1 | // Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of NV Libraries.
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5 | // For conditions of distribution and use, see copyright notice in nv.hh
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6 |
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7 | #include "nv/formats/md5_loader.hh"
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8 |
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9 | #include <glm/gtc/constants.hpp>
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10 | #include "nv/logging.hh"
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11 | #include "nv/io/std_stream.hh"
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12 | #include "nv/profiler.hh"
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13 | #include <cstring>
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14 |
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15 | using namespace nv;
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16 |
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17 | // based on http://tfc.duke.free.fr/coding/md5-specs-en.html
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18 |
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19 | static void next_line( std::istream& stream )
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20 | {
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21 | stream.ignore( std::numeric_limits<std::streamsize>::max(), '\n' );
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22 | }
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23 |
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24 | static inline void discard( std::istream& stream, const std::string& token )
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25 | {
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26 | // stream.ignore( std::numeric_limits<std::streamsize>::max(), ' ' );
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27 | std::string discarded;
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28 | stream >> discarded;
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29 | assert( discarded == token );
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30 | }
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31 |
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32 |
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33 | static void remove_quotes( std::string& str )
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34 | {
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35 | size_t n;
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36 | while ( ( n = str.find('\"') ) != std::string::npos ) str.erase(n,1);
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37 | }
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38 |
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39 | static void unit_quat_w( glm::quat& quat )
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40 | {
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41 | float t = 1.0f - ( quat.x * quat.x ) - ( quat.y * quat.y ) - ( quat.z * quat.z );
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42 | quat.w = ( t < 0.0f ? 0.0f : -sqrtf(t) );
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43 | }
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44 |
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45 | bool md5_loader::load( stream& source )
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46 | {
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47 | NV_PROFILE( "Load MD5" ); // 16XXms original
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48 | std_stream sstream( &source );
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49 | std::string command;
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50 | dynamic_array< md5_weight > weights;
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51 | dynamic_array< md5_weight_info > weight_info;
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52 |
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53 | sstream >> command;
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54 | while ( !sstream.eof() )
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55 | {
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56 | if ( command == "MD5Version" )
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57 | {
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58 | sstream >> m_md5_version;
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59 | assert( m_md5_version == 10 );
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60 | }
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61 | else if ( command == "commandline" )
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62 | {
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63 | next_line( sstream );
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64 | }
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65 | else if ( command == "numJoints" )
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66 | {
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67 | sstream >> m_num_joints;
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68 | m_joints.resize( m_num_joints );
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69 | }
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70 | else if ( command == "numMeshes" )
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71 | {
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72 | sstream >> m_num_meshes;
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73 | m_meshes.resize( m_num_meshes );
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74 | m_num_meshes = 0;
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75 | }
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76 | else if ( command == "joints" )
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77 | {
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78 | discard( sstream, "{" );
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79 | md5_joint joint;
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80 | for ( size_t i = 0; i < m_num_joints; ++i )
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81 | {
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82 | int parent_id;
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83 | sstream >> joint.name >> parent_id;
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84 | discard( sstream, "(" );
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85 | sstream >> joint.pos.x >> joint.pos.y >> joint.pos.z;
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86 | discard( sstream, ")" );
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87 | discard( sstream, "(" );
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88 | sstream >> joint.orient.x >> joint.orient.y >> joint.orient.z;
