source: trunk/nv/sdl/sdl_audio.hh @ 329

Last change on this file since 329 was 329, checked in by epyon, 11 years ago
  • audio now based on handles
File size: 887 bytes
Line 
1// Copyright (C) 2012-2014 ChaosForge Ltd
2// http://chaosforge.org/
3//
4// This file is part of NV Libraries.
5// For conditions of distribution and use, see copyright notice in nv.hh
6/**
7 * @file sdl_audio.hh
8 * @author Kornel Kisielewicz epyon@chaosforge.org
9 * @brief SDL Audio interface
10 */
11
12#ifndef NV_SDL_AUDIO_HH
13#define NV_SDL_AUDIO_HH
14
15#include <nv/core/common.hh>
16#include <nv/interface/audio.hh>
17
18namespace nv
19{
20
21        namespace sdl
22        {
23                struct sound_info
24                {
25                        void* sdl_sound;
26                };
27
28                class audio : public nv::audio
29                {
30                public:
31                        audio();
32                        virtual channel play_sound( sound a_sound );
33                        virtual sound load_sound( const std::string& a_path );
34                        virtual void release( sound a_sound );
35                        virtual void update();
36                        virtual ~audio();
37                private:
38                        entity_store< sound_info, sound >     m_sounds;
39                };
40        }
41}
42
43#endif // NV_SDL_AUDIO_HH
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