Last change
on this file since 484 was
477,
checked in by epyon, 10 years ago
|
- resource handling rewrite
- skeletal_mesh/mesh_data updates
|
File size:
1.0 KB
|
Line | |
---|
1 | // Copyright (C) 2014-2015 ChaosForge Ltd
|
---|
2 | // http://chaosforge.org/
|
---|
3 | //
|
---|
4 | // This file is part of Nova libraries.
|
---|
5 | // For conditions of distribution and use, see copying.txt file in root folder.
|
---|
6 |
|
---|
7 | #include "nv/engine/resource_system.hh"
|
---|
8 | #include "nv/stl/range.hh"
|
---|
9 | #include "nv/lua/lua_nova.hh"
|
---|
10 |
|
---|
11 | void nv::lua_resource_manager_base::initialize( lua::state* a_lua_state )
|
---|
12 | {
|
---|
13 | m_lua = a_lua_state;
|
---|
14 | string128 storage_name = "register_" + get_resource_name();
|
---|
15 | lua::register_storage( m_lua, get_storage_name(), storage_name );
|
---|
16 | }
|
---|
17 |
|
---|
18 | bool nv::lua_resource_manager_base::load_resource( const string_view& id )
|
---|
19 | {
|
---|
20 | lua::table_guard table( m_lua, lua::path( get_storage_name(), id ) );
|
---|
21 | load_resource( table, id );
|
---|
22 | return true;
|
---|
23 | }
|
---|
24 |
|
---|
25 | void nv::lua_resource_manager_base::load_all()
|
---|
26 | {
|
---|
27 | clear();
|
---|
28 | lua::table_guard table( m_lua, get_storage_name() );
|
---|
29 | uint32 count = table.get_unsigned( "__counter" );
|
---|
30 | for ( auto i : range( count ) )
|
---|
31 | {
|
---|
32 | lua::table_guard sub_table( table, i + 1 );
|
---|
33 | load_resource( sub_table, sub_table.get_string_hash_64( "id" ) );
|
---|
34 | }
|
---|
35 | }
|
---|
36 |
|
---|
Note: See
TracBrowser
for help on using the repository browser.