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89 | remove_quotes( joint.name );
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90 | unit_quat_w( joint.orient );
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91 | m_joints[i] = joint;
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92 | next_line( sstream );
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93 | }
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94 | discard( sstream, "}" );
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95 | }
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96 | else if ( command == "mesh" )
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97 | {
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98 | md5_mesh_data* mesh = new md5_mesh_data();
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99 |
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100 | int num_verts, num_tris, num_weights;
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101 |
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102 | discard( sstream, "{" );
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103 | sstream >> command;
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104 | while ( command != "}" )
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105 | {
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106 | if ( command == "shader" )
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107 | {
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108 | sstream >> mesh->m_shader;
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109 | remove_quotes( mesh->m_shader );
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110 | // texturePath.replace_extension( ".tga" );
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111 | next_line( sstream );
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112 | }
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113 | else if ( command == "numverts")
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114 | {
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115 | sstream >> num_verts;
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116 |
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117 | {
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118 | mesh_raw_channel* ch_pnt = mesh_raw_channel::create<md5_vtx_pnt>( num_verts );
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119 | mesh_raw_channel* ch_t = mesh_raw_channel::create<md5_vtx_t>( num_verts );
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120 | mesh->m_pntdata = (md5_vtx_pnt*)ch_pnt->data;
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121 | mesh->m_tdata = (md5_vtx_t*)ch_t->data;
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122 | mesh->add_channel( ch_pnt );
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123 | mesh->add_channel( ch_t );
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124 | }
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125 | mesh->m_vtx_data.resize( num_verts );
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126 | weight_info.resize( num_verts );
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127 |
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128 | next_line( sstream );
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129 | std::string line;
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130 | for ( int i = 0; i < num_verts; ++i )
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131 | {
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132 | size_t weight_count;
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133 | size_t start_weight;
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134 | vec2 texcoord;
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135 |
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136 | std::getline( sstream, line );
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137 | sscanf( line.c_str(), "%*s %*u ( %f %f ) %u %u", &(texcoord.x), &(texcoord.y), &(start_weight), &(weight_count) );
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138 | weight_info[i].start_weight = start_weight;
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139 | weight_info[i].weight_count = weight_count;
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140 | mesh->m_tdata[i].texcoord = texcoord;
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141 | }
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142 | }
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143 | else if ( command == "numtris" )
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144 | {
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145 | sstream >> num_tris;
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146 |
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147 | mesh_raw_channel* ch_i = mesh_raw_channel::create_index<uint32>( num_tris * 3 );
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148 | uint32* vtx_i = (uint32*)ch_i->data;
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149 | mesh->m_idata = vtx_i;
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150 | uint32 idx = 0;
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151 | mesh->add_channel( ch_i );
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152 |
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153 | next_line( sstream );
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154 | std::string line;
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155 | for ( int i = 0; i < num_tris; ++i )
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156 | {
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157 | size_t ti0;
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158 | size_t ti1;
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159 | size_t ti2;
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160 |
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161 | std::getline( sstream, line );
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162 | sscanf( line.c_str(), "%*s %*u %u %u %u )", &(ti0), &(ti1), &(ti2));
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163 |
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164 | vtx_i[idx++] = (uint32)ti0;
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165 | vtx_i[idx++] = (uint32)ti1;
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166 | vtx_i[idx++] = (uint32)ti2;
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167 | }
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168 | }
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169 | else if ( command == "numweights" )
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170 | {
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171 | sstream >> num_weights;
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172 | weights.resize( num_weights );
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173 | next_line( sstream );
