientation();
|
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472 | if ( jinfo.flags & 1 ) pos.x = frame_data[ jinfo.start_index + j++ ];
|
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473 | if ( jinfo.flags & 2 ) pos.y = frame_data[ jinfo.start_index + j++ ];
|
---|
474 | if ( jinfo.flags & 4 ) pos.z = frame_data[ jinfo.start_index + j++ ];
|
---|
475 | if ( jinfo.flags & 8 ) orient.x = frame_data[ jinfo.start_index + j++ ];
|
---|
476 | if ( jinfo.flags & 16 ) orient.y = frame_data[ jinfo.start_index + j++ ];
|
---|
477 | if ( jinfo.flags & 32 ) orient.z = frame_data[ jinfo.start_index + j++ ];
|
---|
478 | unit_quat_w( orient );
|
---|
479 |
|
---|
480 | if ( parent_id >= 0 ) // Has a parent joint
|
---|
481 | {
|
---|
482 | const mesh_node_data& pjoint = nodes[parent_id];
|
---|
483 | const transform* ptv = (const transform*)pjoint.data->get_channel(0)->data;
|
---|
484 | transform ptr;
|
---|
485 | if ( pjoint.data->get_channel(0)->count > index ) ptr = ptv[ index ];
|
---|
486 | glm::vec3 rot_pos = ptr.get_orientation() * pos;
|
---|
487 |
|
---|
488 | pos = ptr.get_position() + rot_pos;
|
---|
489 | orient = ptr.get_orientation() * orient;
|
---|
490 |
|
---|
491 | orient = glm::normalize( orient );
|
---|
492 | }
|
---|
493 |
|
---|
494 | ((transform*)joint.data->get_channel(0)->data)[index] = transform( pos, orient );
|
---|
495 | }
|
---|
496 | }
|
---|
497 |
|
---|
498 | mesh_data* nv::md5_loader::release_mesh_data( size_t index )
|
---|
499 | {
|
---|
500 | mesh_data* result = m_meshes[ index ];
|
---|
501 | m_meshes[ index ] = nullptr;
|
---|
502 | return result;
|
---|
503 | }
|
---|
504 |
|
---|
505 | mesh_nodes_data* nv::md5_loader::release_mesh_nodes_data( size_t )
|
---|
506 | {
|
---|
507 | mesh_nodes_data* nodes = m_nodes;
|
---|
508 | m_nodes = nullptr;
|
---|
509 | return nodes;
|
---|
510 | }
|
---|
511 |
|
---|
512 | mesh_data_pack* nv::md5_loader::release_mesh_data_pack()
|
---|
513 | {
|
---|
514 | uint32 size = m_meshes.size();
|
---|
515 | mesh_data* meshes = new mesh_data[ size ];
|
---|
516 | for ( uint32 i = 0; i < size; ++i )
|
---|
517 | {
|
---|
518 | m_meshes[i]->move_to( meshes[i] );
|
---|
519 | delete m_meshes[i];
|
---|
520 | m_meshes[i] = nullptr;
|
---|
521 | }
|
---|
522 | return new mesh_data_pack( size, meshes, release_mesh_nodes_data() );
|
---|
523 | }
|
---|
524 |
|
---|
525 |
|
---|
526 | nv::md5_loader::~md5_loader()
|
---|
527 | {
|
---|
528 | reset();
|
---|
529 | }
|
---|
530 |
|
---|
531 | void nv::md5_loader::reset()
|
---|
532 | {
|
---|
533 | if ( m_nodes ) delete m_nodes;
|
---|
534 | for ( auto m : m_meshes ) { if (m) delete m; }
|
---|
535 | m_meshes.resize(0);
|
---|
536 | m_nodes = nullptr;
|
---|
537 | }
|
---|
538 |
|
---|