[319] | 1 | // Copyright (C) 2012-2014 ChaosForge Ltd
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[175] | 2 | // http://chaosforge.org/
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| 3 | //
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[395] | 4 | // This file is part of Nova libraries.
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| 5 | // For conditions of distribution and use, see copying.txt file in root folder.
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[175] | 6 |
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[319] | 7 | #include "nv/core/random.hh"
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| 8 | #include "nv/core/time.hh"
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[443] | 9 | #include "nv/stl/utility/common.hh"
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[175] | 10 |
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| 11 | using namespace nv;
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| 12 |
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[443] | 13 | static const uint32 mt_upper_mask = 0x80000000UL;
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| 14 | static const uint32 mt_lower_mask = 0x7FFFFFFFUL;
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| 15 | static const uint32 mt_full_mask = 0xFFFFFFFFUL;
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| 16 | static const uint32 mt_matrix_a = 0x9908B0DFUL;
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[175] | 17 |
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[443] | 18 | #define NV_MT_MIXBITS(u, v) ( ( (u) & mt_upper_mask) | ( (v) & mt_lower_mask) )
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| 19 | #define NV_MT_TWIST(u, v) ( (NV_MT_MIXBITS(u, v) >> 1) ^ ( (v) & 1UL ? mt_matrix_a : 0UL) )
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| 20 |
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[503] | 21 | nv::random& random::get()
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[175] | 22 | {
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[503] | 23 | static random default_rng;
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| 24 | return default_rng;
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| 25 | }
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| 26 |
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| 27 | void random_mersenne::mt_init( uint32 seed )
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| 28 | {
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[471] | 29 | m_state[0] = static_cast<uint32>( seed & mt_full_mask );
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[487] | 30 | for ( uint32 i = 1; i < mersenne_n; i++ )
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[443] | 31 | {
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| 32 | m_state[i] = ( 1812433253UL * ( m_state[i - 1] ^ ( m_state[i - 1] >> 30 ) ) + i );
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| 33 | m_state[i] &= mt_full_mask;
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| 34 | }
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[175] | 35 |
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[443] | 36 | m_remaining = 0;
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| 37 | m_next = nullptr;
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| 38 | m_seeded = 1;
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[175] | 39 | }
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| 40 |
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[443] | 41 |
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[503] | 42 | void random_mersenne::mt_update()
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[175] | 43 | {
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[443] | 44 | uint32 *p = m_state;
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[175] | 45 |
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[443] | 46 | for ( int count = ( mersenne_n - mersenne_m + 1 ); --count; p++ )
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| 47 | *p = p[mersenne_m] ^ NV_MT_TWIST( p[0], p[1] );
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| 48 |
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| 49 | for ( int count = mersenne_m; --count; p++ )
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| 50 | *p = p[mersenne_m - mersenne_n] ^ NV_MT_TWIST( p[0], p[1] );
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| 51 |
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| 52 | *p = p[mersenne_m - mersenne_n] ^ NV_MT_TWIST( p[0], m_state[0] );
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| 53 |
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| 54 | m_remaining = mersenne_n;
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| 55 | m_next = m_state;
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[175] | 56 | }
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| 57 |
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[443] | 58 |
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[503] | 59 | uint32 random_mersenne::mt_uint32()
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[175] | 60 | {
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[443] | 61 | uint32 r;
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[175] | 62 |
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[443] | 63 | if ( !m_remaining ) mt_update();
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| 64 |
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| 65 | r = *m_next++;
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| 66 | m_remaining--;
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| 67 |
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| 68 | r ^= ( r >> 11 );
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| 69 | r ^= ( r << 7 ) & 0x9D2C5680UL;
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| 70 | r ^= ( r << 15 ) & 0xEFC60000UL;
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| 71 | r ^= ( r >> 18 );
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| 72 |
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| 73 | r &= mt_full_mask;
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| 74 |
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| 75 | return r;
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[175] | 76 | }
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| 77 |