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174 | std::string line;
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175 | for ( int i = 0; i < num_weights; ++i )
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176 | {
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177 | md5_weight weight;
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178 |
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179 | std::getline( sstream, line );
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180 | sscanf( line.c_str(), "%*s %*u %u %f ( %f %f %f )", &(weight.joint_id), &(weight.bias), &(weight.pos.x), &(weight.pos.y), &(weight.pos.z));
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181 | weights[i] = weight;
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182 | }
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183 | }
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184 | else
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185 | {
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186 | next_line( sstream );
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187 | }
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188 |
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189 | sstream >> command;
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190 | }
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191 |
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192 | prepare_mesh( mesh, weights.data(), weight_info.data() );
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193 |
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194 | m_meshes[ m_num_meshes ] = mesh;
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195 | m_num_meshes++;
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196 | }
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197 | sstream >> command;
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198 | }
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199 |
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200 | return true;
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201 | }
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202 |
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203 | bool md5_loader::prepare_mesh( md5_mesh_data* mdata, md5_weight* weights, md5_weight_info* weight_info )
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204 | {
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205 | uint32 vtx_count = mdata->m_vtx_data.size();
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206 | md5_vtx_pnt* vtcs = mdata->m_pntdata;
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207 |
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208 | mdata->m_bone_offset.resize( m_joints.size() );
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209 | for ( uint32 i = 0; i < m_joints.size(); ++i )
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210 | {
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211 | transform j( m_joints[i].pos, m_joints[i].orient );
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212 | mdata->m_bone_offset[i] = j.inverse();
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213 | }
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214 |
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215 | for ( uint32 i = 0; i < vtx_count; ++i )
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216 | {
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217 | size_t start_weight = weight_info[i].start_weight;
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218 | size_t weight_count = weight_info[i].weight_count;
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219 | md5_vtx_data& vdata = mdata->m_vtx_data[i];
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220 | md5_vtx_pnt& vtc = vtcs[i];
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221 |
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222 | vtc.position = glm::vec3(0);
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223 | vtc.normal = glm::vec3(0);
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224 | vtc.tangent = glm::vec3(0);
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225 |
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226 | std::sort( weights + start_weight, weights + start_weight + weight_count, [](const md5_weight& a, const md5_weight& b) -> bool { return a.bias > b.bias; } );
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227 |
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228 | if ( weight_count > 4 )
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229 | {
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230 | float sum = 0.0f;
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231 | for ( size_t j = 0; j < 4; ++j )
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232 | {
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233 | sum += weights[start_weight + j].bias;
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234 | }
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235 | float ratio = 1.0f / sum;
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236 | for ( size_t j = 0; j < 4; ++j )
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237 | {
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238 | weights[start_weight + j].bias = ratio * weights[start_weight + j].bias;
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239 | }
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240 | weight_count = 4;
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241 | }
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242 |
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243 | for ( size_t j = 0; j < 4; ++j )
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244 | {
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245 | if ( j < weight_count )
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246 | {
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247 | vdata.boneindex[j] = weights[start_weight + j].joint_id;
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248 | vdata.boneweight[j] = weights[start_weight + j].bias;
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249 | }
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250 | else
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251 | {
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252 | vdata.boneindex[j] = 0;
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253 | vdata.boneweight[j] = 0.0f;
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254 | }
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255 | }
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256 |
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257 | for ( size_t j = 0; j < 4; ++j )
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258 | {
