Last change
on this file since 534 was
520,
checked in by epyon, 9 years ago
|
- ecs updates
- animation updates
- ragdoll manager
- lua has own random engine
- several minor fixes
- particle engine/particle group
- shitload of other stuff
- bullet world
|
File size:
540 bytes
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1 | assert( NV_RUNTIME == "dcrt" )
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2 |
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3 | project "*"
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4 | includedirs {
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5 | "D:/Libraries/wxwidgets/include/msvc/",
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6 | "D:/Libraries/wxwidgets/include/",
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7 | }
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8 | libdirs { "D:/Libraries/wxwidgets/lib/vc140_dll" }
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9 | defines { "__WXMSW__", "_UNICODE", "WXUSINGDLL", "wxMSVC_VERSION_AUTO" }
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10 |
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11 | project "nv-wx"
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12 | location (_ACTION.."/"..NV_RUNTIME)
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13 | language "C++"
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14 | kind "StaticLib"
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15 | files { "nv/wx/**.hh", "src/wx/**.cc" }
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16 | includedirs {
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17 | "../nv"
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18 | }
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19 | links { "nv-core", "nv-gl", "nv-formats", "nv-lua", "nv-lib", "nv-io", "nv-gfx", "nv-sdl" }
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20 |
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