1 | // Copyright (C) 2012-2013 ChaosForge / Kornel Kisielewicz
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of NV Libraries.
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5 | // For conditions of distribution and use, see copyright notice in nv.hh
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6 |
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7 | #include "nv/formats/md5_loader.hh"
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8 |
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9 | #include <glm/gtc/constants.hpp>
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10 | #include "nv/logging.hh"
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11 | #include "nv/io/std_stream.hh"
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12 | #include <cstring>
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13 |
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14 | using namespace nv;
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15 |
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16 | // based on http://tfc.duke.free.fr/coding/md5-specs-en.html
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17 |
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18 | static void next_line( std::istream& stream )
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19 | {
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20 | stream.ignore( std::numeric_limits<std::streamsize>::max(), '\n' );
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21 | }
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22 |
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23 | static inline void discard( std::istream& stream, const std::string& token )
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24 | {
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25 | // stream.ignore( std::numeric_limits<std::streamsize>::max(), ' ' );
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26 | std::string discarded;
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27 | stream >> discarded;
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28 | assert( discarded == token );
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29 | }
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30 |
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31 |
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32 | static void remove_quotes( std::string& str )
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33 | {
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34 | size_t n;
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35 | while ( ( n = str.find('\"') ) != std::string::npos ) str.erase(n,1);
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36 | }
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37 |
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38 | static void unit_quat_w( glm::quat& quat )
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39 | {
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40 | float t = 1.0f - ( quat.x * quat.x ) - ( quat.y * quat.y ) - ( quat.z * quat.z );
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41 | quat.w = ( t < 0.0f ? 0.0f : -sqrtf(t) );
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42 | }
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43 |
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44 | bool md5_loader::load( stream& source )
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45 | {
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46 | std_stream sstream( &source );
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47 | std::string command;
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48 |
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49 | sstream >> command;
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50 | while ( !sstream.eof() )
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51 | {
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52 | if ( command == "MD5Version" )
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53 | {
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54 | sstream >> m_md5_version;
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55 | assert( m_md5_version == 10 );
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56 | }
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57 | else if ( command == "commandline" )
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58 | {
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59 | next_line( sstream );
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60 | }
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61 | else if ( command == "numJoints" )
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62 | {
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63 | sstream >> m_num_joints;
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64 | m_joints.reserve( m_num_joints );
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65 | }
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66 | else if ( command == "numMeshes" )
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67 | {
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68 | sstream >> m_num_meshes;
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69 | m_meshes.reserve( m_num_meshes );
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70 | }
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71 | else if ( command == "joints" )
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72 | {
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73 | discard( sstream, "{" );
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74 | md5_joint joint;
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75 | for ( size_t i = 0; i < m_num_joints; ++i )
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76 | {
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77 | sstream >> joint.name >> joint.parent_id;
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78 | discard( sstream, "(" );
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79 | sstream >> joint.pos.x >> joint.pos.y >> joint.pos.z;
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80 | discard( sstream, ")" );
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81 | discard( sstream, "(" );
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82 | sstream >> joint.orient.x >> joint.orient.y >> joint.orient.z;
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83 | remove_quotes( joint.name );
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84 | unit_quat_w( joint.orient );
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85 | m_joints.push_back( joint );
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86 | next_line( sstream );
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87 | }
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88 | discard( sstream, "}" );
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89 | }
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90 | else if ( command == "mesh" )
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91 | {