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259 | if ( j < weight_count )
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260 | {
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261 | md5_weight& weight = weights[start_weight + j];
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262 | md5_joint& joint = m_joints[weight.joint_id];
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263 | glm::vec3 rot_pos = joint.orient * weight.pos;
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264 |
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265 | vtc.position += ( joint.pos + rot_pos ) * weight.bias;
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266 | }
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267 | }
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268 | }
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269 |
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270 | // Prepare normals
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271 | uint32 tri_count = mdata->get_count() / 3;
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272 | for ( unsigned int i = 0; i < tri_count; ++i )
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273 | {
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274 | uint32 ti0 = mdata->m_idata[ i * 3 ];
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275 | uint32 ti1 = mdata->m_idata[ i * 3 + 1 ];
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276 | uint32 ti2 = mdata->m_idata[ i * 3 + 2 ];
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277 |
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278 | glm::vec3 v1 = vtcs[ ti0 ].position;
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279 | glm::vec3 v2 = vtcs[ ti1 ].position;
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280 | glm::vec3 v3 = vtcs[ ti2 ].position;
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281 | glm::vec3 xyz1 = v3 - v1;
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282 | glm::vec3 xyz2 = v2 - v1;
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283 |
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284 | glm::vec3 normal = glm::cross( xyz1, xyz2 );
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285 |
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286 | vtcs[ ti0 ].normal += normal;
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287 | vtcs[ ti1 ].normal += normal;
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288 | vtcs[ ti2 ].normal += normal;
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289 |
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290 | const vec2& w1 = mdata->m_tdata[ ti0 ].texcoord;
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291 | const vec2& w2 = mdata->m_tdata[ ti1 ].texcoord;
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292 | const vec2& w3 = mdata->m_tdata[ ti2 ].texcoord;
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293 |
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294 | vec2 st1 = w3 - w1;
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295 | vec2 st2 = w2 - w1;
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296 |
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297 | float coef = 1.0f / (st1.x * st2.y - st2.x * st1.y);
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298 |
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299 | vec3 tangent = (( xyz1 * st2.y ) - ( xyz2 * st1.y )) * coef;
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300 |
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301 | vtcs[ ti0 ].tangent += tangent;
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302 | vtcs[ ti1 ].tangent += tangent;
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303 | vtcs[ ti2 ].tangent += tangent;
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304 | }
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305 |
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306 | for ( size_t i = 0; i < vtx_count; ++i )
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307 | {
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308 | md5_vtx_data& vdata = mdata->m_vtx_data[i];
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309 |
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310 | glm::vec3 normal = glm::normalize( vtcs[i].normal );
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311 | glm::vec3 tangent = glm::normalize( vtcs[i].tangent );
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312 | vtcs[i].normal = normal;
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313 | vtcs[i].tangent = tangent;
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314 |
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315 | vdata.position = vtcs[i].position;
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316 | vdata.normal = glm::vec3(0);
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317 | vdata.tangent = glm::vec3(0);
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318 |
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319 | for ( size_t j = 0; j < 4; ++j )
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320 | {
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321 | const md5_joint& joint = m_joints[vdata.boneindex[j]];
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322 | vdata.normal += ( normal * joint.orient ) * vdata.boneweight[j];
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323 | vdata.tangent += ( tangent * joint.orient ) * vdata.boneweight[j];
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324 | }
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325 | }
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326 |
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327 | return true;
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328 | }
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329 |
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330 |
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331 | md5_animation::md5_animation()
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332 | : m_md5_version( 0 )
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333 | , m_num_frames( 0 )
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334 | , m_num_joints( 0 )
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335 | , m_frame_rate( 0 )
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336 | , m_num_animated_components( 0 )
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337 | , m_anim_duration( 0 )
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338 | , m_frame_duration( 0 )
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339 | {
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340 |
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341 | }
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342 |
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343 | md5_animation::~md5_animation()