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[503] | 78 | random_mersenne::random_mersenne( random_mersenne::seed_type seed /*= 0 */ )
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[487] | 79 | : m_next( nullptr ), m_remaining( 0 ), m_seeded( 0 )
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[175] | 80 | {
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[503] | 81 | mt_init( seed );
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[175] | 82 | }
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| 83 |
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[503] | 84 | random_mersenne::seed_type random_mersenne::set_seed( random_mersenne::seed_type seed /*= 0 */ )
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[175] | 85 | {
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[443] | 86 | mt_init( seed );
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| 87 | return seed;
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[175] | 88 | }
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| 89 |
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[503] | 90 | random_mersenne::result_type random_mersenne::rand()
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[175] | 91 | {
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[443] | 92 | return mt_uint32();
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[175] | 93 | }
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| 94 |
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[503] | 95 | random_base::seed_type random_base::randomized_seed()
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[175] | 96 | {
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[372] | 97 | // TODO: this seems off, as it might often seed the same, use general time
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| 98 | // instead
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[175] | 99 | return narrow_cast< seed_type >( get_ticks() );
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| 100 | }
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[308] | 101 |
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[503] | 102 | nv::vec2 nv::random_base::precise_unit_vec2()
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[308] | 103 | {
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[451] | 104 | f32 angle = frand( math::pi<f32>() * 2.f );
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[471] | 105 | return vec2( cos( angle ), sin( angle ) );
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[308] | 106 | }
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| 107 |
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[503] | 108 | nv::vec3 nv::random_base::precise_unit_vec3()
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[308] | 109 | {
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[451] | 110 | f32 cos_theta = frange( -1.0f, 1.0f );
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[471] | 111 | f32 sin_theta = sqrt( 1.0f - cos_theta * cos_theta );
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[451] | 112 | f32 phi = frand( 2 * math::pi<f32>() );
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[308] | 113 | return vec3(
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[471] | 114 | sin_theta * sin(phi),
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| 115 | sin_theta * cos(phi),
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[308] | 116 | cos_theta
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| 117 | );
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| 118 | }
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| 119 |
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[503] | 120 | nv::vec2 nv::random_base::fast_disk_point()
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[308] | 121 | {
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[451] | 122 | f32 r1 = frand();
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| 123 | f32 r2 = frand();
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[443] | 124 | if ( r1 > r2 ) swap( r1, r2 );
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[451] | 125 | f32 rf = 2* math::pi<f32>()*(r1/r2);
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[471] | 126 | return vec2( r2*cos( rf ), r2*sin( rf ) );
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[308] | 127 | }
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| 128 |
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[503] | 129 | nv::vec2 nv::random_base::precise_disk_point()
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[308] | 130 | {
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[471] | 131 | f32 r = sqrt( frand() );
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[451] | 132 | f32 rangle = frand( math::pi<f32>() );
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[471] | 133 | return vec2( r*cos( rangle ), r*sin( rangle ) );
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[308] | 134 | }
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| 135 |
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[503] | 136 | nv::vec3 nv::random_base::fast_sphere_point()
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[308] | 137 | {
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[451] | 138 | f32 rad = frand();
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| 139 | f32 pi = math::pi<f32>();
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[471] | 140 | f32 phi = asin( frange( -1.0f, 1.0f ) ) + pi*.5f;
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[451] | 141 | f32 theta = frange( 0.0f, 2 * math::pi<f32>() );
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[471] | 142 | f32 sin_phi = sin( phi );
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[308] | 143 | return vec3(
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[471] | 144 | rad * cos(theta) * sin_phi,
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| 145 | rad * sin(theta) * sin_phi,
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| 146 | rad * cos(phi)
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[308] | 147 | );
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| 148 | }
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| 149 |
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[503] | 150 | nv::vec3 nv::random_base::precise_sphere_point()