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92 | md5_mesh_data* mesh = new md5_mesh_data();
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93 |
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94 | int num_verts, num_tris, num_weights;
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95 |
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96 | discard( sstream, "{" );
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97 | sstream >> command;
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98 | while ( command != "}" )
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99 | {
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100 | if ( command == "shader" )
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101 | {
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102 | sstream >> mesh->m_shader;
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103 | remove_quotes( mesh->m_shader );
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104 | // texturePath.replace_extension( ".tga" );
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105 | next_line( sstream );
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106 | }
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107 | else if ( command == "numverts")
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108 | {
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109 | sstream >> num_verts;
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110 |
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111 | {
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112 | mesh_raw_channel* ch_pnt = mesh_raw_channel::create<md5_vtx_pnt>( num_verts );
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113 | mesh_raw_channel* ch_t = mesh_raw_channel::create<md5_vtx_t>( num_verts );
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114 | mesh->m_pntdata = (md5_vtx_pnt*)ch_pnt->data;
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115 | mesh->m_tdata = (md5_vtx_t*)ch_t->data;
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116 | mesh->add_channel( ch_pnt );
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117 | mesh->add_channel( ch_t );
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118 | }
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119 | mesh->m_vtx_data.resize( num_verts );
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120 |
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121 | next_line( sstream );
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122 | std::string line;
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123 | for ( int i = 0; i < num_verts; ++i )
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124 | {
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125 | md5_vtx_data& vdata = mesh->m_vtx_data[i];
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126 | size_t weight_count;
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127 | size_t start_weight;
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128 | vec2 texcoord;
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129 |
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130 | std::getline( sstream, line );
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131 | sscanf( line.c_str(), "%*s %*u ( %f %f ) %u %u", &(texcoord.x), &(texcoord.y), &(start_weight), &(weight_count) );
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132 | vdata.start_weight = start_weight;
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133 | vdata.weight_count = weight_count;
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134 | mesh->m_tdata[i].texcoord = texcoord;
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135 | }
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136 | }
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137 | else if ( command == "numtris" )
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138 | {
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139 | sstream >> num_tris;
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140 |
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141 | mesh_raw_index_channel* ch_i = mesh_raw_index_channel::create<uint32>( num_tris * 3 );
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142 | uint32* vtx_i = (uint32*)ch_i->data;
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143 | mesh->m_idata = vtx_i;
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144 | uint32 idx = 0;
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145 | mesh->set_index_channel( ch_i );
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146 |
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147 | next_line( sstream );
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148 | std::string line;
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149 | for ( int i = 0; i < num_tris; ++i )
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150 | {
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151 | size_t ti0;
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152 | size_t ti1;
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153 | size_t ti2;
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154 |
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155 | std::getline( sstream, line );
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156 | sscanf( line.c_str(), "%*s %*u %u %u %u )", &(ti0), &(ti1), &(ti2));
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157 |
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158 | vtx_i[idx++] = (uint32)ti0;
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159 | vtx_i[idx++] = (uint32)ti1;
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160 | vtx_i[idx++] = (uint32)ti2;
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161 | }
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162 | }
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163 | else if ( command == "numweights" )
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164 | {
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165 | sstream >> num_weights;
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166 | mesh->m_weights.reserve( num_weights );
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167 | next_line( sstream );
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168 | std::string line;
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169 | for ( int i = 0; i < num_weights; ++i )
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170 | {
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171 | md5_weight weight;
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172 |
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173 | std::getline( sstream, line );
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174 | sscanf( line.c_str(), "%*s %*u %u %f ( %f %f %f )", &(weight.joint_id), &(weight.bias), &(weight.pos.x), &(weight.pos.y), &(weight.pos.z));
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175 | mesh->m_weights.push_back(weight);
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176 | }
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177 | }