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344 | {
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345 |
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346 | }
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347 |
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348 | bool md5_animation::load_animation( stream& source )
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349 | {
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350 | std::vector<md5_joint_info> joint_infos;
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351 | std::vector<transform> base_frames;
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352 | m_num_frames = 0;
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353 |
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354 | std_stream sstream( &source );
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355 | std::string command;
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356 |
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357 | sstream >> command;
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358 | while ( !sstream.eof() )
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359 | {
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360 | if ( command == "MD5Version" )
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361 | {
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362 | sstream >> m_md5_version;
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363 | assert( m_md5_version == 10 );
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364 | }
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365 | else if ( command == "commandline" )
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366 | {
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367 | next_line( sstream );
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368 | }
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369 | else if ( command == "numFrames" )
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370 | {
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371 | sstream >> m_num_frames;
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372 | next_line( sstream );
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373 | }
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374 | else if ( command == "numJoints" )
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375 | {
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376 | sstream >> m_num_joints;
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377 | m_joints.reserve( m_num_joints );
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378 | next_line( sstream );
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379 | }
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380 | else if ( command == "frameRate" )
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381 | {
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382 | sstream >> m_frame_rate;
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383 | next_line( sstream );
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384 | }
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385 | else if ( command == "numAnimatedComponents" )
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386 | {
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387 | sstream >> m_num_animated_components;
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388 | next_line( sstream );
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389 | }
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390 | else if ( command == "hierarchy" )
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391 | {
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392 | discard( sstream, "{" );
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393 | for ( size_t i = 0; i < m_num_joints; ++i )
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394 | {
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395 | md5_joint_info joint;
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396 | sstream >> joint.name >> joint.parent_id >> joint.flags >> joint.start_index;
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397 | remove_quotes( joint.name );
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398 | joint_infos.push_back( joint );
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399 | m_joints.emplace_back( joint.parent_id );
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400 | next_line( sstream );
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401 | }
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402 | discard( sstream, "}" );
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403 | }
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404 | else if ( command == "bounds" )
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405 | {
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406 | discard( sstream, "{" );
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407 | next_line( sstream );
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408 | for ( size_t i = 0; i < m_num_frames; ++i )
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409 | {
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410 | // vec3 min;
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411 | // vec3 max;
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412 | // discard( sstream, "(" );
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413 | // sstream >> min.x >> min.y >> min.z;
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414 | // discard( sstream, ")" );
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415 | // discard( sstream, "(" );
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416 | // sstream >> max.x >> max.y >> max.z;
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417 | // m_bounds.push_back( bound );
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418 | next_line( sstream );
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419 | }
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420 |
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421 | discard( sstream, "}" );
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422 | next_line( sstream );
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423 | }
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424 | else if ( command == "baseframe" )
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425 | {
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426 | discard( sstream, "{" );
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427 | next_line( sstream );
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428 |
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429 | for ( size_t i = 0; i < m_num_joints; ++i )
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430 | {
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431 | transform base_frame;
