1 | // Copyright (C) 2014 ChaosForge Ltd
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2 | // http://chaosforge.org/
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3 | //
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4 | // This file is part of NV Libraries.
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5 | // For conditions of distribution and use, see copyright notice in nv.hh
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6 |
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7 | #include "nv/engine/resource_system.hh"
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8 | #include "nv/stl/range.hh"
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9 | #include "nv/lua/lua_nova.hh"
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10 |
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11 | void nv::resource_manager_base::initialize( lua::state* a_lua_state )
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12 | {
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13 | m_lua = a_lua_state;
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14 | lua::register_storage( m_lua, get_storage_name(), string_ref( "register_" + get_resource_name().to_string() ) );
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15 | }
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16 |
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17 | nv::resource_id nv::resource_manager_base::load_resource( const std::string& id )
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18 | {
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19 | lua::table_guard table( m_lua, lua::path( get_storage_name(), id ) );
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20 | resource_id rid = load_resource( table );
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21 | if ( rid != 0 ) m_names[ id ] = rid;
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22 | return rid;
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23 | }
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24 |
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25 | void nv::resource_manager_base::load_all()
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26 | {
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27 | clear();
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28 | lua::table_guard table( m_lua, get_storage_name() );
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29 | uint32 count = table.get_unsigned( "__counter" );
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30 | for ( auto i : range( count ) )
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31 | {
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32 | lua::table_guard sub_table( table, i+1 );
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33 | resource_id rid = load_resource( sub_table );
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34 | if ( rid != 0 ) m_names[ sub_table.get_std_string("id") ] = rid;
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35 | }
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36 | }
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37 |
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38 | nv::resource_type_id nv::resource_system::register_resource_type( const std::string& /*name*/, resource_manager_base* /*manager*/ )
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39 | {
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40 | return 0;
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41 | }
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42 |
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43 | nv::resource_type_id nv::resource_system::get_resource_type_id( const std::string& /*name*/ ) const
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44 | {
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45 | return 0;
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46 | }
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47 |
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48 | void nv::resource_system::initialize( lua::state* /*a_lua_state*/ )
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49 | {
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50 |
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51 | }
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52 |
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53 | nv::resource_system::~resource_system()
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54 | {
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55 |
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56 | }
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