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178 | else
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179 | {
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180 | next_line( sstream );
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181 | }
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182 |
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183 | sstream >> command;
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184 | }
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185 |
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186 | prepare_mesh( mesh );
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187 |
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188 | m_meshes.push_back(mesh);
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189 | }
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190 | sstream >> command;
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191 | }
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192 |
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193 | assert( m_joints.size() == m_num_joints );
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194 | assert( m_meshes.size() == m_num_meshes );
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195 | return true;
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196 | }
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197 |
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198 | bool md5_loader::prepare_mesh( md5_mesh_data* mdata )
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199 | {
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200 | uint32 vtx_count = mdata->m_vtx_data.size();
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201 | md5_vtx_pnt* vtcs = mdata->m_pntdata;
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202 |
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203 | for ( uint32 i = 0; i < vtx_count; ++i )
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204 | {
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205 | md5_vtx_data& vdata = mdata->m_vtx_data[i];
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206 | md5_vtx_pnt& vtc = vtcs[i];
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207 |
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208 | vtc.position = glm::vec3(0);
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209 | vtc.normal = glm::vec3(0);
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210 | vtc.tangent = glm::vec3(0);
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211 |
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212 | for ( size_t j = 0; j < vdata.weight_count; ++j )
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213 | {
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214 | md5_weight& weight = mdata->m_weights[vdata.start_weight + j];
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215 | md5_joint& joint = m_joints[weight.joint_id];
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216 |
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217 | glm::vec3 rot_pos = joint.orient * weight.pos;
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218 |
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219 | vtc.position += ( joint.pos + rot_pos ) * weight.bias;
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220 | }
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221 | }
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222 |
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223 | // Prepare normals
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224 | uint32 tri_count = mdata->get_count() / 3;
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225 | for ( unsigned int i = 0; i < tri_count; ++i )
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226 | {
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227 | uint32 ti0 = mdata->m_idata[ i * 3 ];
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228 | uint32 ti1 = mdata->m_idata[ i * 3 + 1 ];
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229 | uint32 ti2 = mdata->m_idata[ i * 3 + 2 ];
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230 |
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231 | glm::vec3 v1 = vtcs[ ti0 ].position;
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232 | glm::vec3 v2 = vtcs[ ti1 ].position;
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233 | glm::vec3 v3 = vtcs[ ti2 ].position;
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234 | glm::vec3 xyz1 = v3 - v1;
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235 | glm::vec3 xyz2 = v2 - v1;
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236 |
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237 | glm::vec3 normal = glm::cross( xyz1, xyz2 );
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238 |
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239 | vtcs[ ti0 ].normal += normal;
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240 | vtcs[ ti1 ].normal += normal;
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241 | vtcs[ ti2 ].normal += normal;
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242 |
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243 | const vec2& w1 = mdata->m_tdata[ ti0 ].texcoord;
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244 | const vec2& w2 = mdata->m_tdata[ ti1 ].texcoord;
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245 | const vec2& w3 = mdata->m_tdata[ ti2 ].texcoord;
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246 |
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247 | vec2 st1 = w3 - w1;
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248 | vec2 st2 = w2 - w1;
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249 |
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250 | float coef = 1.0f / (st1.x * st2.y - st2.x * st1.y);
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251 |
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252 | vec3 tangent = (( xyz1 * st2.y ) - ( xyz2 * st1.y )) * coef;
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253 |
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254 | vtcs[ ti0 ].tangent += tangent;
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255 | vtcs[ ti1 ].tangent += tangent;
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256 | vtcs[ ti2 ].tangent += tangent;
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257 | }
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258 |
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259 | for ( size_t i = 0; i < vtx_count; ++i )
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260 | {
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261 | md5_vtx_data& vdata = mdata->m_vtx_data[i];
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262 |
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263 | glm::vec3 normal = glm::normalize( vtcs[i].normal );
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264 | glm::vec3 tangent = glm::normalize( vtcs[i].tangent );
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265 | vtcs[i].normal = normal;