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[308] | 151 | {
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[471] | 152 | f32 radius = pow( frand(), 1.f/3.f );
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[451] | 153 | f32 cos_theta = frange( -1.0f, 1.0f );
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[471] | 154 | f32 sin_theta = sqrt( 1.0f - cos_theta * cos_theta );
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[451] | 155 | f32 phi = frange( 0.0f, 2 * math::pi<f32>() );
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[308] | 156 | return vec3(
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[471] | 157 | radius * sin_theta * sin(phi),
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| 158 | radius * sin_theta * cos(phi),
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[308] | 159 | radius * cos_theta
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| 160 | );
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| 161 | }
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| 162 |
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[503] | 163 | nv::vec2 nv::random_base::precise_ellipse_point( const vec2& radii )
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[308] | 164 | {
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[443] | 165 | vec2 p = range( -radii, radii );
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[308] | 166 | vec2 inv_radii = 1.f / radii;
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| 167 | vec2 inv_radii2 = inv_radii * inv_radii;
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| 168 | for ( uint32 i = 0; i < 12; ++i )
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| 169 | {
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[443] | 170 | if ( p.x * p.x * inv_radii2.x + p.y * p.y * inv_radii2.y <= 1.f )
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[308] | 171 | {
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[443] | 172 | return p;
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[308] | 173 | }
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| 174 | }
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| 175 | return fast_disk_point() * radii;
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| 176 | }
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| 177 |
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[503] | 178 | nv::vec3 nv::random_base::precise_ellipsoid_point( const vec3& radii )
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[308] | 179 | {
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[443] | 180 | vec3 p = range( -radii, radii );
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[308] | 181 | vec3 inv_radii = 1.f / radii;
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| 182 | vec3 inv_radii2 = inv_radii * inv_radii;
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| 183 | for ( uint32 i = 0; i < 12; ++i )
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| 184 | {
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[443] | 185 | if ( p.x * p.x * inv_radii2.x + p.y * p.y * inv_radii2.y + p.z * p.z * inv_radii2.z <= 1.f )
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[308] | 186 | {
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[443] | 187 | return p;
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[308] | 188 | }
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| 189 | }
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| 190 | return fast_sphere_point() * radii;
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| 191 | }
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| 192 |
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[503] | 193 | nv::vec2 nv::random_base::fast_hollow_disk_point( f32 iradius, f32 oradius )
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[308] | 194 | {
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[451] | 195 | f32 idist2 = iradius * iradius;
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| 196 | f32 odist2 = oradius * oradius;
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[471] | 197 | f32 rdist = sqrt( frange( idist2, odist2 ) );
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[308] | 198 | return rdist * precise_unit_vec2();
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| 199 | }
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| 200 |
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[503] | 201 | nv::vec2 nv::random_base::precise_hollow_disk_point( f32 iradius, f32 oradius )
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[308] | 202 | {
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| 203 | return fast_hollow_disk_point( iradius, oradius );
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| 204 | }
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| 205 |
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[503] | 206 | nv::vec3 nv::random_base::fast_hollow_sphere_point( f32 iradius, f32 oradius )
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[308] | 207 | {
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[451] | 208 | f32 idist3 = iradius * iradius * iradius;
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| 209 | f32 odist3 = oradius * oradius * oradius;
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[471] | 210 | f32 rdist = pow( frange( idist3, odist3 ), 1.f/3.f );
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[308] | 211 | return rdist * precise_unit_vec3();
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| 212 | }
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| 213 |
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[503] | 214 | nv::vec3 nv::random_base::precise_hollow_sphere_point( f32 iradius, f32 oradius )
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[308] | 215 | {
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| 216 | return fast_hollow_sphere_point( iradius, oradius );
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| 217 | }
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| 218 |
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| 219 |
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[503] | 220 | nv::vec2 nv::random_base::fast_hollow_ellipse_point( const vec2& iradii, const vec2& oradii )
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[308] | 221 | {