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432 | vec3 pos;
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433 | quat orient;
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434 | discard( sstream, "(" );
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435 | sstream >> pos.x >> pos.y >> pos.z;
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436 | discard( sstream, ")" );
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437 | discard( sstream, "(" );
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438 | sstream >> orient.x >> orient.y >> orient.z;
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439 | next_line( sstream );
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440 |
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441 | base_frames.emplace_back( pos, orient );
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442 | }
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443 | discard( sstream, "}" );
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444 | next_line( sstream );
|
---|
445 | }
|
---|
446 | else if ( command == "frame" )
|
---|
447 | {
|
---|
448 | std::vector<float> frame;
|
---|
449 | int frame_id;
|
---|
450 | sstream >> frame_id;
|
---|
451 | discard( sstream, "{" );
|
---|
452 | next_line( sstream );
|
---|
453 |
|
---|
454 | frame.reserve( m_num_animated_components );
|
---|
455 | char buf[50];
|
---|
456 | for ( size_t i = 0; i < m_num_animated_components; ++i )
|
---|
457 | {
|
---|
458 | sstream >> buf;
|
---|
459 | frame.push_back((float)atof(buf));
|
---|
460 | }
|
---|
461 |
|
---|
462 | build_frame_skeleton( joint_infos, base_frames, frame );
|
---|
463 |
|
---|
464 | discard( sstream, "}" );
|
---|
465 | next_line( sstream );
|
---|
466 | }
|
---|
467 |
|
---|
468 | sstream >> command;
|
---|
469 | }
|
---|
470 |
|
---|
471 |
|
---|
472 | m_frame_duration = 1.0f / (float)m_frame_rate;
|
---|
473 | m_anim_duration = ( m_frame_duration * (float)m_num_frames );
|
---|
474 |
|
---|
475 | return true;
|
---|
476 | }
|
---|
477 |
|
---|
478 |
|
---|
479 | void nv::md5_animation::update_skeleton( transform* skeleton, float anim_time ) const
|
---|
480 | {
|
---|
481 | anim_time = glm::clamp( anim_time, 0.0f, m_anim_duration );
|
---|
482 | float frame_num = anim_time * (float)m_frame_rate;
|
---|
483 | size_t frame0 = (size_t)floorf( frame_num );
|
---|
484 | size_t frame1 = (size_t)ceilf( frame_num );
|
---|
485 | frame0 = frame0 % m_num_frames;
|
---|
486 | frame1 = frame1 % m_num_frames;
|
---|
487 |
|
---|
488 | float interpolation = fmodf( anim_time, m_frame_duration ) / m_frame_duration;
|
---|
489 |
|
---|
490 | for ( size_t i = 0; i < m_num_joints; ++i )
|
---|
491 | {
|
---|
492 | const std::vector< transform >& keys = m_joints[i].keys;
|
---|
493 | skeleton[i] = interpolate( keys[frame0], keys[frame1], interpolation );
|
---|
494 | }
|
---|
495 | }
|
---|
496 |
|
---|
497 | void md5_animation::build_frame_skeleton( const std::vector<md5_joint_info>& joint_infos, const std::vector<transform>& base_frames, const std::vector<float>& frame_data )
|
---|
498 | {
|
---|
499 | size_t index = m_joints[0].keys.size();
|
---|
500 | for ( unsigned int i = 0; i < joint_infos.size(); ++i )
|
---|
501 | {
|
---|
502 | unsigned int j = 0;
|
---|
503 |
|
---|
504 | const md5_joint_info& jinfo = joint_infos[i];
|
---|
505 |
|
---|
506 |
|
---|
507 | int parent_id = jinfo.parent_id;
|
---|
508 |
|
---|
509 | vec3 pos = base_frames[i].get_position();
|
---|
510 | quat orient = base_frames[i].get_orientation();
|
---|
511 | if ( jinfo.flags & 1 ) pos.x = frame_data[ jinfo.start_index + j++ ];
|
---|
512 | if ( jinfo.flags & 2 ) pos.y = frame_data[ jinfo.start_index + j++ ];
|
---|
513 | if ( jinfo.flags & 4 ) pos.z = frame_data[ jinfo.start_index + j++ ];
|
---|
514 | if ( jinfo.flags & 8 ) orient.x = frame_data[ jinfo.start_index + j++ ];
|
---|
515 | if ( jinfo.flags & 16 ) orient.y = frame_data[ jinfo.start_index + j++ ];
|
---|
516 | if ( jinfo.flags & 32 ) orient.z = frame_data[ jinfo.start_index + j++ ];
|
---|
517 | unit_quat_w( orient );
|
---|
518 |
|
---|
519 | if ( parent_id >= 0 ) // Has a parent joint
|
---|
520 | {
|
---|
521 | const std::vector< transform >& ptv = m_joints[ size_t( parent_id ) ].keys;
|
---|
522 | transform ptr;
|
---|
523 | if ( ptv.size() > index ) ptr = ptv[ index ];
|
---|
524 | glm::vec3 rot_pos = ptr.get_orientation() * pos;
|
---|
525 |
|
---|
526 | pos = ptr.get_position() + rot_pos;
|
---|
527 | orient = ptr.get_orientation() * orient;
|
---|
528 |
|
---|
529 | orient = glm::normalize( orient );
|
---|
530 | }
|
---|
531 |
|
---|
532 | m_joints[i].keys.push_back( transform( pos, orient ) );
|
---|
533 | }
|
---|
534 | }
|
---|
535 |
|
---|
536 | mesh_data* nv::md5_loader::release_mesh_data( size_t index )
|
---|
537 | {
|
---|
538 | mesh_data* result = m_meshes[ index ];
|
---|
539 | m_meshes[ index ] = nullptr;
|
---|
540 | return result;
|
---|
541 | }
|
---|
542 |
|
---|
543 | md5_mesh_instance* nv::md5_mesh_data::spawn() const
|
---|
544 | {
|
---|
545 | return new md5_mesh_instance( this );
|
---|
546 | }
|
---|
547 |
|
---|
548 | nv::md5_loader::~md5_loader()
|
---|
549 | {
|
---|
550 | for ( auto m : m_meshes ) { if (m) delete m; }
|
---|
551 | }
|
---|
552 |
|
---|
553 | nv::md5_mesh_instance::md5_mesh_instance( const md5_mesh_data* a_data )
|
---|
554 | : m_data( a_data ), m_indices( 0 )
|
---|
555 | {
|
---|
556 | m_indices = m_data->get_count();
|
---|
557 | m_pntdata.assign( m_data->m_pntdata, m_data->m_vtx_data.size() );
|
---|
558 | }
|
---|
559 |
|
---|
560 | void nv::md5_mesh_instance::apply( const transform* skeleton )
|
---|
561 | {
|
---|
562 | NV_PROFILE("md5::apply");
|
---|
563 | size_t skeleton_size = m_data->m_bone_offset.size();
|
---|
564 | size_t vertex_count = m_pntdata.size();
|
---|
565 | m_pos_offset.resize( skeleton_size );
|
---|
566 | for ( unsigned int i = 0; i < skeleton_size; ++i )
|
---|
567 | {
|
---|
568 | m_pos_offset[i] = skeleton[i] * m_data->m_bone_offset[i];
|
---|
569 | }
|
---|
570 |
|
---|
571 | std::fill( m_pntdata.raw_data(), m_pntdata.raw_data() + m_pntdata.raw_size(), 0 );
|
---|
572 | for ( unsigned int i = 0; i < vertex_count; ++i )
|
---|
573 | {
|
---|
574 | const md5_vtx_data& vert = m_data->m_vtx_data[i];
|
---|
575 | md5_vtx_pnt& result = m_pntdata[i];
|
---|
576 |
|
---|
577 | for ( size_t j = 0; j < 4; ++j )
|
---|
578 | {
|
---|
579 | int index = vert.boneindex[j];
|
---|
580 | float weight = vert.boneweight[j];
|
---|
581 | const quat& orient = skeleton[index].get_orientation();
|
---|
582 | const transform& offset = m_pos_offset[index];
|
---|
583 | result.position += offset.transformed( vert.position ) * weight;
|
---|
584 | result.normal += ( orient * vert.normal ) * weight;
|
---|
585 | result.tangent += ( orient * vert.tangent ) * weight;
|
---|
586 | }
|
---|
587 | }
|
---|
588 | }
|
---|