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266 | vtcs[i].tangent = tangent;
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267 |
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268 | vdata.normal = glm::vec3(0);
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269 | vdata.tangent = glm::vec3(0);
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270 |
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271 | for ( size_t j = 0; j < vdata.weight_count; ++j )
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272 | {
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273 | const md5_weight& weight = mdata->m_weights[vdata.start_weight + j];
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274 | const md5_joint& joint = m_joints[weight.joint_id];
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275 | vdata.normal += ( normal * joint.orient ) * weight.bias;
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276 | vdata.tangent += ( tangent * joint.orient ) * weight.bias;
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277 | }
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278 | }
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279 |
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280 | return true;
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281 | }
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282 |
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283 |
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284 | md5_animation::md5_animation()
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285 | : m_md5_version( 0 )
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286 | , m_num_frames( 0 )
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287 | , m_num_joints( 0 )
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288 | , m_frame_rate( 0 )
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289 | , m_num_animated_components( 0 )
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290 | , m_anim_duration( 0 )
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291 | , m_frame_duration( 0 )
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292 | , m_anim_time( 0 )
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293 | {
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294 |
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295 | }
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296 |
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297 | md5_animation::~md5_animation()
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298 | {
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299 |
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300 | }
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301 |
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302 | bool md5_animation::load_animation( stream& source )
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303 | {
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304 | m_joint_infos.clear();
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305 | m_bounds.clear();
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306 | m_base_frames.clear();
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307 | m_frames.clear();
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308 | m_animated_skeleton.joints.clear();
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309 | m_num_frames = 0;
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310 |
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311 | std_stream sstream( &source );
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312 | std::string command;
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313 |
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314 | sstream >> command;
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315 | while ( !sstream.eof() )
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316 | {
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317 | if ( command == "MD5Version" )
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318 | {
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319 | sstream >> m_md5_version;
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320 | assert( m_md5_version == 10 );
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321 | }
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322 | else if ( command == "commandline" )
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323 | {
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324 | next_line( sstream );
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325 | }
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326 | else if ( command == "numFrames" )
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327 | {
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328 | sstream >> m_num_frames;
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329 | next_line( sstream );
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330 | }
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331 | else if ( command == "numJoints" )
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332 | {
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333 | sstream >> m_num_joints;
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334 | next_line( sstream );
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335 | }
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336 | else if ( command == "frameRate" )
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337 | {
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338 | sstream >> m_frame_rate;
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339 | next_line( sstream );
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340 | }
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341 | else if ( command == "numAnimatedComponents" )
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342 | {
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343 | sstream >> m_num_animated_components;
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344 | next_line( sstream );
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345 | }
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346 | else if ( command == "hierarchy" )
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347 | {
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348 | discard( sstream, "{" );
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349 | for ( size_t i = 0; i < m_num_joints; ++i )
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350 | {
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351 | md5_joint_info joint;
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352 | sstream >> joint.name >> joint.parent_id >> joint.flags >> joint.start_index;
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353 | remove_quotes( joint.name );
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354 | m_joint_infos.push_back( joint );
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355 | next_line( sstream );
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356 | }
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357 | discard( sstream, "}" );