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[372] | 222 | vec2 iradii2 = iradii * iradii;
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[308] | 223 | vec2 opoint = ellipse_edge( oradii );
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| 224 | vec2 opoint2 = opoint * opoint;
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[454] | 225 | vec2 odir = math::normalize( opoint );
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[451] | 226 | f32 odist2 = opoint2.x + opoint2.y;
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[308] | 227 |
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[451] | 228 | f32 low = iradii2.y * opoint2.x + iradii2.x * opoint2.y;
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| 229 | f32 idist2 = ((iradii2.x * iradii2.y) / low ) * odist2;
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[308] | 230 |
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[471] | 231 | f32 rdist = sqrt( frange( idist2, odist2 ) );
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[308] | 232 | return odir * rdist;
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| 233 | }
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| 234 |
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[503] | 235 | nv::vec2 nv::random_base::precise_hollow_ellipse_point( const vec2& iradii, const vec2& oradii )
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[308] | 236 | {
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| 237 | return fast_hollow_ellipse_point( iradii, oradii );
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| 238 | }
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| 239 |
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[503] | 240 | nv::vec3 nv::random_base::fast_hollow_ellipsoid_point( const vec3& iradii, const vec3& oradii )
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[308] | 241 | {
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[372] | 242 | vec3 iradii2 = iradii * iradii;
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[308] | 243 | vec3 opoint = ellipsoid_edge( oradii );
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| 244 | vec3 opoint2 = opoint * opoint;
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[454] | 245 | vec3 odir = math::normalize( opoint );
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[451] | 246 | f32 odist2 = opoint2.x + opoint2.y + opoint2.z;
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[308] | 247 |
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[451] | 248 | f32 low =
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[308] | 249 | iradii2.y * iradii2.z * opoint2.x +
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| 250 | iradii2.x * iradii2.z * opoint2.y +
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| 251 | iradii2.x * iradii2.y * opoint2.z;
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[451] | 252 | f32 idist2 = ((iradii2.x * iradii2.y * iradii2.z) / low ) * odist2;
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[308] | 253 |
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[471] | 254 | f32 odist3 = odist2 * sqrt( odist2 );
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| 255 | f32 idist3 = idist2 * sqrt( idist2 );
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[308] | 256 |
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[471] | 257 | f32 rdist = pow( frange( idist3, odist3 ), 1.f/3.f );
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[308] | 258 | return odir * rdist;
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| 259 | }
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| 260 |
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[503] | 261 | nv::vec3 nv::random_base::precise_hollow_ellipsoid_point( const vec3& iradii, const vec3& oradii )
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[308] | 262 | {
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| 263 | return fast_hollow_ellipsoid_point( iradii, oradii );
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| 264 | }
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| 265 |
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[503] | 266 | nv::random_xor128::random_xor128( seed_type seed /*= randomized_seed() */ )
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| 267 | {
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| 268 | set_seed( seed );
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| 269 | }
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| 270 |
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| 271 | nv::random_base::seed_type nv::random_xor128::set_seed( seed_type seed /*= 0 */ )
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| 272 | {
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[509] | 273 | if ( seed == 0 ) seed = randomized_seed();
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[504] | 274 | uint32 s = uint32( 4294967296 - seed );
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[503] | 275 | m_state[0] = 123456789 * s;
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| 276 | m_state[1] = 362436069 * s;
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| 277 | m_state[2] = 521288629 * s;
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| 278 | m_state[3] = 88675123 * s;
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| 279 | return seed;
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| 280 | }
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| 281 |
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| 282 | nv::random_base::result_type nv::random_xor128::rand()
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| 283 | {
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| 284 | uint32 t = m_state[0];
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| 285 | t ^= t << 11;
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| 286 | t ^= t >> 8;
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| 287 | m_state[0] = m_state[1]; m_state[1] = m_state[2]; m_state[2] = m_state[3];
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| 288 | m_state[3] ^= m_state[3] >> 19;
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| 289 | m_state[3] ^= t;
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| 290 | return m_state[3];
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| 291 | }
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