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358 | }
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359 | else if ( command == "bounds" )
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360 | {
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361 | discard( sstream, "{" );
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362 | next_line( sstream );
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363 | for ( size_t i = 0; i < m_num_frames; ++i )
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364 | {
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365 | md5_bound bound;
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366 | discard( sstream, "(" );
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367 | sstream >> bound.min.x >> bound.min.y >> bound.min.z;
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368 | discard( sstream, ")" );
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369 | discard( sstream, "(" );
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370 | sstream >> bound.max.x >> bound.max.y >> bound.max.z;
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371 |
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372 | m_bounds.push_back( bound );
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373 |
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374 | next_line( sstream );
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375 | }
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376 |
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377 | discard( sstream, "}" );
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378 | next_line( sstream );
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379 | }
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380 | else if ( command == "baseframe" )
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381 | {
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382 | discard( sstream, "{" );
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383 | next_line( sstream );
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384 |
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385 | for ( size_t i = 0; i < m_num_joints; ++i )
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386 | {
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387 | md5_base_frame base_frame;
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388 | discard( sstream, "(" );
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389 | sstream >> base_frame.pos.x >> base_frame.pos.y >> base_frame.pos.z;
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390 | discard( sstream, ")" );
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391 | discard( sstream, "(" );
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392 | sstream >> base_frame.orient.x >> base_frame.orient.y >> base_frame.orient.z;
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393 | next_line( sstream );
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394 |
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395 | m_base_frames.push_back( base_frame );
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396 | }
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397 | discard( sstream, "}" );
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398 | next_line( sstream );
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399 | }
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400 | else if ( command == "frame" )
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401 | {
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402 | md5_frame_data frame;
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403 | sstream >> frame.frame_id;
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404 | discard( sstream, "{" );
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405 | next_line( sstream );
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406 |
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407 | frame.frame_data.reserve( m_num_animated_components );
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408 | char buf[50];
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409 | for ( size_t i = 0; i < m_num_animated_components; ++i )
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410 | {
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411 | sstream >> buf;
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412 | frame.frame_data.push_back((float)atof(buf));
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413 | }
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414 |
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415 | m_frames.push_back(frame);
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416 |
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417 | build_frame_skeleton( m_skeletons, m_joint_infos, m_base_frames, frame );
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418 |
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419 | discard( sstream, "}" );
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420 | next_line( sstream );
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421 | }
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422 |
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423 | sstream >> command;
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424 | }
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425 |
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426 | m_animated_skeleton.joints.assign( m_num_joints, md5_skeleton_joint() );
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427 |
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428 | m_frame_duration = 1.0f / (float)m_frame_rate;
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429 | m_anim_duration = ( m_frame_duration * (float)m_num_frames );
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430 | m_anim_time = 0.0f;
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431 |
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432 | assert( m_joint_infos.size() == m_num_joints );
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433 | assert( m_bounds.size() == m_num_frames );
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434 | assert( m_base_frames.size() == m_num_joints );
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435 | assert( m_frames.size() == m_num_frames );
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436 | assert( m_skeletons.size() == m_num_frames );
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437 |
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438 | return true;
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439 | }
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440 |
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441 | void md5_animation::update( float delta_time )
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442 | {
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443 | if ( m_num_frames < 1 ) return;
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444 |
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445 | m_anim_time += delta_time;
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446 |
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447 | while ( m_anim_time > m_anim_duration ) m_anim_time -= m_anim_duration;
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448 | while ( m_anim_time < 0.0f ) m_anim_time += m_anim_duration;
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449 |
|
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450 | float frame_num = m_anim_time * (float)m_frame_rate;
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451 | size_t frame0 = (size_t)floorf( frame_num );
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452 | size_t frame1 = (size_t)ceilf( frame_num );
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453 | frame0 = frame0 % m_num_frames;
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454 | frame1 = frame1 % m_num_frames;
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455 |
|
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456 | float interpolate = fmodf( m_anim_time, m_frame_duration ) / m_frame_duration;
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457 |
|
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458 | interpolate_skeletons( m_animated_skeleton, m_skeletons[frame0], m_skeletons[frame1], interpolate );
|
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459 | }
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460 |
|
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461 | void md5_animation::build_frame_skeleton( md5_frame_skeleton_list& skeletons, const md5_joint_info_list& joint_infos, const md5_base_frame_list& base_frames, const md5_frame_data& frame_data )
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462 | {
|
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463 | md5_frame_skeleton skeleton;
|
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464 |
|
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465 | for ( unsigned int i = 0; i < joint_infos.size(); ++i )
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466 | {
|
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467 | unsigned int j = 0;
|
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468 |
|
---|
469 | const md5_joint_info& jinfo = joint_infos[i];
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470 | md5_skeleton_joint animated_joint = base_frames[i];
|
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471 |
|
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472 | animated_joint.parent = jinfo.parent_id;
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473 |
|
---|
474 | if ( jinfo.flags & 1 ) animated_joint.pos.x = frame_data.frame_data[ jinfo.start_index + j++ ];
|
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475 | if ( jinfo.flags & 2 ) animated_joint.pos.y = frame_data.frame_data[ jinfo.start_index + j++ ];
|
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476 | if ( jinfo.flags & 4 ) animated_joint.pos.z = frame_data.frame_data[ jinfo.start_index + j++ ];
|
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477 | if ( jinfo.flags & 8 ) animated_joint.orient.x = frame_data.frame_data[ jinfo.start_index + j++ ];
|
---|
478 | if ( jinfo.flags & 16 ) animated_joint.orient.y = frame_data.frame_data[ jinfo.start_index + j++ ];
|
---|
479 | if ( jinfo.flags & 32 ) animated_joint.orient.z = frame_data.frame_data[ jinfo.start_index + j++ ];
|
---|
480 |
|
---|
481 | unit_quat_w( animated_joint.orient );
|
---|
482 |
|
---|
483 | if ( animated_joint.parent >= 0 ) // Has a parent joint
|
---|
484 | {
|
---|
485 | md5_skeleton_joint& pjoint = skeleton.joints[static_cast< size_t >( animated_joint.parent ) ];
|
---|
486 | glm::vec3 rot_pos = pjoint.orient * animated_joint.pos;
|
---|
487 |
|
---|
488 | animated_joint.pos = pjoint.pos + rot_pos;
|
---|
489 | animated_joint.orient = pjoint.orient * animated_joint.orient;
|
---|
490 |
|
---|
491 | animated_joint.orient = glm::normalize( animated_joint.orient );
|
---|
492 | }
|
---|
493 |
|
---|
494 | skeleton.joints.push_back( animated_joint );
|
---|
495 | }
|
---|
496 |
|
---|
497 | skeletons.push_back( skeleton );
|
---|
498 | }
|
---|
499 |
|
---|
500 | void md5_animation::interpolate_skeletons( md5_frame_skeleton& final_skeleton, const md5_frame_skeleton& skeleton0, const md5_frame_skeleton& skeleton1, float interpolate )
|
---|
501 | {
|
---|
502 | for ( size_t i = 0; i < m_num_joints; ++i )
|
---|
503 | {
|
---|
504 | md5_skeleton_joint& final_joint = final_skeleton.joints[i];
|
---|
505 | const md5_skeleton_joint& joint0 = skeleton0.joints[i];
|
---|
506 | const md5_skeleton_joint& joint1 = skeleton1.joints[i];
|
---|
507 |
|
---|
508 | final_joint.parent = joint0.parent;
|
---|
509 |
|
---|
510 | final_joint.orient = glm::slerp( joint0.orient, joint1.orient, interpolate );
|
---|
511 | final_joint.pos = glm::mix( joint0.pos, joint1.pos, interpolate );
|
---|
512 | }
|
---|
513 | }
|
---|
514 |
|
---|
515 | bool md5_loader::check_animation( const md5_animation& animation ) const
|
---|
516 | {
|
---|
517 | if ( m_num_joints != animation.get_num_joints() )
|
---|
518 | {
|
---|
519 | return false;
|
---|
520 | }
|
---|
521 |
|
---|
522 | for ( uint32 i = 0; i < m_joints.size(); ++i )
|
---|
523 | {
|
---|
524 | const md5_joint& mjoint = m_joints[i];
|
---|
525 | const md5_animation::md5_joint_info& ajoint = animation.get_joint_info( i );
|
---|
526 |
|
---|
527 | if ( mjoint.name != ajoint.name || mjoint.parent_id != ajoint.parent_id )
|
---|
528 | {
|
---|
529 | return false;
|
---|
530 | }
|
---|
531 | }
|
---|
532 |
|
---|
533 | return true;
|
---|
534 | }
|
---|
535 |
|
---|
536 | mesh_data* nv::md5_loader::release_mesh_data( uint32 mesh )
|
---|
537 | {
|
---|
538 | mesh_data* result = m_meshes[ mesh ];
|
---|
539 | m_meshes[ mesh ] = nullptr;
|
---|
540 | return result;
|
---|
541 | }
|
---|
542 |
|
---|
543 | void nv::md5_mesh_data::apply( const md5_animation& animation )
|
---|
544 | {
|
---|
545 | const md5_animation::md5_frame_skeleton& skeleton = animation.get_skeleton();
|
---|
546 |
|
---|
547 | for ( unsigned int i = 0; i < m_vtx_data.size(); ++i )
|
---|
548 | {
|
---|
549 | const md5_vtx_data& vert = m_vtx_data[i];
|
---|
550 | md5_vtx_pnt& result = m_pntdata[i];
|
---|
551 |
|
---|
552 | result.position = glm::vec3(0);
|
---|
553 | result.normal = glm::vec3(0);
|
---|
554 | result.tangent = glm::vec3(0);
|
---|
555 |
|
---|
556 | for ( size_t j = 0; j < vert.weight_count; ++j )
|
---|
557 | {
|
---|
558 | const md5_weight& weight = m_weights[vert.start_weight + j];
|
---|
559 | const md5_animation::md5_skeleton_joint& joint = skeleton.joints[weight.joint_id];
|
---|
560 |
|
---|
561 | glm::vec3 rot_pos = joint.orient * weight.pos;
|
---|
562 | result.position += ( joint.pos + rot_pos ) * weight.bias;
|
---|
563 |
|
---|
564 | result.normal += ( joint.orient * vert.normal ) * weight.bias;
|
---|
565 | result.tangent += ( joint.orient * vert.tangent ) * weight.bias;
|
---|
566 | }
|
---|
567 | }
|
---|
568 | }
|
---|
569 |
|
---|
570 | nv::md5_loader::~md5_loader()
|
---|
571 | {
|
---|
572 | for ( auto m : m_meshes ) { if (m) delete m; }
|
---|
573 | }
|
---|